Sea of Thieves offers an expansive and immersive world, but one issue that has become apparent is the abundance of chests and loot scattered throughout world events and the general environment. This surplus of treasures contributes to server lag, affecting the overall gameplay experience.
A potential solution could involve reducing the quantity of treasures while simultaneously increasing their value. (Maybe not the chest commendation and so) By doing so, each piece of loot would carry greater significance, both in terms of its importance to players and the rewards reaped upon selling. This adjustment not only adds more value to the acquired treasures but also alleviates server congestion for a smoother and more enjoyable gaming experience.
Additionally, implementing such a change would alleviate the struggle for those who are yet to acquire their own ship. With a reduction in the sheer volume of treasures and an increase in their value, newcomers would find it less dull to sell their loot, making the initial stages of the game less daunting and more enjoyable for those setting sail for the first time.
