I was thinking to new mechanichs for pvp and pve, that can crate more chaos during battles, and making them more fun. We have the lanterns from the Fort of the damned, maybe we can use their magic so we can course our weapons for one single special blow.
I don't have the ideas creal yet, but my main thought was every time we curse a weapon the lantern turns normal and the weapon gets an effect from what color the lanter was, but once we hit someone (or we miss) our weapon turns normal again.
I thought the effects could be like:
- Purple Your opponent get poisoned for a few seconds
- Red Your opponent get onfire
- Pink You weapon deals 130% damage
- Blue Your opponent gets blinded for a few seconds but they doesn't get harmed by the first blow
- White Your opponent gets stunned for a few seconds but they doesn't get harmed by the first blow
- Green Deals some minor damage to the pirates next the one who gets hit by the cursed weapon
I would love to read if someone agrees and if you'd prefer others effects when unleashed the curse onto some poor pirate. Maybe some of you have already thought about it and are willing to shares your thoughts.
