@nex-stargaze said in Safer Seas FAQ:
I know this isn't the place to be argumentative or anything like that, but I'm having a LOT of trouble behind the reasoning of very long-winded commendations like Seeker of Ancient Vaults, Hoarder of Barnacled Gold, and even World Event commendations like Hunter of [Ashen Lords] and Raider of Cursed Strongholds just... being freely available to complete without issue in what's supposed to be the tutorial. I understand some people may have not had to fight for some commendations in the past, but...
Vaults are one of the only high tier voyages that not only encourage stacking but have a very inherent risk of getting a lot of loot stolen from post voyage, which is still fairly healthy for the game.
Hoarder of Barnacled Gold has consistently been given advice to tackle the Ship Battle World Event to find more barnacled chests, enticing those not looking to do said world event currently to just steal from crews that go out of their way to obtain the same treasure.
The world event ones are even more concerning. Hunter of [Ashen Lords] is one of the stronger incentives to keep doing Ashen Winds currently, and if players could perform that on Safer Seas, they may have very little reason to do so on High Seas, which is supposed to promote conflict.
Then there's Raider of Cursed Strongholds, which is opening the vault of 120 Skeleton Forts. I recently completed this one because the current Stronghold World Events are so very poor in content and profit, and I barely have crew to do it with. I still had to fight over these forts even post Fort of Fortune because I sought to complete it for the commendation (and deny loot to any trespassers who dared to be in my cannon line).
A tutorial really shouldn't allow you to complete 720 commendations in pure peace, but it shouldn't be devaluing the entire point to keep doing content where contesting is intended and part of the experience of completing the game. Yes, we still have Reaper's Bones, Athena's Fortune, and their respective Hourglass Factions, but they're not world event related, they're more advanced portions of the game that newer players wouldn't even tread well on. The main 3 Trading Companies and most of the world events are still just as purposeful in the nature of the game as everything that is staying on High Seas, and it would be appropriate if there are enough restrictions to prevent players in Safer Seas from "getting too comfortable" there.
Ahoy! Whilst we do refer to Safer Seas as a tutorial, it's not Safer Seas only purpose and goal. Absolutely we believe that Safer Seas will be a tutorial for many new players, providing them a safe space to learn the ropes before heading to High Seas. But for others, Safer Seas will provide an ongoing space where they can enjoy the pirate world of Sea of Thieves in their own way. That might be exclusively Safer Seas, or it might be a mix of the two. I've personally played Sea of Thieves in some form at work and home for close to a decade and I'm extremely comfortable in High Seas, but I'm sure I'll be popping into Safer Seas for a chilled fishing session with friends, or to enjoy some narrative Tall Tales.
We've been building upon Sea of Thieves post-release for over five years now, in that time we've heard a growing community of players who just want to enjoy our world without the threat of other players - for a wide variety of reasons. We still believe in the original vision of Sea of Thieves being a shared world adventure game, and High Seas will always be the main way to play. We feel really good about where we've landed with what each has to offer and we do not believe that Safer Seas takes anything away from High Seas.
Whilst other crews are present in High Seas, there is no guarantee that they will interfere with you earning every Commendation. If a commendation was intended to require you to involve other crews, it would specifically have been authored to require it, such as 'Gunpowder Plot'. We totally appreciate that your experience might have been affected by other crews, but soe other players won't have been affected at all. And players in Safer Seas should be able to enjoy this content and earn Commendations for it.
There are plenty of exclusive rewards in High Seas and ultimately, we believe Sea of Thieves should be welcoming to as many players as possible, and that everyone should be rewarded for playing. After all - "The Sea Calls to All"!