@goldsmen said in I've Gone Into Bug Reporting Over-Drive:
@wolfmanbush said in I've Gone Into Bug Reporting Over-Drive:
@goldsmen said in I've Gone Into Bug Reporting Over-Drive:
I still just want a season that will be entirely based on bug fixes. I know some people always claim that a season dedicated to bugs without content wont bring people in, but i have seen plenty of people express they dont intend to play the game until a lot of the issues have been resolved. And even if it doesnt bring in much traction, it would still just help with longevity!
The more new systems and content gets added without taking a step back from things to deal with old issues, the more tech debt will build up and lead to even more problems.
Impossible for them to truly win with this because the ones criticizing them as an overall group are not consistent with expectations or responses/reactions
and they are in a space where there are literally bugs and possibility of bugs every time they implement anything so it's a constant
In a situation where some are going to criticize lack of content, content not being good enough, and content/the game being too buggy there is no winning in that
Serving the majority that are largely satisfied with the casual adventure experience makes more sense from their point of view and just more sense in general.
The majority are the least critical and the most satisfied overall and getting rid of all of the bugs isn't really realistic anyway. Some yes, but they can do that while still creating content.
They will never please the more vocal part of the community, ever. Some individuals but never the overall narratives being pushed by influencers and others.
There will be people who complain no matter what, but a lack of content that can be made later is easier to deal with than building tech debt. Eventually tech debt becomes so problematic that you will struggle to fix it even if you do stop. Bugs will always come when adding new systems, but if you dont address tech debt, small bugs become big issues down the road.
You only need to look at hitreg. It was always a thing, but it has gotten worse over time, and now we have food, bucket, anchor, and even lunge reg. Which as far as i can tell are packet issues based on how they act, but only rare can know for sure what the problem is.
A bug fix season wont make everyone happy immediately, but it would at least to some extent deal with a lot of headache that a lot of players deal with, even if they arnt happy with the lack of playable content.
Since I'm not a game guy or a game development guy I look at things in a way that I do know well.
I look at this like a fence that covers a lot of ground
keeping something out, keeping something in, doesn't much matter
that fence is constant effort, planning, strategy with limited resources
the fence constantly needs work because of weather, natural disaster, sabotage, accidental damage, the elements, weak spots, etc, etc.
Most of the fence works most of the time it's just constant maintenance and doing the best that can be done in the reality of the situation
The whole fence has gotta be kept up.
In this case their show has to go on because the majority of it does serve its purpose even with those problem spots.