I've been really enjoying this game with my friends that I've made in game lately and being playing alot. I really enjoy the social aspect to the game.
the PvP however really bothers me, I understand that's there Should be pvp in the game and it a core component of it and I don't think it should go away. It's just an awful experience to be doing tall tales or doing Quests for 2 hours then get sunk because someone hid on your ship griefed you.
I think there's alot of undignified behaviour justified in this game by it's a 'pirate game' mentality. And frankly it's boring and it encourages people not to play this game. I would be curious to know how many people keep playing after being sunk 5 times in a row without being the one to initiate, the encounter.
My goal isn't to winge about PvP because I've had alot of fun with PvP. When it feels fair. Or when both parties know it's a fight. Those experiences can and are amazingly fun. I've lost a few of those fights. But those loses never feel as awful.
I just feel like there should be more separation between PvP and PvE. I think ideally there should be a more elegant solution then just a flat friendly server with no PvP at all. Maybe something along the lines of flag that you can fly that's makes you immune to other players unless you attack back thus giving consent to PvP.
I don't really play this game for the PvP, I play to listen to shanties, get treasure, do puzzles and make friends. And it's just a real bloody downer to constantly keep an eye out and avoid every ship or have all your work amount to nothing.
I just want some sustainability, because I a casual player who is feeling like they are getting pushed out by sweats. And their should be a place for players like me in the game.
Signed one tired fruity pirate.
