A"Vote to turn on friendly fire" option in crew menu

  • If all the crew vote to turn on friendly fire you can damage ur teammates. Thought it would be good practice

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  • And to turn it back off?

    Think about it. Starts off being fun little battle between crews. But suddenly turns to abuse and killing each other. Can’t vote to disable because “majority” rule.

    And what if another ship suddenly attacks? You get into a fight so quick you can vote to turn it off and get upset.

  • The only friendly fire change needed is cannon fire. It is dumb that when you are on an enemy ship you are immune to cannon fire.

  • @hamblurber from the Sea Of Thieves Wikipedia:

    “For instance, players cannot hurt others in the same crew, and all rewards are shared equally among crew members. In one of the game's early prototypes, players in the same crew can betray each other, though the feature was scrapped because the team felt that the experience was "horrible". Neate added that the game provided "literally no reason or motivation to do anything other than cooperate".

    This is why it’s never been brought in. And I agree with Rare.

  • @burnbacon i see where ur coming from and i thought of somet else. Instead of a majority vote, you could be able to simply enable friendly fire for yourself, and can turn it off and on whenever.

  • I think a better option would be to have some form of "Duel" mode. Maybe have a voyage you can buy from Larinna, sends you to an island, each member of the crew would have a Dig they have to do (Placing them in different sections of the island) which would give them a quest item. Once all Items have been dug up (1 for each player) the Friendly Fire becomes activated, everyone is treated as if they were a member of an Alliance instead of a crew (Purple Name plate). Voyage ends when all but one player have been killed.

    Another Option would be for islands to have pre-placed Duel tables, where each player needs to vote at a different table to enable the mode.

  • I feel like the more this gets suggested, the less of a reason it needs to be in the game.

    Learning that it used to be a thing in the game's early development and was scrapped because everyone that plays the game literally just wants to kill each other for fun and never work together, just solidifies how non-beneficial this becomes to the game's world, and the gameplay.

    No one should be nearby abusable target practice, even with consent. Too much hostile enabling.

  • @burnbacon simply only allow this for the Captain

  • Quoting for those who continued to reply without reading my post above.

    @hamblurber from the Sea Of Thieves Wikipedia:

    “For instance, players cannot hurt others in the same crew, and all rewards are shared equally among crew members. In one of the game's early prototypes, players in the same crew can betray each other, though the feature was scrapped because the team felt that the experience was "horrible". Neate added that the game provided "literally no reason or motivation to do anything other than cooperate".

    This is why it’s never been brought in. And I agree with Rare.

  • Quite simple really. You can vote to allow friendly fire/dueling. It is an opt in deal, this could be an emote, or a spot on the ship (each ship gets a bulls eye you can vote on).

    So say on a Galley, three crew members turn it on, they can only take damage or deal damage to each other, the fourth is safe. As soon as you get damage from a non crew member of any type it gets switched off, or if you die or you can opt out.

    Crewmember #3 decides to cannon out to an island and takes damage from a skelly, then they are opted out.

    A skelly ship spawns next to the ship and you get hit by a cannon (not killing you) you are opted out

    You decide to stop, emote or vote on the bulls eye to pull your dagger out.

    You get killed by your team mate, as soon as you go to the ferry or they revive you, then you have to re-emote or vote to get second round.

    The glass can be half full you know.

    @burnbacon said in A"Vote to turn on friendly fire" option in crew menu:

    And to turn it back off?

    Think about it. Starts off being fun little battle between crews. But suddenly turns to abuse and killing each other. Can’t vote to disable because “majority” rule.

    And what if another ship suddenly attacks? You get into a fight so quick you can vote to turn it off and get upset.

  • @tesiccl
    Voluntary dueling for practice vs being betrayed by your crew are two very different things.

  • @miserenz one was following the other it sounds like in the prototype. All parties may agree to it, but it’s open to abuse, that’s why it’s not part of the game.

  • @burnbacon xD²

    You can do it fool proof.

    "ANABLE FRIEDLY FIRE ON/OFF" you recive and deal dmg only if you own vote to participate in ff.

    It's good idea if folks would have better option to train close combat they would be probably stop being so salty about it.

  • @tesiccl
    Explain how it could be abused. You can already kill a crew mate with Kegs and Blunder bombs, so I fail to see how this could be a game changer in any way.

  • @miserenz said in A"Vote to turn on friendly fire" option in crew menu:

    @tesiccl
    Explain how it could be abused. You can already kill a crew mate with Kegs and Blunder bombs, so I fail to see how this could be a game changer in any way.

    Your crew would be roflstomped by boarders, you shoot the boarder and miss and kill your own crew.

    The only friendly fire change needed is the immunity to cannon fire, that is just dumb.

  • It's a great idea: you vote ON: you can get shot by your teammates who also voted ON in the options of "my team", and if you want to stop, you vote OFF you can no longer get shot by your teammates. simple effective, I do not see where is the problem ???

    If you wish the most reluctant (what is your pb ...), you can even add the fact that the FF automatically returns to OFF when a teammate is defeated.

    @BurnBacon @Tesiccl @Nex-Stargaze @Foambreaker Good helper for training !

  • @burnbacon said in A"Vote to turn on friendly fire" option in crew menu:

    And to turn it back off?

    Think about it. Starts off being fun little battle between crews. But suddenly turns to abuse and killing each other. Can’t vote to disable because “majority” rule.

    And what if another ship suddenly attacks? You get into a fight so quick you can vote to turn it off and get upset.

    These are complete non-issues. Everyone agrees to do it if they vote on it. This is some advanced new-level gatekeeping.

  • @alienmagi said in A"Vote to turn on friendly fire" option in crew menu:

    These are complete non-issues. Everyone agrees to do it if they vote on it. This is some advanced new-level gatekeeping.

    Disregarding Open Crew experiences because you KNOW players aren't going to know, and the lack of teamwork that's to come from a friendly fire system of a mainly casual game where the main failure condition is being sunk.

    Damage values done to players are assumedly not going to be reduced if it is friendly fire.

    So you want propose having players experience the worst of these weapons in combat on a dime for... fun?

    I just don't think it has enough legs to stand on as proposed. I can't even trust the devs have an airtight system that doesn't make this as bad as currently suggested. It's better off a forgotten topic and a rejected idea.

  • @foambreaker said in A"Vote to turn on friendly fire" option in crew menu:

    @miserenz said in A"Vote to turn on friendly fire" option in crew menu:

    @tesiccl
    Explain how it could be abused. You can already kill a crew mate with Kegs and Blunder bombs, so I fail to see how this could be a game changer in any way.

    Your crew would be roflstomped by boarders, you shoot the boarder and miss and kill your own crew.

    The only friendly fire change needed is the immunity to cannon fire, that is just dumb.

    This is not an exploit or abuse. What you described is a team not being careful enough with the tool or just being unlucky. So I do not see your point. More over, I have already said that any damage from a third party would cancel the duel. So for your scenario to occur, the player in question would have already had to take damage from a crew member, none from the enemy player, none of the other players in the duel taken damage either, player A shoots at the other team, misses and does the final bit of damage to player B. How often do you really think that will happen? I wager less times than player A throwing a blunder at the enemy player and killing player B.

    So turn on:
    You have to vote for it, your choice your tool.

    Turn off:
    Either of you vote for it
    You or the other dueler takes damage from 3rd party.
    Your ship takes damage.
    One of the duelers is defeated.
    You are invaded
    You invade

    So I fail to see how having the tool allows one crew using the tool can get an edge over another crew. That is an exploit.
    I fail to see how having the tool allows a crew member to bully another. That is abuse.

    I would be OK with cannon fire hurting everyone. At least when on the enemy ship. I see far more room for abuse with open crews cannoning their teammates while on Islands or swimming to the boat.

  • @nex-stargaze

    What is the most unfortunate is to disagree without offering an alternative as you do here, saying no to say no.
    As I said above for example: set up a duel system only (only two players can and as soon as there is a win the system resets to OFF)
    Or let's take the example of a galleon, the 4 players activate it in the parameters of their crew and when a member wishes to stop it deactivates it and no member of their crew can do any damage to it. There is also the possibility of ensuring that as soon as a member loses, the system goes back to OFF.
    If an enemy ship is too close the system automatically switches OFF.
    These are examples, but for me the best seems to be the possibility to activate and deactivate.

    Finally it is to say that there is a wide possibility of implementing it in the game without, as you say, creating a problem. It's nonsense and bad will to say that.

  • I always thought an exchanged emote, similar to the "make friends" emote, would be the best way, with the friendly fire mode being turned off when one of the two dies. So, both players do some type of dueling emote in front of each other, FF is turned on for them, they fight, one dies, and FF is turned off.

  • @nex-stargaze said in A"Vote to turn on friendly fire" option in crew menu:

    @alienmagi said in A"Vote to turn on friendly fire" option in crew menu:

    These are complete non-issues. Everyone agrees to do it if they vote on it. This is some advanced new-level gatekeeping.

    Disregarding Open Crew experiences because you KNOW players aren't going to know, and the lack of teamwork that's to come from a friendly fire system of a mainly casual game where the main failure condition is being sunk.

    What are players not going to "know". Whats next? Remove all world events because open crews dont know what they are? What teamwork are you expecting when a crew is trying to do some tdm? Make-believe non existant "issues"

    Damage values done to players are assumedly not going to be reduced if it is friendly fire.

    So you want propose having players experience the worst of these weapons in combat on a dime for... fun?

    Umm yes? People have been asking for tdm between friends for years and years? Again where is the problem? What do you mean "worst of these weapons"? You mean like, how the game already works?

    I just don't think it has enough legs to stand on as proposed. I can't even trust the devs have an airtight system that doesn't make this as bad as currently suggested. It's better off a forgotten topic and a rejected idea.

    The community has been asking for a duel mode for years. "As bad as currently suggested" what part of the current suggestion is bad exactly? "It's better off a forgotten topic and a rejected idea." No.

    I think you're starting to sound ridiculous by trying super hard to find something to disagree with here. There is literally not a single good reason to not let people on the same crew have an option to pvp eachother besides your paranoia about open crew not knowing something (?).

    Like i said, next level gatekeeping. I guess "tools not rules" doesnt apply when someone gets an actual good idea for the game.

  • Thank you to everyone explaining how this can be abused. I’d also like to add that Joe Neate has said publicly that they tried this out in testing and the results were horrible. I’ve commented on this previously from similar posts, but, as expected, it never gets a response from the ones crying out for it. It’s always interesting the way some forum members accuse others of gate keeping when they’ve got absolutely no idea what they’re talking about.

  • @tesiccl said in A"Vote to turn on friendly fire" option in crew menu:

    Thank you to everyone explaining how this can be abused. I’d also like to add that Joe Neate has said publicly that they tried this out in testing and the results were horrible. I’ve commented on this previously from similar posts, but, as expected, it never gets a response from the ones crying out for it. It’s always interesting the way some forum members accuse others of gate keeping when they’ve got absolutely no idea what they’re talking about.

    /thread
    /topic

  • @foambreaker said in A"Vote to turn on friendly fire" option in crew menu:

    The only friendly fire change needed is cannon fire. It is dumb that when you are on an enemy ship you are immune to cannon fire.

    Agreed. You get a cannon troll throw them in the brig.

  • Lol...oh the open crew tears. There's gonna be that one that just wants to fight everyone and when no one agrees they start wrecking the ship and taking up space if you decide to brig them.

    I remember being hounded by people in Borderlands who wanted to duel. (Not to get the achievement, but to fight..) Both players had to accept. Even in a primarily pve situation it got annoying. Duel me! Spam...yay...

  • @PithyRumble @Foambreaker @Tesiccl

    You do not look at the messages and their content and on top of that, you do not even have a valid argument .. Thank you for making an effort on your side for the good of the community regarding your negative opinions , it's no use saying no just to say no because you don't agree.

    As a reminder, you click on ON to activate the FF, at this moment if another member has also activated the FF you can inflict damage on yourself. And you can also click OFF to disable the FF. It's simple effective and you will have the opportunity to improve and warm up.

    @PithyRumble Your argument has no value, in the open Crew where things go wrong, the players leave directly. So what you are saying makes no sense.

    @Foambreaker Please… Look at the messages before saying that you will be able to “kill your teammate” knowing that an activation and deactivation system has been proposed. Your message still doesn't make sense.

    @Tesiccl An effort please… your message from Wikipedia is a message that speaks of betrayal and not of FF it is totally off topic… And even if it was the case I invite you to take a good look at the proposed message. It is about activation and a possibility to deactivate it at any time. And FYI, no one in the current post messages has managed to explain how this could be abused. What you say is totally false, you do not bring valid elements or good arguments and it makes no sense.

    You have the right to be against or find it uninteresting. But you can't spout off-topic, bogus arguments like you do.

    It's going to pass well, the whole thing is to live it well!

  • @rlkaa "...on your side..."

    There are no sides. We stated our opinions, not to convince you, because you are just a customer, like us, to convince the devs.

    I read your details, having seen this idea dozens of times before, I didn't waste my time responding to things the devs already know are failures. For just one example, you say people vote to enable it, but just click to disable, no vote? Do I even need to explain why that doesn't work? No.

    Debating the point, is pointless. In fact as a developer when I see posters go back and forth disagreeing I just scroll right by those posts. Who has time to read all of that?

  • @rlkaa i think every single person, including myself, that you decided to tag all in one condescending response is more than capable of replying in good faith to bad ideas that have already been tried and tested by the devs.

    There’s a very good chance that this feature would already be in the game if the devs liked or agreed with this suggestion that isn’t new, it’s an old one. The capability this feature would bring sadly has more cons than pros to it. That’s why it’s not in now, and hopefully, never comes in.

    It’s a displeasurable experience for many people who whine about PvP, being made to do it within their own crew would be worse. Players have it bad enough that their own crew can blunderbomb and set fire to them without choice. You are naive if you don’t believe crews would be toxic to each other if allowed to fight and kill one another.

    I won’t speak for others who you tagged in response but they’ve spoken intelligently and clearly about why it’s a bad idea, all you’ve done is say to everyone here that it doesn’t matter what we think and you want it anyway because who cares what others experience or expertise brings. Sorry, that’s not the way this forum works, or the world.

  • @rlkaa Some people are not worth the argument.

    Of course friendly tdm matches could be implemennted in a safe way. They just don't like tdm

  • @foambreaker

    If it's useless for you, please don't say anything at this time. Instead of saying things that are not valid and that bias and distort the subject.

    Again you have no argument that could say it's a failure.
    If you want to activate the ff you click YES, if you want to deactivate it you click NO. And as long as nobody else has click YES nothing happens. You click NO, nothing happens. When is a vote needed? is it really easy to understand? Well not for everyone if I understand correctly..

    If you have a real argument, please let us know because at the moment you have nothing.

  • @tesiccl @Foambreaker

    @rlkaa i think every single person, including myself, that you decided to tag all in one condescending response is more than capable of replying in good faith to bad ideas that have already been tried and tested by the devs.

    more than capable of replying in good faith, I don't think so, the proof is there

    There’s a very good chance that this feature would already be in the game if the devs liked or agreed with this suggestion that isn’t new, it’s an old one. The capability this feature would bring sadly has more cons than pros to it. That’s why it’s not in now, and hopefully, never comes in.

    once again you announce that this feature would bring more inconveniences. Where are the inconveniences when it is simply possible to deactivate it??? it's demagoguery. don't speak on behalf of the devs when you don't know.

    It’s a displeasurable experience for many people who whine about PvP, being made to do it within their own crew would be worse. Players have it bad enough that their own crew can blunderbomb and set fire to them without choice. You are naive if you don’t believe crews would be toxic to each other if allowed to fight and kill one another.

    it's demagoguery. You are under no obligation to do so. and there again it is you who are naive to believe that it is possible to be toxic with this feature. Tell us really how?

    I won’t speak for others who you tagged in response but they’ve spoken intelligently and clearly about why it’s a bad idea, all you’ve done is say to everyone here that it doesn’t matter what we think and you want it anyway because who cares what others experience or expertise brings. Sorry, that’s not the way this forum works, or the world.

    All the other people tagging like you haven't read the features or don't have a valid argument and like you they're doing damagogy.

    To say that you will be able to kill your teammate during a fight against another boat is false. Look at the features offered. With the click deactivation system it is not possible to abuse it on your teammates.
    Impossibility of betrayal.
    It's not because people like pvp between teammates that they will not be able to work together or that they will be able to abuse it. With the system to offer this is simply impossible
    It's not open to abuse as you can tell so well

    Players who want TDM activates it and can do damage to other players who also have it activated. Players who haven't activated it or who deactivates it cannot take any damage. Thank you. Where is the problem here??

    Now thank you for bringing us real argument.

  • Even when it's "automated turned off", when hit by a non-crew-member; you might be in a crew fight with both just a bit of health left; an opponent turns up, throws one blunderbomb and your crew is on the ferry.

    When implemented, shouldn't be used when you don't want to lose your ship or whatever you have on board. So this feature will be used about once or twice per crew ...

  • @rlkaa

    Impossibility of betrayal.

    Wrong.

  • @tesiccl

    best argument GG, from the moment you can simply deactivate it and no longer take damage from your teammates who imagine they still have it activated.

    tell us how is it possible, we need your knowledge

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