Team-Death-Match Game Mode

  • I and others feel as if there should be a true pvp tdm mode. This will give the tdmers a place to do what they love, while not interfering with game-modes like hourglass and adventure. This game mode doesn't need to be elaborate. There will be menu where you select 1v1, 2v2, or 4v4. Then you will be loaded into a stationary vessel parked right off the shore of a skull fort with no supplies except for food. You will then shoot out to the island and fight with sniper/pistol. All kills will be rewarded with a point and the team with the most kills wins. This mode with significantly reduce spawn-camping and other griefing by giving the tdm community a game-mode of their own. Rare could then hold tournament and really bring this games competitive nature to life. Please help this get the attention of Rare and make this Game Mode a reality!

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  • I think it should be just a standard 4v4 with some sort of goal. Perhaps arming and defusing a keg would be too much of a cliche, but I'm sure devs could come up with some fun way to do it. Obviously a clever map design would be required where all guns would be viable.

  • @zig-zag-ltu Good Idea!!!!

  • while not interfering with game-modes like hourglass and adventure

    How are they even interfering? It’s a shared world.

    Also, SoT isn’t build around pvp/competitive play. So this mode isn’t needed

  • @burnbacon spawncamping is a big issue in hourglass and adventure because tdm player don't want too naval.

  • @burnbacon there should definitely be a competitive tdm game mode.

  • @cloakie I think this is a great way for Sea Forts to be included! During one of the adventures it was possible to raise faction flags at the, then new, Spanish Sea Forts, designating them as belonging to that faction.

    Having given it some thought, here’s how I believe this new “Maelstrom Mode” would have to work:

    All Sea of Thieves combat is KotH TDM, with the hill being your boat. This is inescapable, unfortunately, as your boat is your spawn point. I attempted a design that set the defenders spawn point to the sea fort itself, exiling their boat till after the match, but unfortunately it didn’t hold up.

    However!

    If you were to put both ships on Autopilot, having the ethereal chains of the ferryman lock two rival ships wheels and sails in a perfect spin around that fortress, a new game mode is born: Maelstrom Mode.

    Two boats locked in a perfect spiral along the rim of a whirlpool at the center of which is the aforementioned Sea Fort. The only way for the ships to interact with one another, as they are diametrically opposed and out of range of one another, is to fire upon each other from the fortress that sits at the storms center, thus forcing a centralized conflict without affecting spawn point or rate.

    The autopilot feature on the ships frees up the majority of the crew to attempt to board, either to raise their own flag or remove the other teams. The defenders can now use the forts cannons to target their opponents vessel directly. Score could be kept in rotations, times your boat completed an orbit around the base while your flag flew.

    The maelstrom itself would draw swimming players towards the central fort quickly, lessening the drawbacks of a bad launch, and preventing players from swimming out and easily boarding their enemies ship directly.

    Thoughts?

  • @whispernest I think thats a really good idea.

  • @cloakie Thank you so much, I appreciate you taking the time to read all that!

  • @whispernest haha yea your good

  • @cloakie said in Team-Death-Match Game Mode:

    @burnbacon there should definitely be a competitive tdm game mode.

    Why though? Especially when there is absolutely no shortage in games that do the mode infinitely better than Sea of Thieves ever could and the CQC is clunky and simple to begin with in this game. If they want a team death match game, there are a thousands of them out there already and this game absolutely does not need it....even if they ever did fix up the CQC to acceptable levels.

    Waste of time and resources for a very small corner of the community for a mode that is not as popular with the overall community as many of you would like to think (see the death of Arena).

  • @dlchief58 It will draw more competitive players to the game.

  • @cloakie A tiny small handful of people wasting the time and effort of the dev team to keep a game mode up that barely anyone will play? You know this is why they closed Arena right?

    Please help this get the attention of Rare and make this Game Mode a reality!

    Yeah this is very unlikely considering what i just said.

  • @tesiccl this game mode would be no where near as hard to keep up and maintain, its simple.

  • @dlchief58 I respectfully disagree. I think, if introduced as an HG variant, it would offer a fun game mode, highlighting a different aspect of the highly dynamic SoT combat, and make the grind towards HG 1000 all the more varied.

    You are correct that a lot of games have TDM, it’s a staple of (if not the progenitor of) online gaming, and maybe you’re right that only a small portion of the current player base wants this. What you are essentially saying is that a ton of gamers, who don’t currently play SoT, could be attracted to this game if it had TDM mode, making it the perfect type of content to focus development on…

  • @cloakie said in Team-Death-Match Game Mode:

    @dlchief58 It will draw more competitive players to the game.

    No, it won't as "competitive" players will be playing BETTER TDM games instead of this one. Ones with smoother combat, more options, better/smaller hitboxes, better hit detection, and include critical hits (headshots).

  • @cloakie None of this sounds simple and easy to maintain:

    I and others feel as if there should be a true pvp tdm mode. This will give the tdmers a place to do what they love, while not interfering with game-modes like hourglass and adventure. This game mode doesn't need to be elaborate. There will be menu where you select 1v1, 2v2, or 4v4. Then you will be loaded into a stationary vessel parked right off the shore of a skull fort with no supplies except for food. You will then shoot out to the island and fight with sniper/pistol. All kills will be rewarded with a point and the team with the most kills wins. This mode with significantly reduce spawn-camping and other griefing by giving the tdm community a game-mode of their own. Rare could then hold tournament and really bring this games competitive nature to life.

    Downvote. Set up your alliance servers in adventure and clap each other until you're board there.

  • @dlchief58 why not have a mode for people who want to tdm?

  • @whispernest See my reply above to another post. It most definitely will not pull in a "competitive" crowd as the PvP is simplistic/clunky and there are much better, more developed options out there for the competitive players.

    I for one have absolutely no interest in a TDM in this game, and the main reason I avoided Arena was those who hijacked the mode to play just TDM instead of playing the game as intended. And I am not alone in this sentiment, clearly shown by the decline of the Arena mode in this game which was brought about in part by TDMers.

  • @dlchief58 exactly why there is no need for arena but a tdm game mode would take its place.

  • I whink it is very needed in to days sot it will bring back old players and definitely enhance the pvp competitive sides people would " tdm" on fort and could have tdm tournaments take place there, and would bring a spark to their game. make it happen sot!!!

  • @cloakie said in Team-Death-Match Game Mode:

    @dlchief58 why not have a mode for people who want to tdm?

    Again, waste of time, money and resources for a very small fraction of players and would make a split in the community. And if Arena was any indication, it would also be a haven for toxicity, as Arena generated over 50% of the toxicity claims while only accounting for 2% of total gameplay time (with a good share of those coming from the TDMers forcing their gamestyle on others just wanting to play as intended). If you want a TDM game, there are THOUSANDS of them out there already. This game does not need to retread that tired mode that was practically part of every FPS online game ever made.

  • @dlchief58 What's so bad about tdmers? Just playing the game for its gun pvp.

  • @dlchief58 I honestly couldn’t care less about “competitive play” I just think there should be a means to focus learning melee combat, something the game has yet to ever offer and punishes you greatly for lacking.

    I do agree that it should not be its own mode, and would need to be an HG variant to be viable.

  • @tinsu3 said in Team-Death-Match Game Mode:

    I think it is very needed into days sot it will bring back old players and definitely enhance the pvp competitive sides people would " tdm" on fort and could have tdm tournaments take place there and would bring a spark to their game. make it happen sot!!!

  • @whispernest I agree, that makes sense.

  • @cloakie said in Team-Death-Match Game Mode:

    @dlchief58 What's so bad about tdmers? Just playing the game for its gun pvp.

    It has been done to death, and this is a guy whose played them for over 30 years. I play the game for the whole package, not for the weakest part of the game (gunplay/CQC). If I wanted a deathmatch game, I would play one of the thousands out there that do it better instead of this game and its simplistic CQC options.

    And the TDMers ruined and helped kill off a the viability of Arena by forcing others to play their way or leave, so forgive me if I do not have any interest in catering to those selfish players.

  • There’s a very simple solution rare just needs to give tdmers their own private server so they can fight unbothered and whenever they want. It’s a easy thing to do.

  • @dlchief58 said in Team-Death-Match Game Mode:

    @cloakie said in Team-Death-Match Game Mode:

    @dlchief58 What's so bad about tdmers? Just playing the game for its gun pvp.

    It has been done to death, and this is a guy whose played them for over 30 years. I play the game for the whole package, not for the weakest part of the game (gunplay/CQC). If I wanted a deathmatch game, I would play one of the thousands out there that do it better instead of this game and its simplistic CQC options.

    And the TDMers ruined and helped kill off a the viability of Arena by forcing others to play their way or leave, so forgive me if I do not have any interest in catering to those selfish players.

    I have to agree about this part as TDM players are some of the most toxic and selfish people i've ever had the misfortune of coming across. Treating the game like it's something else, usually abusive, toxic, racist, and immature. A mode dedicated to these people? Chuck that idea in the bin thanks.

  • @whispernest said in Team-Death-Match Game Mode:

    @dlchief58 I honestly couldn’t care less about “competitive play” I just think there should be a means to focus learning melee combat, something the game has yet to ever offer and punishes you greatly for lacking.

    I do agree that it should not be its own mode, and would need to be an HG variant to be viable.

    Why should they dedicate a mode to the worst element of the game? Gunplay is spotty at best, characters have huge hit boxes, there are no critical hits/headshots and hit detection is still problematic. This is even before you consider cheaters/hackers on the PC side. But even if they did get all those fixed, there is no reason to copy what nearly every other online FPS game has done for over the past 30 years, especially if they cannot offer anything different or defining about it.

  • @limitlucas I 100% agree

  • @limitlucas said in Team-Death-Match Game Mode:

    There’s a very simple solution rare just needs to give tdmers their own private server so they can fight unbothered and whenever they want. It’s a easy thing to do.

    And still takes money, time, and resources to develop AND upkeep - one of the things that led to Arena's cancellation. Cost more to upkeep that mode than people spending time playing it, and making it just TDM will not help those numbers. You are delusional if you think differently.

    So no, not an easy thing to do as you ignorantly claim. If it was so easy, we would already have private servers available to all so you could set up your own.

  • @dlchief58

    Every one of your posts is the same. We get it. You don’t like this game mode. That actually isn’t relevant to anyone other than you, since you could choose not to play it.

    I don’t care what you would or wouldn’t play. I don’t care what demographic you think is the most toxic. This thread is not about you.

    I don’t like TDM, but I saw this post and I tried to enhance the idea presented by OP and make it something more functional that utilized content already within the game, or used in previous adventures. You completely sidestepped my version of OPs idea, which even they agreed was great, to just denigrate the game mode and the people who enjoy it…

  • @dlchief58 I definitely agree.

  • @whispernest spitting facts.

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