My opinion on PVP in its current state

  • Hi all.
    I know this topic is controversial and many will disagree with me, but I feel I must have said it.

    For context: I was doing the Veil quest for PLs. We had gotten up to the (what I assume is) last stage; shooting the giant fort that appears from the tornado. We were about to enter when we saw a ship approaching. Usually, I try to be friendly, speaking to them. But of course, a cannonball was shot and thus a fight ensued. No problem so far; you can not expect everyone to be friendly. However, the way these people play PvP was not ordinary. They had near-perfect movement, shots, etc. And I know I cannot blame anyone for simply being good at the game, but the combination of circumstances is so incredibly infuriating to me:

    1. Almost everyone in this game that is set out for PvP is so awfully good at it! I would not say I am an amateur myself, but I pale in comparison to these fellas (to the point where the fight is so one-sided it isn't even funny. One-shots, everything. These tryhards (forgive me for using the term) usually do not even use a microphone, which makes it even less enjoyable to fight them; I always like the chaos and interactions that ensue when in a fight, so not having those really drains the little fun that this violent nature still offers.
    2. It is so incredibly easy to sweep in and steal a large amount of loot from a ship when they are about to cash in. Again, cannot be mad at this; it's the very nature of the game. But in combination with the others, it can seem very unfair (or at least unfun) to me.
    3. And perhaps one of the points that infuriate me most: loading times. For whatever reason (even though my PC should be able to handle Sea of Thieves well at the very least), the loading times in this game are so excruciatingly long that I could get married and have 5 kids by the time I have either spawned into the world or did the whole cycle of spawning on the Ferry of the Damned, only to have to load ONCE AGAIN to get back to my ship. It's 2 loading times that are so incredibly long my ship is almost always sunk by the time I spawn (I am talking about 2-3 minute periods here, absolutely vital when a tryhard is on your ship, almost ensuring you will die within 0.2 seconds of spawning, anyways). I have even set SoT to its lowest settings to try to counteract this, but nothing seems to help the incredibly long wait times (again, my PC really should be able to handle this game). Again, I cannot ask the enemy to wait around for this time before sinking my ship, but it is so rage-inducing when you hear your ship creaking, burning and being shot at, whilst seeing nothing but a black screen.

    I genuinely do not even know what point I am trying to make with this. Fix the loading times? Not many others seem to have issues with it. Fix the number of tryhards? Sure, but they are simply good at the game (which you cannot do much more about than matchmaking based on skill - but how would that work? Based on ships sunk? But then how about friendlies that are still very good?). You also cannot make people opt for either PvP or Non-PvP lobbies; it is again in the very nature of the game.

    I think what I am trying to say is that it feels very difficult to enjoy this game (which is already quite slow in many aspects - simply sailing from A to B, as one does most of the time, is not entirely thrilling) when you work an entire evening to acquire some loot, only for it to be snatched away as you watch (as much as one would be able to from the comfort of a black screen) your ship sink whilst in a loading screen. As I said, I am not entirely sure what a solution would be, but I feel like this game is much harder to enjoy when you are NOT aiming to sink literally every ship in existence (although I must say when I meet friendlies, it is usually a blast!). I personally think there should be a nice ratio of passive and aggressive players, but as of lately I believe that the aggressive players have been exceeding the passive by an exceptional amount.

    Sorry for the rant (which probably feels like it has no structure), but I hope that some of you will share my thoughts. Be this not the case, I hope you can at least sympathise with my point of view (as I completely understand the thrill of shooting down a boat littered with gold, as well). It really does feel like one's evening is wasted when all your hard work turns out to have been for nought.

    Thanks for reading.

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  • You'll get through it.

    I can be a resource in that process if you ever want suggestions, advice, tips, information, or strategies related to getting through what you're going through. Doesn't bother me at all so no need to hesitate if you have questions or want some help.

    Randomness is truly never targeting you, coincidences can feel like consequences but it's not a permanent struggle.

    It's alright to be frustrated for a while, you'll get through it.

  • Just dropping by to say the loading screens are definitely a big issue right now. Like I said in another thread, on some servers it takes several minutes while on other it takes just a few seconds, even though I have a great pc (ssd, 32gb ram, i7-10700 and rtx 3070)

    Hopefully Rare is still fixing this issue, it has become worse than usual recently.

  • Adding PVE would be a simple and simply the best solution.
    I've been playing for quite some time as well, but I enjoy playing the game, doing the missions discovering, playing with friends, but PVP is just no fun to me.
    Giving players the option to opt out of PvP would enable just-for-fun-players to play casual while all the PvP-Players can go sink each others ships as much as they'd like.

  • @nathanelnice said in My opinion on PVP in its current state:

    Adding PVE would be a simple and simply the best solution.
    I've been playing for quite some time as well, but I enjoy playing the game, doing the missions discovering, playing with friends, but PVP is just no fun to me.
    Giving players the option to opt out of PvP would enable just-for-fun-players to play casual while all the PvP-Players can go sink each others ships as much as they'd like.

    Your last sentence is why it's a major problem. It creates two completely separate games - one where there is zero risk and the other where there are zero stakes. Both of which are boring.

  • @nathanelnice The devs have already expressed their opinions on this point. Asking for the same thing again and again in the forums will not change this.

    SOT is unique because of the pvepvp nature of the game and changing it will disrupt the balance and divide the gaming community.

  • The current black screen bug is absolutely game-breaking and needs to be addressed. It's not just you. It's everyone from super low spec PCs, to OG Xbox One users, to Series X users, to people with the absolute cream of the crop multi-thousand dollar gaming rigs and gig speed internet.

    Everything else...meh...that's the game...Could be worse than having no mic...they could use their mic for true toxicity.

    But that black screen bug absolutely needs to be addressed. Whatever dev work they're doing for Captaincy needs to be temporarily redirected to fixing that issue IMO. Delay it again for all I care. That bug is truly game breaking.

  • @nathanelnice I agree with your opinion all the way

  • @qoutexx amen I agree with you fully I'm having the same issue in I said my piece after a while Rare locked up my feedback but I'm glad I'm not the only one who feels the same way

  • @qoutexx Are you using a SSD? If not, getting 1 will be a big help with the typical loading times in SoT. I say typical, because there is a bug going around causing longer loading times (black screen) on occasion, seemingly for no reason. While, an SSD won't fix the bug, but it will fix normal load times, making a loading screen that once took 30 seconds suddenly take 5 seconds instead - if that.

    On the PvP front, you seem to have a pretty good understanding of it, and I appreciate your approach to the subject - it's better than most. My advice here is to not let it get to you; keep a lookout, and be prepared. Take risks, but don't become a fool. Read the signs of aggression and take action as necessary. Live, learn, and when everything fails, try again.

  • From your post I would say that there are 2 big problems in the game as of now.

    The first being the VERY long black screen times which yeah Rare really needs to get on to this. Them constantly adding content is not worth it if the game becomes unplayable in the process.

    Second is the problem with skilled players. There have been an uptick as of late of players complaining of very skilled players just dominating servers with them feeling these is little to no counter play, and tbh this is extremely true. If you are unlucky enough to run into extremely high skill players (this is almost exclusively a PC problem Xbox servers really does not have this level of skilled players) then yes it feel almost unfun to fight against forcing you to resort to lets say less noble of tactics (running, keg plays, stationary cannons... that are not always the most fun of solutions and often don't even work).

    Now usually this should push players to want to improve but tbh with the removal of arena there just are not the same tools available for most players to practice and ever reach this level of skill. Now a days unless you are part of select players with access to custom servers than effective practice is a thing of the past which is extremely unfair to newer players. It takes significantly more time to find a practice pvp in adventure than it did in arena, with the added benefit of more often finding higher skilled players to practice against in arena. As a result getting good at Sea of Thieves now is harder than it has ever been and until Rare adds effective practice tools newer players will forever be at a disadvantage to those that spent thousands of hours practicing their naval and hand to hand skills in arena.

  • @d3adst1ck dijo en My opinion on PVP in its current state:

    @nathanelnice said in My opinion on PVP in its current state:

    Adding PVE would be a simple and simply the best solution.
    I've been playing for quite some time as well, but I enjoy playing the game, doing the missions discovering, playing with friends, but PVP is just no fun to me.
    Giving players the option to opt out of PvP would enable just-for-fun-players to play casual while all the PvP-Players can go sink each others ships as much as they'd like.

    Your last sentence is why it's a major problem. It creates two completely separate games - one where there is zero risk and the other where there are zero stakes. Both of which are boring.

    Reason why Alliance Servers are full of players 24/7, with more than 60 persons waiting for a spot for hours.

    The problem here is not creating two separate worlds, is about people wanting to abuse noobs or abuse numerical advantage to grief others with less risk possible. If Rare decides (I doubt it) to do it, "PvP players" must fight another players that wants to fight, and not people who only wants to sail and get some treasures, and that´s not cool man, because they can get free lot for a brand new player with 20 hours invested into the game, they must fight for that loot and they really doesn´t like it, because is hard, for that reason this kind of crews allways hunt noobies.

    I like PvP, used to when arena was online, I stopped playing after that and didnt came back, just to check forums with the hope of arena return. But I understand how frustrating can be this game for some people who doesn´t want to waste their time and get griefed 24/7 (Yeah, is not your loot until you sell it bla bla bla, This is a Pvpve game bla bla bla)

    If you want, I can share a screen from certain discord channel when this gold rush event starts, with tons of people waiting for doing ONLY PVE, I am curious to read your answer, maybe there is much more people who enjoy getting and selling loot than stealing, and this is the real fear of "True Pvpers", Never saw them on arena, and when I saw this crews, they Dced the first time my crew boarded them, maybe because we weren´t fresh meat and they turned into the pray?

    who knows.

  • Make a conscious effort to practice pvp on your own terms, so rather than only defensively when it's forced upon you, anytime you sell up and have resources go attack the nearest ship to practice.

    One thing to note stealing veils is very timing specific so if you do feel overwhelmed just cancel the voyage. I say this as someone who has stolen more than had stolen I like the design that you have to approach and steal it very tactically.

  • I have nothing to complain about. I like that SoT is a sandbox where everyone can do whatever they want*

    *Unless there is a better player on your server. In that case you'll have to do whatever he wants.

  • @d3adst1ck
    The only reason it would be boring for PvP tryhards is because they won't be able to easily sink noobs.

  • @rustyaldrich It always buggs me why people think PvP "Tryhards" only want to bully "noobs". As if they have an superior complex, thats just not true at all. Most "Tryhards" ignore new player or even help them.

  • @funnyqchen
    Never in my 150 hours have I seen that happen. Most of the time it's me, who's trying to help other players and we get attacked by others who need to prove to themselves that they're better.

  • @rustyaldrich said in My opinion on PVP in its current state:

    @d3adst1ck
    The only reason it would be boring for PvP tryhards is because they won't be able to easily sink noobs.

    As a soon-to-be 2 year old player that was probably about 1/3 through their arena commendations before it closed and is still not taking failures in battle very lightly, aka a noob: Please, stop this talk about "pros sinking noobs" nonsense.

    You're only a "noob" if you don't know what you're doing in a combat situation. Some players have the ability to give mercy to even the simplest of sailors, but their goal usually first and foremost is to make what's yours, theirs, "hold no quarter/take all you can and give nothing back" type. A classic power trip which will take any or all effort needed to achieve. PvP players will engage in PvP whether they use the most optimal strategies or not, it's up to you to outplay that and give them a run for their money

    Admittedly, the removal of Arena has shown this to be an issue for newer/inexperienced players not used to a non-optional cutthroat PvPvE open world environment. Getting better in PvP now means throwing yourself and even your vessel at every boat you might see on the map so you can improve your offensive skills (using cannons, boarding) and your defensive skills (boarder guarding, decisive/situational repairing). With having a limit of 16 players and 5 ships all doing their own thing, it's difficult to achieve what you want without brute force.

    We'll very unlikely find a balance with this kind of environment, especially since the devs aren't going for the "opt=in/out" route, which will otherwise kill their game like a wilting flower. By now it's best to figure out if one wants to stay with this game or leave it for good until they gather up the strength to get better in a casually competitive environment.

  • @rustyaldrich said in My opinion on PVP in its current state:

    @d3adst1ck
    The only reason it would be boring for PvP tryhards is because they won't be able to easily sink noobs.

    Only time I go for sinking people is if they have an emissary flag I need or a grade 5, or if I ask them to hand over their loot and they decide to run or fight back.

    Sometime they don't give me the opportunity to communicate because they try to run or fight as I approach or board them which means they have chosen sinking. Securing the transportation of said loot is always priority 1.

  • @nex-stargaze said in My opinion on PVP in its current state:

    As a soon-to-be 2 year old player that was probably about 1/3 through their arena commendations before it closed and is still not taking failures in battle very lightly, aka a noob: Please, stop this talk about "pros sinking noobs" nonsense.

    I won't stop talking about this, because that's my personal experience. You think your words somehow will override that?

  • @rustyaldrich sagte in My opinion on PVP in its current state:

    @funnyqchen
    Never in my 150 hours have I seen that happen. Most of the time it's me, who's trying to help other players and we get attacked by others who need to prove to themselves that they're better.

    oh flexing/compare playtime now? Okay i can do that too. I have over 1700hours in that game and always help new Sailors out there. And with I , I mean me and my crew with similar playtime. But alas, my experience, your experience. Most aint noobs but just less experienced Players, thats just how it is. I'll guarantee, if you approach "us tryhards", we are more than happy to give advise/ share wisodome we gatherd troughout the game.

  • @funnyqchen
    lol, I'm not flexing or comparing anything. (Btw it's quite funny that you turned it into some kind of contest, kinda proving my point) I just said I never encountered friendly experienced pirates (unless they're on my crew). Just as an example, that actually happened several hours ago. I was solo slooping, doing treasure maps for fun, no emissary. I even use default ship and basic clothes. At some point I encountered a brig, they started chasing me. Eventually I got boarded, killed and they called me a trash player. That's your average 'friendly' PL.

    Maybe you're helping other players. I am trying to be friendly and helpful as well. But that doesn't mean that the entire playerbase is like that.

  • @rustyaldrich why bring playtime up then? Eh what ever. I don't know how you play that game or approach others, but at least for me its not hard to find other lighthearted players to laugh with. In the end it doesen't matter how everyone playes the game anyway. If someone sinks you and throws out slurs, he's being a d***. Record and report! It's easy on PC: WIN + G, you can record up to 30sec into the past there! The Problem I have here is that you generalizing a part of a community in a way that doesn't reflect the reality. The "tryhards" and the "sweats" are not evil people, you may have encounterd sadly some douchbags, but those are some outliers. So please for the love of god don't generalize any sort of group.

  • @mrestiercol said in My opinion on PVP in its current state:

    Reason why Alliance Servers are full of players 24/7, with more than 60 persons waiting for a spot for hours.

    The problem here is not creating two separate worlds, is about people wanting to abuse noobs or abuse numerical advantage to grief others with less risk possible. If Rare decides (I doubt it) to do it, "PvP players" must fight another players that wants to fight, and not people who only wants to sail and get some treasures, and that´s not cool man, because they can get free lot for a brand new player with 20 hours invested into the game, they must fight for that loot and they really doesn´t like it, because is hard, for that reason this kind of crews allways hunt noobies.

    I like PvP, used to when arena was online, I stopped playing after that and didnt came back, just to check forums with the hope of arena return. But I understand how frustrating can be this game for some people who doesn´t want to waste their time and get griefed 24/7 (Yeah, is not your loot until you sell it bla bla bla, This is a Pvpve game bla bla bla)

    If you want, I can share a screen from certain discord channel when this gold rush event starts, with tons of people waiting for doing ONLY PVE, I am curious to read your answer, maybe there is much more people who enjoy getting and selling loot than stealing, and this is the real fear of "True Pvpers", Never saw them on arena, and when I saw this crews, they Dced the first time my crew boarded them, maybe because we weren´t fresh meat and they turned into the pray?

    who knows.

    You are looking at the problem as binary with only two sides. PvE and PvP. The majority of players like and play both.

    Separating them in the way that you want will ruin the game for the majority of players. I enjoy collecting loot, raising emissary grades, etc.. under the threat of possibly being attacked. It adds an edge to an otherwise dull set of tasks. As soon as you create a PvE only environment, some players will move over to only doing voyages, forts, etc... in these servers. By doing this, you are now shifting the balance on the regular servers into a more PvP-heavy environment which will only get worse over time. Since it's the only place to PvP, the number of encounters goes up and more people who "just want to get commendations" will migrate over to the PvE to get them done and then come back to the regular servers to play smash boats. The mystery around other ships' intentions is slowly removed over time.

    It ruins the game balance for the majority of players. PvE only and PvP only are minorities and should not be catered to; that's not what this game is designed to be.

  • @funnyqchen пишет в My opinion on PVP in its current state:

    @rustyaldrich why bring playtime up then? Eh what ever. I don't know how you play that game or approach others, but at least for me its not hard to find other lighthearted players to laugh with. In the end it doesen't matter how everyone playes the game anyway. If someone sinks you and throws out slurs, he's being a d***. Record and report! It's easy on PC: WIN + G, you can record up to 30sec into the past there! The Problem I have here is that you generalizing a part of a community in a way that doesn't reflect the reality. The "tryhards" and the "sweats" are not evil people, you may have encounterd sadly some douchbags, but those are some outliers. So please for the love of god don't generalize any sort of group.

    I brought it up so no one would say "Nah, he probably played this game for 3 hours and now coming to unreasonable conclusions".
    As to how I play, I don't bother befriending thirsty PvP PLs anymore. I stick to newbies who can have fun actually playing the game and who are not yet turned into blood seekers who want to destroy anyone they see.

    And I don't really care about reporting people, I won't probably ever see those player again anyway. And it won't make a slight difference to the overall playerbase.

  • @d3adst1ck

    Pve Servers already exists, Alliance Servers, and SoT stills working as intended.

    What is the problem with Heavy-Pvp servers? I can´t see the problem there. Are really Pvp players a PvP enjoyers or just a bunch of abusers ? If you love PvP, you will thank Rare for giving you the hardcore pvp experience you want.

    But no my friend, this is not the reality of Sea of Thieves, Adventure Mode is a griefing simulator, where experimented players try to abuse new players every day, reason why SoT is one of the games with the worst players retention.

    I repeat, I faced this kind of crews on arena with my mates, we stomped them, boarded them and dropped anchor, they disconnected because they turned into the prey and we knew who they were, tasted their own medicine and didn´t like it. What a PvP lovers, not 1 crew, we got matched against tons of this abusers, playing Gally and Sloop arena,we stomped them and they just cried and disconnected.

    I have close to 1.000 hours invested on this game, more than 600 playing only arena, I know how this community is and the real reason to be against Pve server, and the reason why they flame Alliance Servers, because without noobies to abuse, their concept of pvp dies, because equal fights are not for true pirates, griefing and abusing new players is the real pirate´s life.

    I know how to play PvP and defend myself, but if i return to Sot, I will play this Ally Servers because i do not want to deal with this bunch of..... while Im chilling solo slooping or I want to get some treasures.

    The PvPpvE concept died years ago, this game turned into something like DBD, 4 friends looking to abuse, bully and grief others, if he/she is alone, better.

  • @mrestiercol said in My opinion on PVP in its current state:

    @d3adst1ck

    Pve Servers already exists, Alliance Servers, and SoT stills working as intended.

    What is the problem with Heavy-Pvp servers? I can´t see the problem there. Are really Pvp players a PvP enjoyers or just a bunch of abusers ? If you love PvP, you will thank Rare for giving you the hardcore pvp experience you want.

    It appears you are blind, then.

  • @d3adst1ck

    I don´t understand what you mean. Ally Servers are not official but everyone uses it, I dont know why rare doesnt make a Pve mode, they already have one in the shadows xD

  • @mrestiercol said in My opinion on PVP in its current state:

    @d3adst1ck

    I don´t understand what you mean. Ally Servers are not official but everyone uses it, I dont know why rare doesnt make a Pve mode, they already have one in the shadows xD

    Alliance servers don't affect the general population as much because they aren't an official option. If they were, the general makeup of the players in the normal servers would change over time to something that the majority of players would not enjoy. I explained why above.

  • @mrestiercol FYI, alliance servers exist and SoT does NOT function as intended. More and more people come on the forums complaining about being attacked "constantly" as alliance server numbers grow more and more.

    If alliance servers were banned or disabled in some way, you would see those tens of thousands of players (yes, thousands) be filtered back into standard servers, diluting the pool and changing it to a more neutral group of ships if not more PvE oriented.

    Players need to stop claiming alliance servers have zero effect on regular servers. They destroy any cosmetic in the game that are supposed to be rare out of difficulty to achieve due to the threat of other players, they raise the amount of aggression on adventure servers by simply not being on them, they grind too quickly through advancement in the game (particularly with newer content) and then Rare nerfs based on that data making the grind that much longer or uninteresting for normal players. There are probably more cases to be made but that is by and far enough evidence of the impact.

  • @kommodoreyenser

    That server are the solution for a problem that Rare doesn´t want to fix due to their "Game idea". If you delete Ally Servers, people will not move to adventure, they will leave game xD

    I repeat, I´m not against PvP, I love it, but adventure Pvp is more griefing than fighting another players, because when they face an experimented crew, they run, complain, cry and disconnect. For that reason, the vast majority of new players uses this servers as safe place to play, I understand them and I agree with them, SoT is not a easy game to start, you face a huge wall as newbie that not fits with a lot of players, but if this players are on Ally servers, wasting money on Battlepass, skins etc... is good for the game.

    The only players affected on a negavtive way by this, are griefers and abusers, So I don´t care about them and their complains.

  • @mrestiercol said in My opinion on PVP in its current state:

    @kommodoreyenser

    That server are the solution for a problem that Rare doesn´t want to fix due to their "Game idea". If you delete Ally Servers, people will not move to adventure, they will leave game xD

    I repeat, I´m not against PvP, I love it, but adventure Pvp is more griefing than fighting another players, because when they face an experimented crew, they run, complain, cry and disconnect. For that reason, the vast majority of new players uses this servers as safe place to play, I understand them and I agree with them, SoT is not a easy game to start, you face a huge wall as newbie that not fits with a lot of players, but if this players are on Ally servers, wasting money on Battlepass, skins etc... is good for the game.

    The only players affected on a negavtive way by this, are griefers and abusers, So I don´t care about them and their complains.

    No evidence they would leave the game. Why are they here in the first place if they didn't want to grind to get stuff? Sure some might leave the game but I bet 40-50k players aren't just gonna walk away (unless they already have just about everything in the game, which again is another issue)

    Guarantee you the vast majority of alliance server participants aren't spending $40+ per month on emporium items. Again, something you state without any evidence.

    Also, I guess games like Tarkov need full offline mode? That game is like 20x what this game is in terms of learning curve and even includes vertical progression gear with level 50-70s playing with level 1s.

    The people negatively affected by this are, as I stated and you glossed over, the PvE oriented players in adventure servers. The ones who just want to play the game, not join some 3rd party org to wait in line for 1-3 hours, or worse yet pay $ to skip lines, just to play. They feel the pressure of less ships that are just grinding loot, as now the PvP oriented crews have less targets and an easier time finding high level emissary targets or those doing Athena voyages. Would you want to be 1 in 1,000 for someone to target or 1 in 10?

  • OK im one of those "tryhards" @Qoutexx so alow me to teach you something:
    1- Im not a tryhard, im good player that invested time and practice into getting better at this video game
    2- If you are not able to win fights cuz the other players are good its not a game issue its your issue and yours only
    3- If you wanna get to the level of skill where you are able to defend your skill against every crew, just put time into learning the PvP side of the game
    4- People dont need a reason to sink you
    5- PvP its an interaction, an agressive one, but still a interaction
    6- Also other people dont care if you wanna be friendly or not, most of us ( the so called "tryhards") just wanna shoot you because we can
    7- If you wanna get better look at yourself and see whats wrong with your pvp skills and aim to improve it
    8- You sould not avoid fighting people that are better than you, also why not learn from them, instead of ranting about them
    9- You might not agree how many of us play this game, however most of us have done everything in this game PvP and PvE. We have played the game every way possible, remember that

  • As a long time veteran Brave Vanguard of 5 years (been sailing nigh on daily since tech alpha), I personally fall into the PvEvP camp - I find it to be the best of both styles, since I'm not limiting my ability.

    Personally, I won't pick a fight with others if it can be avoided, but I'm not afraid to defend myself either if another ship shows any signs of aggression. If you see me run, it's not necessarily to get away, but is often a means of jockeying for a better position. If you stop your pursuit, then I will leave things be, but if you're doggedly set on sinking me, then I will make you fight for every tooth and nail before that happens.

    I'm also, not 1 to throw away hard-earned loot into the Red Sea, but I am not against burying it (and then hiding the map bundle) if I can find the time to do so. I play the long game, so I don't mind coming back for it later.

    If I lose it to a more accomplished pirate, then I don't fret over it, because I know that they earned it, and there will always be a chance to earn more tomorrow.

    The only thing I won't stand for is a disrespectful pirate. In a fight, I'd I hear you bring vulgar or using slurs, you can bet their will be consequences in bound.

    As far as alliances go, I support them if they happen naturally. I often take risks by offering some of my loot in exchange for an alliance - in my experience, most of the time it works.

    Finally, for the record, I usually sail solo sloop, can hold my own against most galleons (I know more than most combat-wise, and just yesterday successfully defeated 2 galleon crews that thought I would be a easy target when they teamed up against me), and typically can be found on Xbox Contriller Only servers.

  • @funnyqchen said in My opinion on PVP in its current state:

    The Problem I have here is that you generalizing a part of a community in a way that doesn't reflect the reality. The "tryhards" and the "sweats" are not evil people, you may have encounterd sadly some douchbags, but those are some outliers. So please for the love of god don't generalize any sort of group.

    @lt-l00t said in My opinion on PVP in its current state:

    6- Also other people dont care if you wanna be friendly or not, most of us ( the so called "tryhards") just wanna shoot you because we can

    It's amusing to see these two statements supposedly from the same "side" in the same thread. I don't even need to generalize any group, @funnyqchen. You're doing it yourselves.

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