Saying Goodbye to The Arena

  • @captain-coel said in Saying Goodbye to The Arena:

    @ninja-naranja 3.05% of gamers have unlocked pirate legend. I know many who got legend and quit playing while im over here making extra legends cause reasons....

    3.05% out of all players who've ever played the game, from who only 68.8% ever set sail.

    So there should be around 830,000 pirate legends.
    Let's take only the people who have purchased at least a single promotion for any trading company as I think that's the bare minimum someone would have to have done to be taken into account.
    That would be 34.59% of around 27,26million players or 9,43 million players who've bought a single promotion, or in other words reached level five.
    If we compared the amount of pirate legends to players who've reached at least level 5 the precentage of legends would end up being ~11%

  • Rare..Arena Is A Good Place For Players To Practice And Get Good In Ship And Boarding Combat Because We Have The Non Stop Ship Battles..This Is A Suggestion Why Not Put A Monthly Charge On Arena Like $10 A Month Bc That Money Can Help Support Arena And Us Players Will Rather Pay That $10 A month Just to Keep Arena In The Game..

  • @theprogramer64 yeah that "2% of players" is Rare's favorite stat to overuse as this talking point justifying why the Arenas are being removed, and I'm glad I'm not the only one who sees through it. Do we want to talk about the REAL reason Arenas are going away? It's the fundamentally broken hit registration in this game. Such questionable hit reg precludes any sort of real attempt at a competitive PVP mode in Sea of Thieves. Since they haven't been able to actually fix it for literally years now, it's becoming obvious that there's some core bit of netcode or something under the hood of this game that has proven beyond their capabilities to correct. From my view, the start of Season 6 is an admission by Rare that the game they originally made is fundamentally broken, and they are now taking the game in a different direction that allows them to ignore or at least minimize the impact of this problem. You can't complain about your shots not connecting when you're shooting other players if you can hardly find any other players to shoot at in the first place.

  • @elthac0

    This isn't a bad idea either, according to my profile I got to lvl 50 exactly one month after getting this commendation so I agree it's fairly close.

    Doesn't matter now though. The decision was made.

  • @limend said in Saying Goodbye to The Arena:

    @captain-coel said in Saying Goodbye to The Arena:

    @ninja-naranja 3.05% of gamers have unlocked pirate legend. I know many who got legend and quit playing while im over here making extra legends cause reasons....

    3.05% out of all players who've ever played the game, from who only 68.8% ever set sail.

    So there should be around 830,000 pirate legends.
    Let's take only the people who have purchased at least a single promotion for any trading company as I think that's the bare minimum someone would have to have done to be taken into account.
    That would be 34.59% of around 27,26million players or 9,43 million players who've bought a single promotion, or in other words reached level five.
    If we compared the amount of pirate legends to players who've reached at least level 5 the precentage of legends would end up being ~11%

    Using the 3.05% of Pirate Legends, or even your adjusted 11%, as a comparison to the 2% Rare stated for Arena is an incorrect starting point - as much as I would love to add it to the argument. The 2% Rare stats is activity based (where we spend our time) and the PL stat is against the overall community.

    A closer comparison would be the Athena's Fortune Emissary leaderboard to get an idea of how many are partaking in PL activities - although that would leave out those who do Athena activities without an Emissary. We would also still need an overall figure of the total number of unique players in that month to derive an even semi-accurate figure for what percentage is doing AF Emissary. Adding all the Emissary figures together might help - even if there is overlap, it's still a gauge of time spent... though, again, it omits occasions when players aren't flying an Emissary.

    TL;DR - unless Rare gives an accurate figure for time spent doing PL activities, this is a useless comparison.

  • @gem-pheenix said in Saying Goodbye to The Arena:

    Not to mention the fact that they let 2% of the tryhards bully them into leaving the pirate legend weapons unreasonably attainable at 250 wins for 98% of the playerbase

    March 9th of this year will be Arena's 1045th day. Assuming that a player was a PL before the Anniversary update (for simplicity), they would have to get 1.6 wins every week (or ~8 wins every 5 weeks) to hit 240 wins by the deadline. That's not a big deal, and if you actually like Arena, you'll be doing more than this already.

  • @ninja-naranja said in Saying Goodbye to The Arena:

    @personalc0ffee they put PL on the back burner since the game came out. I was just saying that just because most players aren’t PL, doesn’t mean they shouldn’t have content.

    I’d be surprised if it was just 4-5 percent though.

    The 4-5% probably comes from the Xbox achievement percentage, which is very different from the percentage of time spent in-game... Most concurrent players are PL.

  • Thank you so much @touchiertooth28, they closed the ticket I sent them trying to get the answer ^^
    Have a good day sailor !

  • @ninja-naranja
    They can just do the same.
    Their is the 7th ship set for arena that was only available due to a bug at arena launch.
    Was supposed to be introduced as a 6th team (when/if arena became that big) later.
    Just do the same.
    Anyone who has compleated 1 of them gets the 7th ship set as a reward.

  • Rare, could you make a week devoted to saying goodbye to Arena in its final days? Like a reputation and gold multiplyer for us? Since u are making a Good Boy ship set available for lvl 50 could you at least help us a little in getting it and the rewards? The cutlass for lvl 45 looks sick, ngl.

  • @guyrza Only people who were SD lv50 on January 27th will get the good boy ship set, but if you weren't 50 "back then" and gained lv50 after, you won't be getting it.

  • @forfeitboot175 they’re new modeled figureheads that represent the team they’re a part of.

  • @aricardo-0000 I like Klutch’s idea better for the Midnight Prowl set. Give it to players who have completed all Sea Dog coms. Seems like the best way to give it out IMO.

  • Made the right call I spent an hour trying to start a game in the arena once so 2% sounds pretty accurate lol. My assumption arena was created to tempt some of the PVP players out of the free-roaming environment to help alleviate the frustrations of hard core PVE players. The only thing I can suggest at this point is keep developing a balance to allow PVP players an opportunity to plunder, but an equal opportunity for PVE players to escape that fate. See you on the Seas...

  • @klon3dx Good question with an unfortunately easy answer. I am assuming you are referencing popular Sea Of Thieves streamers/Youtubers which are also recognized as such by Rare. So having said that the word we are looking for is "Influencers." By definition: a person with the ability to influence potential buyers of a product or service by promoting or recommending the items on social media. They will be the first to know, because they are Rare's salesmen and saleswomen :)

  • @triheadedmonkey said in Saying Goodbye to The Arena:

    AFAIK it is based on Rank and not commendations/upgrades bought....don't quote me....I'll check!

    Hi again! Just wondering if you ever found out anything more about this. Thanks! :)

  • @smellysnowballs said in Saying Goodbye to The Arena:

    Not gonna lie, im gonna miss Arena.
    But to all the players, lets say day one players, or people comming in around 2019 that are mad becouse they cant get the PL weapons, you have almost had 3 years to grind out arena, so thats your own fault.
    Us people that have been grinding out arena, and EARNED our way to those legendary weapons, we have earned it, and of course the people that have not been grinding for those weapons, its not fair for you to just buy them without you guys barily been touching arena.
    I can feel for you about the frustration, but atleast to the OG players, when you have had such a long time to grind it, then its on your self. People complaining about the waiting time in a lobby, well sloop arena doesn't have that problem.
    Also i hope Rare have a solutions for Sea of Champions and NAL.!

    To be fair, most pirates didn't think it was going away. In fact, modes in most games don't. This move by Rare bucks the trend or precedent that history has set.

  • @galactic-geek said in Saying Goodbye to The Arena:

    @smellysnowballs said in Saying Goodbye to The Arena:

    Not gonna lie, im gonna miss Arena.
    But to all the players, lets say day one players, or people comming in around 2019 that are mad becouse they cant get the PL weapons, you have almost had 3 years to grind out arena, so thats your own fault.
    Us people that have been grinding out arena, and EARNED our way to those legendary weapons, we have earned it, and of course the people that have not been grinding for those weapons, its not fair for you to just buy them without you guys barily been touching arena.
    I can feel for you about the frustration, but atleast to the OG players, when you have had such a long time to grind it, then its on your self. People complaining about the waiting time in a lobby, well sloop arena doesn't have that problem.
    Also i hope Rare have a solutions for Sea of Champions and NAL.!

    To be fair, most pirates didn't think it was going away. In fact, modes in most games don't. This move by Rare bucks the trend or precedent that history has set.

    Except for games that that have multiplayer and single player options, then the multiplayer portion gets its servers shut down due to low gamer population. This is similar to that, except both portions of the game are online in this instance. So I'd say no new precedent has been set in this case.

    I think it was rather naive that anyone thought Arena was going to stick around for the whole life of the game once active development stopped and the issues that arose from that decision. The writing was on the wall, it was only a matter of time before something like this was going to happen.

  • @dlchief58 Just keep in mind that all multiplayer gets shut down eventually...

    Now ask yourself what kind of game SoT is, because it sure isn't singleplayer. Remember this moment when the end for the whole Sea comes. Then you will know how many of us feel - and unlike us, you won't have a fallback or reward; all you'll get is the Shroud.

    The fact of the matter is that Rare had better options to handle this situation and actively decided to ignore the lesser evil.

  • @galactic-geek said in Saying Goodbye to The Arena:

    @dlchief58 Just keep in mind that all multiplayer gets shut down eventually...

    Now ask yourself what kind of game SoT is, because it sure isn't singleplayer. Remember this moment when the end for the whole Sea comes. Then you will know how many of us feel - and unlike us, you won't have a fallback or reward; all you'll get is the Shroud.

    The fact of the matter is that Rare had better options to handle this situation and actively decided to ignore the lesser evil.

    To nitpik a little, no every online game does not in fact get shutdown. The early ones that use peer to peer connections or allowed for you to set up your own servers can still be played like Quake 3 and Unreal Tournament. I get what you are trying to say though, but it is not an absolute truth as you stated it.

    Sure someday Sea of Thieves will sail off into the sunset and it will be a sad day. But as I said the closing of Arena is very much akin to a server shutdown on a MP portion of a game like Madden, NBA 2Kxx, or Halo. The main portion of the game remained but the part that wasn't getting played as much gets closed/shutdown because it isn't financially feasible to keep it running. Anyone not seeing this coming was lying to themselves, though I admit I didn't see it coming until a bit later but still not surprised at the decision...and I support it.

  • @lanch-the-boss said in Saying Goodbye to The Arena:

    I loved the Arena mode. I have completed almost all of the accommodations to do with the sea dogs except the legendary sea dog one. I am more then halfway there and have been trying to complete it for about a year now and think it would be awesome if you give the players that where truly dedicated to the arena the accommodations they are missing if they have around half of the accommodation already completed. This would really help the players that might not have been able to complete if because of the lack of available time and be a nice compromise because of the mode being deleted so suddenly. Thank you for considering this! Have a great rest of your days and keep up the great work with the game. I love it!

    ^

  • @cleverk8 Apologies for the late response (and thank you for the reminder!!!) Yes, I just asked and it is based on Rank, not promotions.

  • RIP even tho i never played it

  • @dlchief58 I support the removal of Arena - just not how they handled it.

  • Ok this may be a little late to the arena feedback table but is there not an option for scuttle in the chat wheel? It needed one when you just become a spectator to campers.

  • @triheadedmonkey said in Saying Goodbye to The Arena:

    @cleverk8 Apologies for the late response (and thank you for the reminder!!!) Yes, I just asked and it is based on Rank, not promotions.

    Awesome, thank you so much!

  • @grumpyw01f said in Saying Goodbye to The Arena:

    @gem-pheenix said in Saying Goodbye to The Arena:

    Not to mention the fact that they let 2% of the tryhards bully them into leaving the pirate legend weapons unreasonably attainable at 250 wins for 98% of the playerbase

    March 9th of this year will be Arena's 1045th day. Assuming that a player was a PL before the Anniversary update (for simplicity), they would have to get 1.6 wins every week (or ~8 wins every 5 weeks) to hit 240 wins by the deadline. That's not a big deal, and if you actually like Arena, you'll be doing more than this already.

    That's some pretty misleading math there, my dude. Let's consider this another way. I'll use some very generous numbers in my estimates here too:

    Matches are 15 minutes long, and due to lobby wait times you will be lucky to get in 3 rounds per hour.
    Unless you are always sailing with a premade crew of arena tryhards, it's giving you very high odds that you will win on average 1 out of every 3 of those matches.
    By that math, it would take you at least 720 hours to reach 240 wins, or thirty solid days of play time.

  • @lanch-the-boss said in Saying Goodbye to The Arena:

    I loved the Arena mode. I have completed almost all of the accommodations to do with the sea dogs except the legendary sea dog one. I am more then halfway there and have been trying to complete it for about a year now and think it would be awesome if you give the players that where truly dedicated to the arena the accommodations they are missing if they have around half of the accommodation already completed. This would really help the players that might not have been able to complete if because of the lack of available time and be a nice compromise because of the mode being deleted so suddenly. Thank you for considering this! Have a great rest of your days and keep up the great work with the game. I love it!
    we could do this ^, or change it to what you guys where thinking of back in 2019 with reducing the number too 100 wins for the players that wont be able to complete the accommodation in the time they have before the update removing arena.
    Link to 2019 article about this: https://www.seaofthieves.com/news/legendary-sea-dog-commendation-update

  • @lanch-the-boss they made the decision back then after the community asked for it to stay at 240. Lowering it then felt weak and would be even more now. If you want those weapons go get your wins.

    I was part of the community asking for it stay 240 back then and I didnt have the weapons yet. Now I have them and want it to stay that way. My big dilema is wether or not to grind it out on my alt.

  • @captain-coel good for you brother! It’s just that that’s what I was grinding for the 250 I’m more then halfway there but I don’t think that I will be able to finish now that they are removing the mode and that’s very frustrating. If they kept it in the game I would def get it here soon but I would have liked more time to be able to finish it up before it just gets deleted

  • @lanch-the-boss i play late evening (9pm est) most nights. im not always available due to commitments tonolay with others, but if you need a partner let me know

  • @galactic-geek said in Saying Goodbye to The Arena:

    @dlchief58 Just keep in mind that all multiplayer gets shut down eventually...

    Now ask yourself what kind of game SoT is, because it sure isn't singleplayer. Remember this moment when the end for the whole Sea comes. Then you will know how many of us feel - and unlike us, you won't have a fallback or reward; all you'll get is the Shroud.

    The fact of the matter is that Rare had better options to handle this situation and actively decided to ignore the lesser evil.

    Sea of Thieves has 9-11 years of life left. On June 30, 2031 Disney’s license to Microsoft is gonna be terminated and obviously it's not gonna get renewed so that's a hint on how long Sea of Thieves will last. No King Rules Forever My Son.

  • @artibyrd said in Saying Goodbye to The Arena:

    @grumpyw01f said in Saying Goodbye to The Arena:

    @gem-pheenix said in Saying Goodbye to The Arena:

    Not to mention the fact that they let 2% of the tryhards bully them into leaving the pirate legend weapons unreasonably attainable at 250 wins for 98% of the playerbase

    March 9th of this year will be Arena's 1045th day. Assuming that a player was a PL before the Anniversary update (for simplicity), they would have to get 1.6 wins every week (or ~8 wins every 5 weeks) to hit 240 wins by the deadline. That's not a big deal, and if you actually like Arena, you'll be doing more than this already.

    That's some pretty misleading math there, my dude. Let's consider this another way. I'll use some very generous numbers in my estimates here too:

    Matches are 15 minutes long, and due to lobby wait times you will be lucky to get in 3 rounds per hour.
    Unless you are always sailing with a premade crew of arena tryhards, it's giving you very high odds that you will win on average 1 out of every 3 of those matches.
    By that math, it would take you at least 720 hours to reach 240 wins, or thirty solid days of play time.

    What makes my math misleading?

    1 out of every 3 matches won? That's not a Triumphant Sea Dog's record, and that's actually misleading, because that's a completely random winrate. If we're talking in least, we should be talking about absolute leasts. It would take 60 hours of playtime to reach 240 wins with no wait time or losses. Wait time and winrate will fluctuate based on crew size and crew, but that is the bare minimum.

  • I was never a heavy arena player but anytime I did play it was always a fun adventure. Some great memories for sure.

    I will miss the competitions that were streamed. I usually never watch streamers but those I did watch.

    Also I have to add I think it was a poor decision to cut off rewards on Jan 27th. People should have been given maybe abit more time in my opinion to reach level 50. I am more so thinking maybe a week of time for those who are between level 40-49. I just find it off saying level 50 you are dedicated but level 49 and half nope! Im no where near level 50 and could personally careless.

  • @meroviel Look, Point Blank, this will KILL your game, and here is why. Your team has said that only 2% of the players play arena. However, of that 2% at least 10% of them are new players trying to practice PVP. Two things will happen once you remove arena. Yes, some of the Arena only players will leave the game forever, but others will obviously make the switch to Adventure mode. When they do (with the experience in PVP that they have) they will OWN new players. Think new players get stomped on now? Wait until they are going against people who have been playing nothing but Arena for the last 5 years. Not only will the new players get smashed, they will no longer have an Arena turn to, to get PVP practice. That will be it, it will make the game un-playable/not fun for new players. That, combined with the fact that the game is aging (already 5 years old) and I believe in my own humble opinion, that this will be the beginning of the end for this game.

1.9k
Posts
2.7m
Views
1278 out of 1914