I'm currently at 13 months of playing this game and I've already gotten Pirate Legend, gotten to Reputation 75 in Reaper's Bones, Gold Hoarders, Order of Souls, and Merchant Alliance, gotten to Reputation 50 in Sea Dogs and Hunter's Call, as well as reached Reputation 20 in Athena's Fortune. I have essentially maxed out every single trading company's reputation in this game, with no real reward or benefits outside of completing a few commendations more feasibly, and not stressing out over the grind to maxing them out. Afterwards, I don't really have any real aspirations to keep turning in/collecting loot other than grinding gold for the Dark Adventurers cosmetic set, completing commendations that require turning in a certain type of loot (and depending on the case, at certain islands to receive credit), grinding to the top tier of the emissary ledger for a trading company, or doing it because my crew mates need to turn it in so they can grind gold/reputation/emissary value themselves.
Every now and then I hear a veteran player, who is likely a streamer, consistently vent that once they max out their reputation there's nothing to really do but hunt other pirates and steal their loot instead. This kind of balance has very clearly upset certain subsets of players, as they're stuck on the grind and cannot successfully defend their loot from tougher pirates, while tougher pirates have to do mounds of PvE only to get a potentially tough crew to challenge them for the loot haul they amassed, which can feel exciting when the fight does come to them, but that's only an if, and tougher pirates have long since not wanted to associate with PvE.
For no gold at all and reaching Athena's Fortune Reputation 20, you will then have the option to prestige your pirate (either by Mysterious Stranger, Ramsey or maybe even the return of Gloria who could now be located in the Pirate Legend Hideout), for Gold Hoarders, Merchant Alliance, and Order of Souls, your Trading Company Reputation is set back to 1, you keep all commendations and their progress, all cosmetics you earned, and even access to cosmetics locked behind company reputation (i.e. You can still purchase the Grand Admiral Cosmetic set even though some of it is locked between Merchant Alliance Reputation 15 and Reputation 50.) However, you come in with new perks, and curses (no, not the kind you can wear).
As a Prestiged Pirate, you'll gain access to the usual voyages you're used to, however, you'll find that the loot you begin to obtain is actually much more valuable than the base set of loot you're used to earning. What would be a Captain's Chest on a high level Gold Hoarder voyage, is now digging up Skeleton Captain's Chests and Stronghold Chests from the sands of islands; Receiving sparking cages to catch animals, golden cargo to deliver, or the Lost Shipment voyages netting you crates of Ancient Bone Dust to earn you massive profits; As well as fighting beefier skeleton captains to receive Skeleton Captain's Skulls and Stronghold Skulls.
You'll find your reputation still increases the same as it usually did from before you prestiged, but because of the much more pricier loot you can gain from the voyages, it will rise up relatively fast, especially so since you'll still have an emissary license on you to net even more gold and reputation than ever.
After reaching a certain level in each of the 3 trading companies, you will then gain access to purchase an upgrade to your emissary license, allowing you to raise the Prestigious Emissary Flag. At the emissary table as a Prestiged Pirate, you'll have the option to start a vote for a normal Emissary Flag and a Prestigious Emissary Flag (F for normal, R for Prestigious)
This flag not only increases the amount of reputation you'll receive when turning in loot (up to 4x), but now bring in a brand new curse with it. When raising the Prestigious Emissary Flag, you'll hear a deep tone that notifies you that your boat has now been marked on the map... for everyone! That's right, when you sail with Prestigious Emissary flag, you are now not just a target for a Reaper's Bones Emissary, but also for any other pirate that thinks they can swipe your delicious loot haul!
Because of your more valuable loot, other pirates can now target and challenge you to grab valuable loot they would otherwise have to spend a lot of time gathering via world events or emergent encounters. But you're not just simply marked on the map, your shadowy appearance on the map will also sport the company logo you're sailing as, with your grade not visible to save some pirates' breath. This, however, will not hold true for a Grade V Reaper's Bones Emissary, as their additional perk of spotting emissaries on the map, a Prestiged emissary will also show the emissary grade to them as well, letting them know how much loot you must have managed to amass on your boat. Losing your Prestigious Emissary flag to the Reaper's Hideout will give the opposing selling crew 2x more of the profit they will receive from a normal emissary flag, assuming the flag has reached Grade II.
This is honestly as much as I could think of for Pirate Prestige, I felt we needed a more rewarding system for veterans and skilled pirates of both adventure and combat that the emissary ledger's new rewards just don't hold up to enough. I want our seas to stay alive and I definitely want the hunters to finally have the thrill of being hunted once more, especially with all the experience they've gathered in their time to reaching Pirate Legend and even Athena Fortune Reputation 20.
Why I didn't include some of the other trading companies is simply because there is no need to. This was targeted more at getting pirates to go out on voyages once more and amass better loot that way than doing a world event to get a similar amount or more. I really want and hope to open the floor for discussion for some of our veterans here, as I pray something like this could be pushed for a future update much much later down the road.
(Special Thanks to @Dekeita for some help with this.)
