@klutchxking518 said in Flower Picking - Fun Fun Fun!:
Shipwreck Stew
3x Rose Wrecker
2x Shark Meat
5x Barnacle Flowers (they grow attached to wrecks, idk)
Grants more breath underwater for a short time after eating, heals 70, 3 bites per plate
Servings per cookup: 4 Plates
The Devil's Dinner
2x Ashen Devilfish
1x Seashell Devilfish
4x Lava Blossom (only grows in the lava cracks on an erupting island)
1x Burnt Worms
1x Burnt Leeches
1x Burnt Grubs
Grants immunity to fire for a short time after eating, heals 70, 3 bites per plate
Servings per cookup: 3 Plates
Obviously with balancing, that'd be a cool and unique and rewarding voyage for the hunters.
I really like the brainstorming going on in here, lemme try!
Why not have the the type of fish be a set thing, but the variety of that fish be mutable, and each type adds a slightly different buff to the end product, which all stack:
Shipwreck stew:
*rose wrecker increases your held breath time by 15 seconds and heals 20 (total for 3 rose wreckers: +45 sec breath, heal 60)
*sun wrecker increases swim speed (while emptyhanded) by 1%, adds 10 sec, heals 15 (total for 3 sun wreckers: +3% emptyhanded swim speed for 30 sec, heals 45
*moon wrecker increases swim speed while holding loot (or a crate) by 1%, adds 15 sec, heals 10 (total for 3 moon wreckers: +3% swim speed while carrying loot [or a crate] for 45 sec, heals 30)
*blackcloud wrecker decreases damage from fire and lightning (also decreases lightning knockback) by 5%, fills overheal bar by 34%, heals 34 (total for 3 blackcloud wreckers: fire/lightning dmg and knockback -15%, fully fills overheal bar, fully fills health)
*snow wrecker increases plate count by 1, increases all bonuses from the other types of wreckers in the stew by 15%, increases total health and overheal bar by 10, heals 20 (only 1 snow wrecker may be used in a stew)
Obviously this is just brainstorming, so it may be completely unbalanced.
I'm also aware that it's probably way too complex to be implemented, but it's always fun to speculate