Look, I'm not averse to difficulty. I'm not averse to challenge. I'm not averse to risk.
What I am averse to, however, is having my time wasted in exchange for an experience that usually ends up being bitter, not fun or satisfying.
I've played every Dark Souls title (including Demon's Souls); I've been invaded and killed. It can be frustrating, but it's always fun and always educational. Every time I fight another player, whether I win or lose, I feel like I get better, or at least learn how to better handle invasions. Even when I lose a shitload of souls and a lot of progress, I still enjoy it--after all, I can still go and retrieve what I lost, even if it takes time and is quite dangerous, because the invader hasn't taken my souls for himself and isn't still sitting on them. If I fail to make it back to where I had died, that's on me. Heck, I even play Escape From Tarkov, and that game is a lot more brutal about the stakes and a lot easier to lose everything in a second, from out of nowhere. The difference is that, even when I lose everything, I still got valuable experience and didn't waste such a colossal amount of time.
In this game, though, I never learn anything from being attacked or hunted by Reapers. Even if my team is good, I'm still not learning anything, because my teammates can't just explain skills to me, and getting "practice" against players that can just stomp you in seconds is hardly helpful. Half the time, it's not even a matter of skills--it's just that a level 1 Reaper appeared on the server after it had had none for hours, right at the end of an Emissary buildup/quest, and they happened to spawn literally within sight of us and be on the same ship (sloop), so we had no chance in the first place unless we wanted to risk everything to fight players who specialize in PVP.
And I just...I'm not having any fun. I'm not satisfied with the challenges I'm facing, because I either don't stand a chance, or I can't tell whether or not I stand a chance but I really don't want to waste three-five hours of my time in seconds with nothing to show for it (not even getting better at the game).
I check into the forums for the first time, and apparently even DISCUSSION about PvPvE is no longer allowed, which is absolutely mind-boggling to me. If the players aren't even allowed to discuss it, the message being sent to players frustrated with this issue is to f-off and play a different game. Rather than "dividing the playerbase", it seems like Rare is just driving one side of the playerbase away permanently. Rare doesn't seem to understand that the new player experience is absolutely awful, now they're saying that no one is even allowed to discuss it?
I could have loved this game. But after looking back in the past week, realizing that I've put a lot of hours in and yet feel like I'm wasting my time rather than having fun or being challenged (as opposed to just being completely stomped on all the time), I can't help but scratch my head. For the veterans who do PVP in Adventure mode, it's not about the money or rep; they don't really need it anymore--they do it for the fun of it. But for newer players or those who are more casual and just want to have a fun time, it's like having someone coming in and ruin hours of time/effort when you actually NEED that money and rep, and if you do try and fight, you'll just get stomped on in seconds, learning nothing because you don't even know what you don't know. The players who are best at and most prolific at PVP are also the ones who need money and rep the least; meanwhile, the ones who need money and rep the most are also the ones who have no chance and probably won't even get any experience to learn from because we don't even know what we're doing wrong (and we don't even want to do that kind of stuff yet anyway).
I, as a new player, should not need to become proficient in PVP before I can even try doing the stuff I actually want to do--the PVE--without just wasting all of my time and feeling bitter at the end of it.
Why should I even bother putting another three-hour session into this game?
Heck, when I'm willing to sail past the edge of the map with my treasure, is it really fun at all for the Reaper who got lucky enough to spawn in on top of me to just chase me down halfway across the map over the course of 30 minutes of sailing in a straight line? It's insane. There's no way wasting so much time for something they don't even need at all can actually be fun--not unless the fun is entirely in ruining everyone else's. And if that's the kind of community this game has, I want no part of it.
It's not so much dividing the playerbase as driving a lot of the playerbase and new players away. It's already divided; it's just that Rare's actions have ensured that a lot of them just leave.
