In my opinion this event is the most unnecessary, tedious and over used event in the game right now.
- It's up like 90% of the time, way more than any other event.
- The despawn timer is also way longer than any other event.
- It occupies big and frequent visited islands with a huge attack and audio/music radius.
- And ontop of that, it's an event that, different from other world events, shares the exact mechanics from a voyage, The Order of Souls ghost ship voyage.
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If you look at the good old Fleets and Forts, which are sadly quite rare these days. Those events doesn't really bother you since they spawn on specific locations and are more easily avoidable if not desired. But those are solid and unique events, balanced in the world. Ashen Winds shares somewhat the same problems as Flameheart except the fact they have a more rare spawn and do despawn much quicker.
Solution?
- Make Flameheart events more rare.
- Make them despawn faster if no one are doing them or leave them half finished for a period of time.
- Remove the second wave, that way making the fight shorter overall.
- Decreased the audio/music radius for both Flameheart and Ashen Winds.
- Maybe remove the Flameheart events all together and make them a player triggered event (like Fort of the Damned).
What are your thoughts?
