Hi there, fairly new on the forum so please no lynching on the first post! :) (if it's in a wrong place let me know to move it).
So here's the story, give a read through it and judge at the end.
I'm playing a game with my crew of 2-3 for quite some time now. We have some hours put into the game, we know our basics, we know certain mechanics, however we still consider ourselves noobs/newbies.
We got on hold of an Ashen chest, got a key to it and found the Ritual skull in it for the first time while playing. (maybe not first-first time) however fairly rarely to get intrigued and read on it. We found out about the Fort of the Damned raid. Which seemed interesting and encouraged it to give it a go.
We sailed with the Emissary quest for Gold Hoarders, and in the mean time gathered all 6 flames, which we stored on our ship. (Is it necessary to have them stored? as in we got all of them and had lanterns in the lower deck hold all 6 flames until we got to the island. However when we got to the fort, all of them were lit already, and we didn't have to carry them from our ship. Is it a bug or is it intended? Is getting them at all in one playthrough is enough, storing the lames physically is not?). Getting back on the topic and here's the main part of the post.
The raid is fairly hard and long for a newbie crew of 3 people. It's hella fun and we did in the end beat the raid boss. It was not easy, both of my friends got DC'd from the raid. We died 2 times each etc. However we killed the boss.
And now we just got on hold of the key on the shore (we lured the boss in there to spam him with cannons), and we got attacked and looted from it by another same size crew. It was heartbreaking and wow, we got super sad and salty.
We respawned and chased them before they were able to sell it. They beaten us again. And then again. Guys were REALLY good, much better than us. Even though we had dozen of encounters, with not so bad results, we got stomped 3 times in a row. But getting quickscoped with a sniper rifle on your own ship and a guy 1v3ing in PvP just killed all the joy we had after this run.
Now here's why I wrote the whole post. I understand that it's Sea of THIEVES, and stealing is a part of the game. I get the mistake we did when we didn't notice them earlier until it was too late to do anything, but we were too focused on killing the boss as it was a HARD task.
What I do not get, is a fact that the Raid is marked on the map/visible skull on the sky. Why is that? It takes a huge amount of time and effort to get in there, kill the boss, loot and run away to the nearest outpost. While you're sweating in there and giving your best to finish the raid, everyone is being informed that "HEY, FREE LOOT THERE. COME CAMP AND TAKES THIS S*CKERS STUFF"
I do not get that, sorry. If you want to loot someone like they did, put in some effort into that. Sail into that fog and check yourselves if someone is not doing the raid. If they do, go for it! But giving that information for free? That's sort of ridiculous. I doesn't give the players doing it any advantage, and puts them in a similar situation.
Also why isn't there any grace period? Like for the special loot like the key to be usable only by the crew that finished the raid for e.g. 3 minutes. It gives them time to loot, and in case of ambushing, time to return and fight for what's theirs.
I will list my ideas to make it more reasonable (for me, a casual noob, that works 8 hours a day, has hobbys, gf and pets to take care of), to make it more fun and enjoyable. Please let me know what do you think about my ideas and if you have any tips I'm open for them. (I've read and watched a lot of advanced PvP tutorilas and tips. Also if you want to write "GiT gUd, oR nOT pLAy ThE GAme", this is not a topic for you, please go toll somewhere else. We got stomped mechanically, by a light years of experience which we can't afford ourselves, training and training is just not for us, there's no time in this world to have it. If it's a common thing to get camped on raids like this, we will simply never do them again, and go do something less stressful.
One more thing before ending this super duper long post. We tried to talk with them, we had a white flag on the mast and wrote/talked to them, that "Hey, it's our first time doing it, can we please cash out our loot?". Just tried to reason or have a positive interaction. Bullsh#t. We've never had a positive interaction in this game with other players. Other players are just such d#cks, it's unbelievable.
My ideas for improvement:
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A noob friendly server. For casual people that want to enjoy the PvE and OCASIONAL PvP. To not get outclassed each and every fight
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Grace period on item usage such as keys. Make them untouchable/unstealable for a period of time, like 3 minutes (same time the doors in the vaults). So that people that do get caught/outclassed/out mechaniced/etc have an option to fight back for it.
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Don't show that the Raid is ongoing. Don't make a huge skull on the sky for that, don't mark it on everyone's map. Make the "smart" people work a bit for that steal. Have them circle the location from time to time to find out if someone is doing the raid. Otherwise is just a waste of time for people like us. How many of us are there on a server, casuals I mean. 50%? 60%? maybe more? I believe that pros that outclass everyone is like 10-15% on the server with 100 people on it. So it's 6-10 ships. That's actually a lot.
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Addition to the first point. Match people with the same skill level. There for sure are metrics that allow that. Time spent on fights/time spent on PvE. % of PvP fights won/lost. Number of respawns per game. Etc. Surely there can be skill metrics made/utilized for this. That would make a game more enjoyable for people like me, more challenging for people like the guys that looted us.
Please keep in mind that my case in here is to make the overall experience better of casual players. I'm not starting another thread that is about making a constant peace mode, or unkillable, not making an offline game, or single player. Just better balanced in overall experience in the game.
Making it closed online co-op for just you and some friends is ofc an option. It would be pricey for Rare, but it would please some players for sure.
Thanks for staying with me whole this post! Can't wait to see what you have to say, or what tips/recommendation you have.
Sail safe :)
