@killy1682 said in Server hopping needs to be addressed:
There seems to be plenty of personal attacks here so I guess I'll be forced to mention that I am high grade reaper, PL, competent PvP and PvE, etc. I play PvP in the sense that I do things to maximize interactions, like having loot, raising flags, and sailing towards ships. I've tucked on my share of FotD and attacked ships as a thief.
Its the reaction towards someone basically saying that PvP is an issue. Look at your post. You mention that server hopping is bad for the game but only because of the PvP it promotes towards players doing events. The fact that it might be considered an exploit is very debatable but the main focus is that your issue is described that server hopping is bad because players who are doing the event are being attacked.
You might not have tried to word it that way but thats how we all see it. Thats why. Basically think of a whole room full of animals just laying there and someone walks in and says "PvP bad" we all look up and growl and hiss at the person. Thats is whats happening.
@Xultanis-Dragon nothing of what you said I disagree with. This game is harsh and unforgiving and I can see it eventually dying because the prey are weeded out of the game by the hunters. But that should happen because prey are hunted on servers, not hunted by server hopping. A PvE crew that chooses to take on risk by accumulating loot should be exposed to the risk of the SERVER, not the risk of the entire population of their server region.
Server hopping does promote a risk. Server hopping isn't a quick "oh man just hop for 2 seconds and get insta FoTD with Ashen Winds". Its not that easy. I've spent 30mins server hopping one time for Ashen winds which was at the other side of the map and by the time I was half way there the event was over, the ship turned in the skull and left. I wasted close to an hour for nothing.
You can't use streamers as a bases for ANY bases of comparison. Players like Pace have a slew of players server hopping FOR them. Thousands upon thousands of players server hopping for 1 player. Ever wonder why Pace is never the one who starts the crew??
Streamers are a bad comparison to use, so when discussing the game DON'T use them, its just not a comparison because they will use anything to make their stream popular.
Next is the discussion between PvE players and PvP players.
If you really look at the game as a whole, the game has pushed PvP out of the window. New emissary might have looked like a good event but its badly implemented. A good amount of PvP for a single week, thats it.
The game used to have things that we could PvP for when forts used to take 3 to 4 hours to spawn. You would be on a server and see an event and be like "OH YEAH WHOLE SERVER WILL BE THERE LETS GOOOOOO!!!"
Now if there is a fort and anyone is being attacked most players just leave, if they sink they just wait for the next one.
Server hopping isn't the problem, the problem is that in a whole, there is nothing worth PvPing over that will entice PvE players to join in.
PvE players used to go to forts just for the SAKE of maybe winning and getting fort loot, would come back repeatedly because its the fort who knows.
Now?? Nothing. The loot that is worth getting is EVERYWHERE which means no one will fight for it, the only thing is the monthly events which becomes redundant after the player gets the commendation.
I would have agreed with you if it wasn't SOOOO incredibly rare for me to get PvP fights without server hopping. I can go hours, days, weeks even without a ship even bothering to come fight me. There is nothing motivating anyone to stay on a server to fight over anything.
I type this pretty fast so I could have jumped all over the place but I hope you understand what I'm trying to say.