More cannonballs found at forts etc

  • On average there is approximately 30 cannon balls to be found on Outposts and forts.

    This is based mainly on the amount I usually get when I take my storage crate.

    30 isn't a lot and doing 2-3 forts for 90 balls is a bit of a chore.
    Now I get resource gathering is purely RNG based. However I feel that there really ought to be more cannonballs and less fruit in places such as forts. Potentially more fruit and less cannonballs etc on islands.

    I literally have like hundreds of fruit I don't even know what to do with. I'm like a floating supermarket!

    Gathering resources is necessary but its not fun. It would be nice to have more resources in places you would expect.

    A Fort surely should have ample supply of say about 50-60 balls and a fair amount of planks.
    It means that you need to do like 1-2 trips to a Fort and then you will be set to tackle anything from a fleet or dabble in a bit pvp.

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  • In my experience, they trade off cannonballs and planks for more food. Of which, I find more preferable, because you will burn through more food dealing with the mobs. The purposes of forts isn't to be a relay point of stocking, but to be a contested point that requires one to kill a PvE land threat.

    Certainly ship fights will sometimes happen around these, but they tend to burn through more food due to the objective. Not all forts are contested, but all forts do require clearing the PvE, so it makes sense to have more food.

  • @emzx99

    @nabberwar They require next to no food if you use what's available on the island. This is a joke, right?

    I am at a loss here at what you find is the joke, your first line cements my point. Forts serve a purpose in this game, its to be an objective to slay land based mobs and bosses. Why else would forts spawn more food than they do the other items? OP is talking about going to inactive forts as a means to stock up on supplies.

    When I state burn through more resources, I am referring to personal consumption, not the boats supplies of food. You tend to eat more food dealing with PvE land threats than you do other objectives.

    You put more food on the island (Current State) because that will be the resource that is more likely to be used.

  • @emzx99

    You're advocating pointless down time in a video game. You are objectively wrong. If players constantly need to do busy work to be able to perform actual work, you are padding your game. Period.

    Grant me your wisdom, wise one who has sailed for 2 weeks.

    Sure we can send them packing, but at a cost of our time afterwards to go and restock on 10 different islands. Why am I being punished for winning? Stocking up ships should be a far more intuitive mechanic.

    You aren't being punished for winning, you are being punished for slow fort clear times and being wasteful with your resources. You state earlier how you stop at 10 or so different islands to resupply, the fact that you have to stop and gather tells me how wasteful you are. Supplying is already easy in this game. You can't even go a few minutes without actually running into supplies. Literally, its floating in the water. You don't even need to stop or take side trips to your objective if you island hop empty and mermaid back with supplies.

    Your new, you will eventually get better at managing your resources.

  • @emzx99

    Hey, what are your credentials again? Because not only can I make them, understand them and play them at the top of the leaderboards, I'm regularly accused of being a cheat. But yes, let's read what we'd like to and assume we understand the basics of game design. Forum warriors at their finest.

    You / Mine
    Gold Hoarders:
    10 - 1,822

    Order of Souls
    88 - 1,810

    Merchant Alliance
    14 - 1,922

    I'm not stopping, we launch.

    "We launch," So your crew does the restocking? There is another stat that can prove this little number, its islands visited yours (12), mine (4,496)

    Your numbers are pocket change, not flex worthy.

  • I must admit. I very rarely use food from my ship. I always find plenty on the island I visit.

    I have like 4x more food than anything else most of the time.
    I do feel as though this system could be much better.

  • @emzx99

    By all means, SoT expert, are my stats average for my playtime, below, or above? After all, you would know.

    Your stats imply you don't take forts very often, infact, I'd argue you do mostly bounties through Order of Souls. If you notice my turn in values, you will notice that they pretty much average pretty damn close, this is due to mostly it being from Forts. Forts give pretty even distribution of loot from the 3 original factions. Each fort clear gives around 2-4 pieces of Merchant loot, so you have maybe around under a dozen clears in total.

    You probably bought the game on steam during its release, most likely joining a friend of yours who is a longer standing player. You are being carried by your crew and thus have inflated your ego. Through their leadership you are succeeding To directly answer your question about your numbers relative to your play? I'd hope they would be at least at that level considering your riding on your buddies success.

    Otherwise, I'm done discussing with you, you give the vibe of someone who can't be wrong. Have a good one.

  • @emzx99 LOL, like the [mod edit] you posted without citations/proof? You come in here making all sorts of unsubstantiated claims yourself and think you know it all yet have barely played the game yourself. We get [mod edit] like yourself all the time touting these leet skillz and/or claiming to be some game designer that understands everything. Same type of people who thinks only they have the answers and only their opinion counts, dismissing others out of hand because you don't find them worthy - sad I tell ya. So tell us, where/what is your million copy selling game? Hmmm? If you don't have one, why should we listen to you (turning your own "logic" back on you)?

    So forgive a lot of us if we don't take a word you say seriously. And as nabberwar said, your stats are far from impressive, barely average if I say so myself. Your empty bragging fails to impress.

  • @emzx99 Some of your posts have been edited as they go against the Forum Rules and Pirate Code.

    ALWAYS:

    Be courteous. Don’t insult players you don’t know. If humour is the intent, remember that this can be lost or misinterpreted online, and words can very easily offend. Be mindful of what you’re saying and if someone asks a question, see if you can help them out as you’d appreciate being helped out yourself if the roles were reversed.

    Name calling, personal attacks and using derogatory language against Community Members, Rare Employees, Global Moderators or Deckhands is not acceptable. Using such language will result in a warning, then temporary ban from the Forums and a final warning. If the action is persistent or increasingly aggressive, a permanent ban from the Forums will be issued.

    Please read and abide by the Forum Rules and Pirate Code in future.

    Thank you.

  • @dlchief58 Please avoid engaging in personal arguments and derailing the topic of the thread. It is fine to debate the content of the post, and the viewpoints therein, but disrespecting any of your fellow pirates personally is against the pirate code, and our forum rules.

  • @daringclarky you only have one additional post to this post, and the rest are an argument between a long time player, and a 2 week warrior.

    For real, I like this idea. Shoot off every now and then to forts, collect supplies, merm back. I like it.

  • @emzx99
    alt text

    Bragging won't get you too far. Unless you kill the Shrouded Ghost, and get some other commendations.

  • As non pvp.
    I can get behind this.

  • Forts really aren't the place for gathering supplies.
    Floating barrels are where the good numbers can be found these days - plus inside the rowboats. Shipwrecks can sometimes be good as well. Collecting from individual islands works to boost numbers in-between finding good hauls from floating barrels. However, forts aren't one-stop supply centers. If anything, the outposts are the islands you will find the most cannonballs and planks.

    Then again, 30 cannonballs is a good amount to find at one stop. And the amount of food is there for people who struggle when fighting the skeletons at active forts. Like it or not, that is the case.

    What some seem to be objecting to is the need for time-consuming supply gathering. And that is something that has been debated and discussed a lot (and will always be an object of contention, no doubt).

    The design is so that ships have to spend time and put in some effort to gather up heaps of resources. Otherwise, crews could quickly have an enormous amount. It's a bit of a balancing system between newly spawned ships, and longer-lived ships.

    As much as I don't LOVE gathering supplies... I like this balance.

    Also, while I prefer obtaining substantial supplies - my crew and I tend to accomplish a lot with limited supplies. And it can make for some fun stories.
    Of course, there are other times when we're all stacked with 300+ cannonballs and such... but sometimes we're running with scant few supplies. The trick is to work with what ya got, hehe.

  • @electricknights said in More cannonballs found at forts etc:

    Forts really aren't the place for gathering supplies.
    Floating barrels are where the good numbers can be found these days - plus inside the rowboats. Shipwrecks can sometimes be good as well. Collecting from individual islands works to boost numbers in-between finding good hauls from floating barrels. However, forts aren't one-stop supply centers. If anything, the outposts are the islands you will find the most cannonballs and planks.

    Then again, 30 cannonballs is a good amount to find at one stop. And the amount of food is there for people who struggle when fighting the skeletons at active forts. Like it or not, that is the case.

    What some seem to be objecting to is the need for time-consuming supply gathering. And that is something that has been debated and discussed a lot (and will always be an object of contention, no doubt).

    The design is so that ships have to spend time and put in some effort to gather up heaps of resources. Otherwise, crews could quickly have an enormous amount. It's a bit of a balancing system between newly spawned ships, and longer-lived ships.

    As much as I don't LOVE gathering supplies... I like this balance.

    Also, while I prefer obtaining substantial supplies - my crew and I tend to accomplish a lot with limited supplies. And it can make for some fun stories.
    Of course, there are other times when we're all stacked with 300+ cannonballs and such... but sometimes we're running with scant few supplies. The trick is to work with what ya got, hehe.

    You know what.
    You bring a really good point.

    I never really thought about it being a deliberate slow task to encourage balance etc.

    You've made me think twice now, perhaps it could be better keeping it as it is now!

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