PVE Mode against AI

  • Please, for the love of players that love the game but cannot enjoy alone, can you find a way to at least allow them to change server without loosing progresses.

    My last 3 hour on the game have been ruined by a galleon of 4 people that continuosly burned my ship, killed me and insulting me ingame. I didn't want to log off until the 3rd hour where i literally was tired of play the game. They ruined my game experience.

    How is it possible, that in 2019, PVP need to be the only way for this game?

    We could have more PVE modes. You created and AI for Pirate ship, why not for normal pirate AIs? Or more events, animals, Anithing would be good. Just a PVE Open World mode where i can enjoy my game without being always ganked by bully people that have fun of me while i cannot just do nothing about it?

    It's really frustrating. It's the 3rd time i loose a bloody event voyage (that i cannot gain no more if not with the next year event) because i cannot change server without loosing it.

    I HATE PVP, I HATE IT!
    People is not capable of Roleplaying the game and use PVP as an exploit to enjoy themself about how his 4 full crew is bullying my sloop.

    Game is not totally balance to allow a 1 crew sloop (that should be faster than a galleon) to at least have a chance to run away from toxic people like those.

    They knew i was alone, they knew i had nothing and still after the second time i died in my burning ship, they where there, laughing about me and burning my ship more, killing me with guns or sword.

    Please, i don't care if PVP players will have less people, do something for us, the one that just wanna enjoy the game slowly but are frustrated to loose hours of gameplay.

    This mode need at least balance between crews. I cannot believe how is possible that a galleon can stay behind a small sloop with side wind.

    At least balance it.

    Really i'm angry at this point, because my average game is "Spawn", do "the same ripetitive missions to GRIND pirate legend", "die" because "people with galleon camp outposts, or basically they bully me because i'm alone". I cannot enjoy this game because i have nobody to play it. I don't like pvp, and still i need to be forced to frustrating stuff like this.

    I don't want to find a coop crew, i don't want to be forced to find other people, i like to play it with my friend that actually cannot do it.

    If i cannot have a coop friend team i don't find funny to play a game with a unknow crew that just take the quest they need and doesn't do what i'd like to do to grind pirate legend.

    I don't wanna force people to do what i want.
    So basically, i want to play alone. Allow it.

    We will all reach pirate legend at one point, so playing alone is not cheating. Just watch "Elite dangerous". It have the same sistem. Allow it in this game.

    And let's not talk about those people that camp mission Island and broke your mission because they stole your mission items...

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  • @sea-misu I didn't read all...one question: did you read the description of the game when you purchased it? It says: shared world, where you don't know what other players are up to

    Also it is very balanced...a sloop is faster than a galleon against the wind...watch some youtube videos to learn how to play solo

  • @schwammlgott I read it, but one thing is PVP, another is griefing or bullying other people.

    This is becoming a serious problem.
    Game allow other crew to camp mission island, and they can broke your mission if they stole you just 1 item and sunk it in the sea.

    I don't find good the fact that a galleon is capable of sail at the same speed of a brigantine, or a sloop.

    And i cannot force other people to grind like me.

    I love the game, but it need to do something about this stuff.

    I mean, you accept that people camp places just to steal your treasure?
    You accept that people can be able to burn your ship (that not sunk) and enjoy killing you multiple times, forcing my game to reload many times, frustrating me, and my SSD.
    You accept that they can be able to offend you in Voip?

    There is a difference between PVP and Exploit, and this game allow this type of exploit.

  • I play solo and have 0 issues with balance..

    You got caught with your pants down.. ships don't come out of thin air.. be more aware of your surroundings in future.. specially as you are playing solo 👀

    You have the scuttle option to save you from abuse or if you give up!

    I suggest some solo sloop guides on YouTube or join a crew until you have more experience

    2 examples of solo sloop legends that you could learn a lot from:
    Toejahm and beardageddon

  • @sea-misu

    Becoming the pirate you want to be takes practice. The tools are in the game to adjust and sail on your own terms. As someone that has roamed the seas solo for a long time and has done Cloud Fleets, Forts, Athena's Fortune voyages and most activities that the game offers there is nothing other than your own awareness, ability to adjust, wit and execution that is restricting you from achieving the goals of the game. I am not one to hunt others, yet have learned to sail these seas on my terms. #BeMorePirate and the question one should always ask when spotting those sails on the horizon: How will I respond?

    You may hate PvP with a passion, yet the game is a shared world in which everyone can be the pirate they want to be. If the shared open world PvEvP concept of the game is not something that you enjoy, than there are tons of other games that can provide you with a PvE only option. For many the uniqueness of a session based, no offline raiding, horizontal progression of the seas is why they fell in love with the game and should not need to change.

  • @sea-misu

    Oh dear.

  • @sea-misu said in PVE Mode against AI:

    How is it possible, that in 2019, PVP need to be the only way for this game?

    Just want to let you know that it's now 2020. Happy belated New Year!

  • @cotu42 There are tons of game but how much with the Art style and the Open world of Sea of thieves?

    I don't find that they caugh me with the pant down. I just spawned, put on a mission and they where there, i told them i had nothing, and didn't want to fight, and they burned me and the ship laughing and insulting me. You justify this? Nice.

    What should i do? Run from the start?
    If there is an option to sunk the ship, thank you, i will check it.
    But still it was impossible for me to access the menu after the respawn, because i had no time to do it ingame, and i dunno if it was possible to do it from the death ship, so i will check it.

    My problem is not about the PVP or the game idea. It's about how it justify similar people.

    This is exploiting the game.
    Game should allow me to wait and kill people at the outpost because this game is pvp?
    Game should allow me to camp mission island, and steal mission items, breaking other people gameplay hours, and why? Because is pvp?
    Game should allow me to just have fun of noobs, or other people, and kill them continuosly because they doesn't know how the game work and because i have my friend with me?

    Bah, i think they can improve the sistem, just that.

    More pve content? Sure, game is already ripetitive.
    A lonely PVE mode, ok i understand it's not in the game philosophy.

    But something at least to report this things.

    Or at least the possibility to save your voyages, because this is the 3rd special voyage i loose ( and let's not talk about how many sailing our i loosed to).

  • @mr-dragon-raaar Yeah i'm in the same boat. I understand that PVE server is not ok, or they should rework the game progression to do it, but it's a fast solution, not the one i want.

    I like the idea of the game, i love it. I just find bad that similar crews are able to do things like this.

    I merely had the possibility to report them, because i don't know literally how to do it.

  • @sea-misu Nobody is justifying what the other crew did so get your facts straight!!

    You don't lose voyages by sinking you lose them by leaving the server..

    The fact you were attacked at an outpost suggests you were there for too long before setting sail.. spawn in.. grab supplies set sail!

    But you say you lost 3 hours of work but you also say you were attacked as you spawned in.. your story does not add up!

  • @sea-misu

    My last 3 hour on the game have been ruined by a galleon of 4 people that continuosly burned my ship, killed me and insulting me ingame. I didn't want to log off until the 3rd hour where i literally was tired of play the game. They ruined my game experience.

    When you indirectly admit that you had 3 hours of safety before all of this happened, this demonstrates to me how this isn't a problem. I'd argue the reverse, that 3 hours of safety is the bigger problem.

    You purchased an open world multiplayer Pirate sandbox game. Their is irony here you don't see. Playing solo in a multiplayer game, and then complaining about when you run into a team is the first. The second, is that you in wanting to remove PvP actually removes Pirates from the Pirate game.

  • I played Fifa once. Loved all the ball kicking stuff, but there was another team that kept stopping me from scoring goals. Completely ruined my experience.

  • @sea-misu

    Game is not totally balance to allow a 1 crew sloop (that should be faster than a galleon) to at least have a chance to run away from toxic people like those.

    The developers specifically said that they weren't planning on having solo play on the game but there was demand so they added it. They made it clear that it would be a harder version of the game as they weren't going to make it easier for solo play to do the content that was intended for groups.

    The sloop is already faster when going into the wind, a galleon stands no chance if you are doing that but you can only run for so long.

    I HATE PVP, I HATE IT!

    People is not capable of Roleplaying the game and use PVP as an exploit to enjoy themself about how his 4 full crew is bullying my sloop.

    Well, the game wasn't intended for people not to have some part of PVP. You're playing solo and demanding a PVE experience in a game where neither of those was offered. The game is a PVPVE game where you will always have parts of other players and the environment.

    So basically, i want to play alone. Allow it.

    Well, there is no fixing that....

  • @sea-misu
    https://www.seaofthieves.com/forum/topic/93061/a-message-to-all-pirates-who-got-salty-over-loosing-loot

  • @sea-misu

    Note that ship speeds differ under different conditions. A sloop will outpace a brigantine if sailed directly against the wind with the sails angled forwards, and the brigantine following would outpace a galleon. Similarly, a galleon with the wind at its back outpaces the brigantine, which outpaces the sloop in turn. With a crosswind (wind coming from the side), the brigantine takes the front, followed by the galleon and then the sloop. Each ship can outrun the others, if they know where to run, unless they've gotten themselves cornered. That said, I've outrun others into the border of the Shroud, which has a section that plays the music and turns the Sea red but does not do damage, which is often incredibly effective at scaring off other ships, so you can escape a corner (unless its a bay, sometimes). It's a multiplayer game, and you're playing the designated hard mode of it - solo play. You can't win every battle when you're always outnumbered, especially not if you don't have all that much skill, but if you know how to sail you can get out of it.

    As for the missions you speak of, the gift giving ones, you get rewarded for having them sold by another crew. If you're getting spawn-camped, scuttle and leave them with the treasure, then continue on with an eye on the horizon for a familiar set of sails.

  • @bugaboo-bill I didn't loosed loot, i just loosed time.

    The rest, i agree with him, but only if it's not an exploit. And this is. So this answer is useless.

  • @mr-dragon-raaar Thank you for not being a troll, and be helping. People is really weird with complains. How much bad community elements there are here.

  • @luciansanchez82 said in PVE Mode against AI:

    I played Fifa once. Loved all the ball kicking stuff, but there was another team that kept stopping me from scoring goals. Completely ruined my experience.

    Ha, I love this.

    Perfectly sums up why there's no reasonable logic in favor of PvE servers or passive modes.

    This is a shared world multiplayer game, and a mix of PvE and PvP possible at all times is what it is, has been, and always will be.

  • @sea-misu sagte in PVE Mode against AI:

    @bugaboo-bill I didn't loosed loot, i just loosed time.

    The rest, i agree with him, but only if it's not an exploit. And this is. So this answer is useless.

    What is the exploit?

    Btw dont get me wrong, report them for toxic trashtalk!

  • @fadingtojosh Didn't know solo play was an added feature. I was thinking about the 3 crew as an additional feature, not the solo, thank you for the explaination.
    For the rest, the game is meant to be a PVPVE but it should work on avoiding camp situation. I think.
    It's a not fair advantage, that player uses to exploit the game.

    Well i want to play alone because i'm the one of my friend that can do 24 hours of grinding without get bored.
    My friend want to just have fun but since the game is repetitive they abadoned me.
    I cannot ask unknow crew to do just one type of mission to grind the level 50, i don't like to force people.

  • @sea-misu

    If you meant the camping is exploiting then you missed to check for Mermaids and rowboats.
    No exploit, but you missing to check if outpost is safe.

  • @bugaboo-bill In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, speed or level design etc. by a player to their advantage in a manner not intended by the game's designers.

    Basically, i don't think that the game design was including the fact that some people would just camp for example, mission islands, just to ruin other player experiences, for example, by stealing a mission item, and brake other player mission.

    And i've seen many crew doing that.

    The same thing can be applied to for example, a crew that, to make money without effort, camp an outpost and kill people that are going to the outpost.

    And i don't think this is a game design choice. Not sure, but it's still acceptable in a PVPVE game, so i don't have too much complains about it. You can solve it by being more careful of your surroundings. Still i find it, a sort of "exploiting the game system" to your advantage.

    There are always people that live to exploiting the game using glitch, bugs or simply, working in the limits of the game design because whoever designed the game did not think that the community could get around the game in this way.

    Many complains are about things like that.

  • @bugaboo-bill Well if you camp to the other side of the outpost you can hide the murmaid, it's a classic tecnique.

    That's why i said, you can solve it by being careful and not rushing the outpost.

  • @sea-misu
    The big problem I see here is that you believe the developers didn't think this would happen, but its quite clear they did.

    Basically, i don't think that the game design was including the fact that some people would just camp for example, mission islands, just to ruin other player experiences, for example, by stealing a mission item, and brake other player mission.

    Camping an island isn't exploiting. Almost every event that Rare makes, they have a goal in mind to get players interacting. Its why summoning the Meg was in the same spot, Cursed Sail's fleets where in the same spot. Reapers voyages, and many more. They do this every event, its quite clear its intentional at this point. This game has us being fantasy Pirates, its ludicrous to expect players to not steal. Had the developers not wanted stuff to be stolen, they wouldn't make it a physical object to be picked up by everyone. Its quite clear its on purpose.

    The same thing can be applied to for example, a crew that, to make money without effort, camp an outpost and kill people that are going to the outpost.

    Laying an ambush on an unsuspecting crew, in order to steal their loot, sounds exactly like what a fantasy Pirate would do, certainly not an exploit. I mean its actual stuff that happened in Pirate Fantasy books where the enemy pirates were lying in wait til the protagonists got the item only for it to be stolen at the end.

  • @nabberwar Steal for treasure is one thing. I'm talking about people that have fun on ruining other people missions. It's different.

    I said to you, it's not a problem for me if people camp the outpost, that's is ok. Is when they intentionally go there to break the other player mission because they know that they will rage about it, not because they loose lot, but because they loose hours of sailing and they cannot complete the mission.

  • @sea-misu

    I'm very vocal against exploiters, but as someone who has played some sandbox games containing PvP, ffa, full loot, consensual and all you can imagine i dont think "island camping" is an exploit.
    As for my own experience and aproach it mostly is about the opportunity pirates take if there is the chance to do so.
    Example: I would never lay down for hours or even more than 10 minutes to camp a location to just spoil anyones game, that's jerkish imho. But if i am done with my journey and maybe already have burned my ship at the and and see another ship coming, i try to get something from that opportunity as i am a pirate with low morale :-)
    I fully agree that spawncamping mostly is not neccessary and just toxic and jerkish too. You can scuttle, it leaves some sour taste, but it's even a counter.
    To me running away and for example sail into the Shroud with your loot is a viable PvP strategy and a win to me. Those who were after me wont get me or my loot.
    I got nothing, but they dont get nothing too. Win for me in a seabox game ;-)

    I'm completely against trashtalking i dont even find it acceptable to be called a f... Noob or carebear, because it's indignity to me.
    I love PvP and to me PvE is the main thing, but without the threat and the opportunity to PvP it would miss something and become boring over time.
    I always want nice, for their fellow players caretaking players especially when PvP, but dread and cruel pirates ;-) that is no contradiction to me.
    PvE and PvP are heavily knit together in SoT. Best example Reapers or contested Forts i have a lot of fun with. I always like to fight for a fort, no matter if i attack or need to defend for example.

    SoT unfortunately has for sure like most games some tryhards exploiting.
    The most annoying is animation breaking stuff and people exploit DG (Doublegunning) or, what i believe was fixed recently, to block dodge, jump, hit something and then strafe to get rid of the exhaust when you dash/charge.
    I am against these tryhard fingeracrobatic skills and want combat more tactical about positioning and movement, choose of right weapon at right time.

    The camping can be easily countered if you are cautios about Mermaids or rowboats what can have a pirate lying in to not spawn a mermaid.

    There is plenty of nit well known knowledge about the game to avoid frustrating experiences, but yes some Exploits need to go and the trashtalking tryhards spawncamping for spawncamping sake are no good sports gamers and dont contribute to the PvP of SoT and the game in general.

  • @nabberwar That's is why many people asked to find a solution about it. Interacting is the more fun part of the game, but there are people here that just know that they can damage other player progression in certain way. If i loose a skull, i don't care. It happens. But what if i loose that certain compass that i need to give to that particular pg, togheter with another item? It force me to restart the game. And many people know it and use it to make you rage and have fun.

  • @bugaboo-bill Yep, i have the exactly same opinion of you.

    I'm just very angry about this because i had many unlucky experiences with this kind of people.

    I don't hate pvp because i don't like it. I find that the community is not capable to play fair or play the game like it's designed.

    It always remind me of many survival games that are always played like if they are battleroyales while i'd like to see more roleplaying on those games, for example...

    Many people just play pvp because they think they are superior.
    I for example like pvp i always like the chance to do it if i can do it.

    I just not tolerate to get insulted by people, in a game, and have this guy laughing about me because they continuosly kill me.

    Or when people exploit the game to take an advantage.

  • @sea-misu

    @nabberwar Steal for treasure is one thing. I'm talking about people that have fun on ruining other people missions. It's different.

    What ruins one's experience is so subjective from person to person. For many people, it seems, that the simple act of taking their treasure ruins their experience. I've lost plenty, but you don't see me coming here saying my experience was ruined, I understand this is a game, and getting stuff stolen is apart of said game. Even though, we are playing a pirate game, and your loot has value. When you say mission, do you mean voyages? As in the voyages that generate loot? The loot that is in your words ok to steal but not ok because it may or may not ruins some person's experience? If we are talking about Tall Tale items, had they not meant to be stolen, than they would have been placed in your inventory like a map for a voyage. Its quite clear the developers had known it was possible to steal these items. Everything can be stolen in this game, even items that have no value in of itself.

    What you ignore is intent, and how you prove it. I could be sitting at an outpost because I am shopping. I see a ship approaching and decide to ambush. They bring loot, I kill them and cash it instead. This is a perfectly reasonable and well within the rules. I could also be a person waiting for one particular person waiting to mess with them. How does the game determine intent? Intent being something no game mechanic can determine.

    Ultimately if you find someone's behavior wrong, report and remove yourself from the situation. Let Rare decide it.

    Their is many justifiable reasons to camp an objective. A lot of them aren't for griefing purposes. Developing a mechanic to stop island camping effects all the non-griefing interactions that can happen.

  • @sea-misu I agree that the seas are a beautiful place and yet they are also dangerous. You are joining a world where there is no established law or order, just pirates who settle their disputes with words or the roars of cannons, guns and swords. Claim your territory, defend it and do your business and move on, if you meet others the choice is avoid, confront or join. Yet it is on you to accomplish this, the tools are there! If you want a truce one must ensure their own safety to speak from an advantages position, negotiating is a hard task as one must always be weary of pirates.

    Lets be clear, you choose not to find a crew and go all in on the solo adventure in an open world, multiplayer game, that allows all pirates to determine how they play. This is by far the hardest way to learn the game, nobody stated it was going to be easy. It is why it is advisable to find a crew, being out numbered is your choice as most pirates are a part of a crew.

    To scuttle the ship you can go to the crew menu or on the ferry next to the door there is a poster that provides an ingame option to vote for it. This is considered the concede option and can be used to sink your own ship. Keep in mind, the supplies are lost, any treasure you have will float and will sink after a while. The voyages, the maps you have and anything in your inventory will remain and a new ship will be provided.

    If crews are throwing insults, you can report them to Rare and Microsoft, which can cause them to be warned, banned, or any action that is appropriate. However it is not going to help you in that session. While the game allows us all to play as we wish, we must remain good sports both in victory and defeat.

    Other than that, this is an open world a shared world without restrictions on what type of pirate one can be. The pirate hunter is not my style and yet it is a choice. I have stories to tell, treasure I conquered and losses I have endured. Some pirates I have met will believe I am the scourge of the seas, while others believe I am a friendly pirate. All in all, I have fun, I seek variety and opportunities... I am friendly in most cases and cutthroat when my code gets violated, as I have clear rules for those I meet. If you want to be successful pay attention sweep that horizon often, do not leave your ship anchored and never let a other ship be in cannon distance without your knowledge. I have stricter rules than this, which get me in trouble at times, yet these are pretty much true for all pirates. Form your own code and style.

    The game may seem like a joyful place and it sure can be, but it is a pirate world and if you provide opportunities you can usually count on them taking them.

  • @nabberwar No i mean the Tall tales, the one that have special items, If you loose one of them , the mission get broken

  • @sea-misu said in PVE Mode against AI:

    @nabberwar No i mean the Tall tales, the one that have special items, If you loose one of them , the mission get broken

    Loss is a part of games, if you are unable to lose what is the risk or accomplishment that one should feel? All pirates have endured losses and that means you have aspects that you have to improve. Where did it go wrong? What could you have done differently? How will you respond next time?

  • @sea-misu
    Than I will refer to what I said prior, had Tall Tale items not been designed to be stolen, they would have been placed within the inventory. Something similar to a map, however, everything can be stolen in this game, that is by design.

    Skummy? Maybe, but breaks rules? No.

  • @sea-misu sagte in PVE Mode against AI:

    @nabberwar That's is why many people asked to find a solution about it. Interacting is the more fun part of the game, but there are people here that just know that they can damage other player progression in certain way. If i loose a skull, i don't care. It happens. But what if i loose that certain compass that i need to give to that particular pg, togheter with another item? It force me to restart the game. And many people know it and use it to make you rage and have fun.

    I'm split about Tall Tale items.
    To make them not stealable is maybe a little bit against the whole idea. I would make them worth some gold tbh. That stealing them is not to spoil another ones game, but the normal thing about pirates stealing stuff to get insanely rich.
    But i see how it can spoil your tale.
    Did them all more than 5 times, except the last one.
    It's still a MP game and i think it's good to encourage to crew up.
    I dont want to cater too much to solo players, bit dont get me wrong sometimes i like to solo for myself too.
    I them dont do things that take long. Get me far away from my ship to not miss possible aggressors sailing torwards me.
    Caves are to avoid then, it's a seabox game to me, i can choose what to do and adapt to my Situation. I accept the imbalance of crewsizes. To be alone in a rowboat stealing unnoticed is maybe also an advantage versus busy crews.
    If alone it's self chose disadvantage i deal with by choosing the right things to do and maybe even use this as an advantage.
    Stealing stuff unnoticed and have them debate and accuse each other for eating the fish can also be fun. And hey they were 4 and i was alone not even having a ship with a cannon 😉

    It's how you aproach it and what you make of it.

    Bit all this said, i again are 9n your sure, because you said they trashtalked and sunk you without any need to do so.
    I prefer to let them sail and tell them i cannot grant to come back and check again if if they have booty and maybe show less mercy then.
    Interaction is key to me, and i'm allways a nice person and player.
    Cannot imagine i would show no mercy with someone new or telling me to please not, because of this and that and having a friendly talk.
    But worthy booty makes me a merciless pirate, i maybe leave you some stuff ;-)
    One of im first experiences was a PL Galleone chased me, i stubbornly fought, lost, but survives and they didnt kill me, but invited me to their ship, gave me something more worthy what they got from my sunk ship and set me out at an outpost with my captains chest, when i only lost a Seafarers ;-)
    That was an amazing experience, i took them as idols to me.
    Unfortunately you see barely this kind of players and pirates :-/
    Good sports players are rare.

    Good wind to you
    ~Bill

  • @sea-misu said in PVE Mode against AI:

    @mr-dragon-raaar Thank you for not being a troll, and be helping. People is really weird with complains. How much bad community elements there are here.

    There are many people here who have tried to give you advice and tips and you have chosen to ignore them.. good luck on the seas you're going to need it 💀

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