Tryharder that ruin your game

  • I love Sea of Thieves but however I meet is ready to shot with cannons at me and destroy my ship no one wants to enter into alliances, I don't why. And after 5 hours of grind lose my cannonballs the food and the wooden boards only because someone wants to have my castaway's chest
    it's annoying. For me this problem can be fixed with one of this two solutions
    1)

    • You could add a mechanic in which if you are in an alliance the loot has a value equal to X1.25 or X1.15 etc. compared to the normal value
    • Mechanics where the loot is stolen this will be worth X0.75 or xX0.85 etc. compared to the normal value
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  • @bomberbot06
    Dont take this the wrong way but have you been playing this game long?

    The game can be frustrating and hard when you start.

    Part of the game is never knowing peoples intentions.
    I must say some sessions they are all friendly, other sessions hostile or a mix.

    But overall most sessions and people its a mix of both pvp and occasional friendly.

    If you are new its easy to assume everybody is hostile and want to ruin your fun but its not usually the case.

  • [Post removed.]

  • @bomberbot06

    Welcome to Sea of Thieves... Check out that last word there. It means sometimes in a sandbox game of this nature, people don't want to ally or they want your stuff. Maybe they just want to see the world burn and go out to troll. This is the game, and going into it should have been aware of this.

    There are many reasons why people don't ally:

    • Lack of trust
    • They have been burned before in alliances
    • People just reap rewards and don't contribute (Happens ALL the time)
    • Don't care to ally

    Most of the people I play with fall into not caring (doing our own thing) and get tired of people mooching off us or just not doing anything to make the alliance worth it.

    As for your suggestions:

    1. Interesting thought, might help some players be a little more trusting based on Risk/Reward. Not sure this would change the above said, but interesting. (Trust is a major factor in this game and well doesn't come easy.)
    2. Yeah this won't change anything, for example I go for the glory and the loot is a bonus. Of course we want the best loot possible, but if you have something that is of decent worth. I'm going to grab it along with your supplies.

    Most are out there rolling for easy grabs, I typically don't bother on simple boats with loot that is of lower tier or doing simple voyages, but others sometimes just going for it all.

    This is the game, RISK vs REWARD. I like your idea of maybe alliances bonus, but honestly that will be exploited since we already see force alliance servers or people trying to avoid the grind. So I am not totally for this but interesting consideration.

    As for stolen loot being less, well that is a bit ridiculous. Just learn from the game and get better at fighting or avoiding if that is the case. That is the heart of the game play and a massive reason why this community is here.

    Find some solid friends on the forums or where ever and get out there with the buds have have at it. May take a bit, but to me this is much better than going out and trying to find alliances. They do happen, but who can you really trust?

  • a new player trying to give solutions to something that doesn't need to be fixed and is working as designed. When the real simple solution to this very topic is the lustrous "get good". GG

  • People who use terms like Tryhard, Sweaty, No-Lifer, or any amalgamation of these words, are speaking the language of Salt. When I hear people who use these terms, I know for a fact that they are bitter and salty over losing. All you come off as is a Sore-Loser when you drop terms like these after losing. Heaven forbid someone is just better.

  • lets take some wages that the OP will never respond and continue the salty trend of post and dip.

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