Peaceful Mode

  • @vapor1080 said in Peaceful Mode:

    @lil-fokker said in Peaceful Mode:

    The game is in constant development.
    Rare is proving, nearly every day, that they wish to grow the game for the players.
    Give it time.
    There will be options relatively soon for you to pirate just as you'd like.

    You cant really pirate if you are in a pond with nobody else to steal from lol

    I'm trying to stay out of these debates any further, but I will just say that it's hard to imagine there would be a mode where stealing is not allowed in a game that is about pirates and that has "thieves" in the title. Just a thought.

    Just doesn't make too much sense if you're asking me, but I'm seeing my way out now as I've participated in far too many of these discussions!

    And to everyone else, I hope the discussions here remain respectful, whatever side of the debate you find yourself on!

  • One of my objections with the passive mode suggestion is that it wastes a ships slot. Now before people start taking that as an insult hold on. Now while your goals is to be left alone, your presence takes up a slot that would might be otherwise filled with a person who actually wants to engage with other pirates on the server, positively or negatively. Add into the fact that if even a couple do this, your stuck in a server with potentially no one else to interact with. Feels like it strays quite far from the vision of unknown player encounters.

  • I'm all for a PvE mode, being able to choose between the two. I mean MMOs have Pvp but you can do the PvE without worrying on a PvE server. I'm tired of the assenine argument: "it's a pirate game". Come on, if you want to follow that logic most pirates didn't fight between themselves they attacked merchants, countries...etc not other pirates. And if you follow that logic with every game... A lot of games would be only Pvp. Anyway the problem with Pvp is that it's never very straighforward like in other Pvp game. In most Pvp game you know th eguy is going to try to kill you, in sea of thieves you can actually be friends.
    If someone sees me and attack me, fine, I'll runaway and do something else, I'll try no to engage, I'll fight...etc but when player tricks you, griefs you, exploits you and make you loose all your time it's not the same at all. Fighting and being betrayed is very different and I don't see how the ability to betray make the game better expect for bullies and sadists.
    And if so many people love the game as PvE what's a harm ? Seriously ? I mean it's like telling someone "your fun is wrong". Why if so many people want that mode rare hasn't made it yet ? People who want to adventure with Pvp will be able to and people who just want to enjoy the PvE experience of being a pirate too. I mean Black flag was a pirate game, and it's a PvE game. Anyway, I really don't understand why the "true pirates" have such a problem with people who want to enjoy the game without aggressive players, there is already aggressive NPC maybe it's enough for them, for us.

  • @natiredgals said in Peaceful Mode:

    @lem0n-curry

    oh no worries, I'm done with that guy, in fact i'm just gonna forget he exists. See there, done. Even deleted the responses he never should have had in the first place :) Now we sit back and watch him shout into the void while I ignore him because this forum lacks a proper block.

    You can block people from their profile.

  • @natiredgals said in Peaceful Mode:

    @lem0n-curry

    (...) Now we sit back (...)

    Please don't include me in your - whatever you wanna call it. Not on your side in this, was just not in the mood to report a post.

  • @lem0n-curry

    Oh by that I just meant everyone.

  • @vapor1080
    I do all the pirating I like without stealing from another player.
    I don't really consider my character a pirate.
    I'm more an adventurous merchant sailor.

    Which is another amazing feature of this game:
    A pirate game that doesn't require piracy to play.

  • @chronodusk
    A game about piracy that doesn't require you to ever steal from another player....that's SOT.
    It's the individual player that chooses how they behave in this world.
    Whether it be pirate, scalawag, sailor or captain of a fishing trawler....it's all up to each player.

    I like exploring sunken ships and finding relics on the beaches.
    I wouldn't consider my character a pirate. More an opportunistic sailor.

  • I don't think people who ask for "Sea of Peace" have really thought the whole thing through. While I totally understand the desire for a way to play without being attacked by pirates, there's no simple way to accommodate that desire without imposing unintended negative consequences on the game as a whole. Here are some examples.

    If you give people "private servers" where they can farm PvE without the threat of PvP, that creates an imbalance between the value of reputation. It's a much different (easier) game without PvP. The only way to make it fair would be to reduce or eliminate the value of loot in the PvE-only instances, which really sort of defeats the purpose of having them to begin with.

    Mixing "peaceful" game mode with normal PvP mode would never work. There's all sorts of ways that could be abused, and it would undermine the spirit (and fun) of the game. It's not feasible nor desirable.

    Adding a "peaceful" mode creates an extra burden on Rare's development team to maintain yet another game mode, and necessitates more servers and more resources. It doesn't make sense to stress the game when...

    "Peaceful" mode is completely unnecessary. Again, I do understand the desire. I truly get it. But Sea of Thieves without the threat of pirates loses something absolutely fundamental to the game. I'm not a big PvP-oriented person. I'm not particularly good at it, and I usually don't like to attack others without good cause. [Note: "Good cause" can mean different things on different days.] But the absolute best times in this game all involve player interaction. Sometimes it's just the suspense of seeing masts on the horizon, not knowing if they're friendly or hostile. Sometimes it's the thrill of a narrow escape, or a clever deception. Sometimes it's the excitement of a full-on naval battle, or a sword fight on an abandoned beach. It's amazing all the things that can happen in this game, and that's part of its brilliance. That's what makes Sea of Thieves Sea of Thieves. The adventure is never knowing what might happen along your journey.

    Sea of Thieves would not be a better game by adding some kind of "peaceful" mode. Quite the contrary. It would lose its soul.

    I'd like to add another reason that "peaceful" mode simply isn't necessary in Sea of Thieves. There are days when you'll have no trouble finding like-minded adventurers, all busy doing their own things. You might even be able to form some alliances and share in all the gold and glory. If you find yourself sharing the seas with some really hostile players, maybe you'll have better luck on a different server. Leave the game, start a new session, and there's likely a completely different experience awaiting for you on the high seas.

    Finally, it's been repeated over and over but it's true. The more you play, the better you get at handling the various threats you encounter in the Sea of Thieves, including other crews. I am quite familiar with how frustrating it can be to lose your ship to a band of aggressive pirates. But now that I've been playing for well over a year, that rarely happens anymore. When it does happen, I handle it a lot better than I used to because I've had my share of victories as well as defeats. It's all part of the game, and I'm okay with that.

  • That's the same argument made since ultima online about PvPvE vs PvE "the game is losing something if you dont have it". But thats because you enjoy Pvp and saying to someone that a game is better for it is saying that the fun they have in the game is wrong. In every MMOs or COs RPG, Pvp slows your progression, makes everything more dangerous, you could lose your loot and xp and still all those kind of games have some form of PvE mode now and are better for it. Rare made a great game, a lot of people love great coop games but dont like fighting against other players much. There is a lot of easy solutions to balance PvE server that dont involve much work like just adding bots instead of players as a danger.

    Anyway I may be wrong but when you see so many people asking for it maybe its for a reason, maybe, simply maybe the game could be really fun and enjoyable for many people without PvP involed...

  • Understand your point completely. Rare already know that a portion of you want a non-PvP mode. If it happens, then it happens.

  • Please stop

  • @kiyiki said in Peaceful Mode:

    That's the same argument made since ultima online about PvPvE vs PvE "the game is losing something if you dont have it". But thats because you enjoy Pvp and saying to someone that a game is better for it is saying that the fun they have in the game is wrong. In every MMOs or COs RPG, Pvp slows your progression, makes everything more dangerous, you could lose your loot and xp and still all those kind of games have some form of PvE mode now and are better for it. Rare made a great game, a lot of people love great coop games but dont like fighting against other players much. There is a lot of easy solutions to balance PvE server that dont involve much work like just adding bots instead of players as a danger.

    Sea of Thieves isn't an MMO or RPG. It isn't like any other game, really. And it's not fair to claim I'm just against "peaceful mode" because I "enjoy" PvP. Sometimes I do, but not always, and it certainly wasn't always that way. The longer I play the more I appreciate the PvP element to the game, but it's not something I usually seek out. For the first few months I was awful at PvP and usually lost. Without that danger, however...it's just not the same game. It's fundamental to the game design.

    My crew and I logged on Sunday night for a while. All three of us were tired from the weekend (I'm a musician so that's my "work week"). We just wanted to unwind and relax with some low-key stuff, like fishing. But while we were anchored off Sharkbait Cove, we still had to be aware of other ships in the area. Twice during our stay, ships anchored on the far side of the island, apparently to complete voyages. It made for a few tense moments, but ultimately they minded their own business and sailed away.

    Later when we were docked at a sea post to sell our fish, a sloop we'd seen earlier came barreling towards us. We shouted warnings not to approach without communicating, but he came in anyway. We came really close to sinking him, but it turned out he was just a noob. Since we were ending our session, we gave him all the rest of the loot we had on board. It saved us a trip to the outpost and made his day.

    The point of all this is that while it's nice to be "friendly," it's the possibility of action that makes it exciting and worthwhile. Without that element of uncertainty and danger...the game falls flat.

    Anyway I may be wrong but when you see so many people asking for it maybe its for a reason, maybe, simply maybe the game could be really fun and enjoyable for many people without PvP involed...

    I'm sure many people would find the game fun without the PvP. But I still think it would be a mistake for all the reasons I mentioned in my previous post.

  • @kiyiki said in Peaceful Mode:

    I'm all for a PvE mode, being able to choose between the two. I mean MMOs have Pvp but you can do the PvE without worrying on a PvE server. I'm tired of the assenine argument: "it's a pirate game". Come on, if you want to follow that logic most pirates didn't fight between themselves they attacked merchants, countries...etc not other pirates. And if you follow that logic with every game... A lot of games would be only Pvp. Anyway the problem with Pvp is that it's never very straighforward like in other Pvp game. In most Pvp game you know th eguy is going to try to kill you, in sea of thieves you can actually be friends.
    If someone sees me and attack me, fine, I'll runaway and do something else, I'll try no to engage, I'll fight...etc but when player tricks you, griefs you, exploits you and make you loose all your time it's not the same at all. Fighting and being betrayed is very different and I don't see how the ability to betray make the game better expect for bullies and sadists.
    And if so many people love the game as PvE what's a harm ? Seriously ? I mean it's like telling someone "your fun is wrong". Why if so many people want that mode rare hasn't made it yet ? People who want to adventure with Pvp will be able to and people who just want to enjoy the PvE experience of being a pirate too. I mean Black flag was a pirate game, and it's a PvE game. Anyway, I really don't understand why the "true pirates" have such a problem with people who want to enjoy the game without aggressive players, there is already aggressive NPC maybe it's enough for them, for us.

    Passive players = Merchants, i mean they're literally just moving goods around and getting paid for it... Thats basically a merchant... So why wouldn't pirates target them? Why should the main target of pirates as you say, be immune to piracy? That makes no sense.

    You kinda debunked your own argument. xD

  • @bloodybil sagte in Peaceful Mode:

    Cool, so we have Arena for PvP focus.
    Adventure for mixed mode and we got Private to setup PvE etc. or PvE servers, because all is equally treated?

    Cool.

    The ongoing it's "Thieves not friends" and such make me laugh meanwhile.
    But shortsighted, oneyed and narrow minds are all around from top positions in real life Politricks, business to gaming communities.

    @Killer_9...
    Time will tell until deal with it, it can be fun, exciting, tense and challenging, but i grant you that if you are not in the mood to expose yourself to PvP.
    If i read the comments here i also dont want to compete with these gamers, because of their attitude and how they dont respect others opinions.
    And because of their exageration about a meaning of progression for cosmetics and many more how they aproach it.

    It's ridiculous, pitiful, jealous and nitpicking.

  • @bugaboo-bill said in Peaceful Mode:

    It's ridiculous, pitiful, jealous and nitpicking.

    It's scaling reward with game difficulty, promoting equality amongst players, and motivating players to play all game modes. How terrible.

  • There needs to be nothing. But I won't care if there was a private mode.

  • @lem0n-curry said in Peaceful Mode:

    Perhaps stop with the generalizations of other players you seem to flaunt all over the place.

    Yeah I wouldn't be too hopeful. All this guy does in these threads is generalize the feedback of people that disagree with him in a condescending manner.

    PS. Don't believe a word they say about wanting actual feedback. They literally spent an entire day last week trying to convince me I was a bad person for engaging in PVP. XD

  • @bugaboo-bill said in Peaceful Mode:

    @bloodybil sagte in Peaceful Mode:

    Cool, so we have Arena for PvP focus.
    Adventure for mixed mode and we got Private to setup PvE etc. or PvE servers, because all is equally treated?

    Cool.

    The ongoing it's "Thieves not friends" and such make me laugh meanwhile.
    But shortsighted, oneyed and narrow minds are all around from top positions in real life Politricks, business to gaming communities.

    @Killer_9...
    Time will tell until deal with it, it can be fun, exciting, tense and challenging, but i grant you that if you are not in the mood to expose yourself to PvP.
    If i read the comments here i also dont want to compete with these gamers, because of their attitude and how they dont respect others opinions.
    And because of their exageration about a meaning of progression for cosmetics and many more how they aproach it.

    It's ridiculous, pitiful, jealous and nitpicking.

    Arena wasn't added to please the PvP Crowd, it was added to please the PvE crowd... By adding arena, the seas in adventure mode have become less aggressive... That's the main reaosn they added arena, to mitigate aggression in Adventure mode, the fact that PvPers have a nice place to get straight into PvP is just a positive sideffect.

    The arena pleases everyone...

    a PvE only mode, will please only PvE players, nobody else.

    This is why arena is good, and PvE-mode is bad. xD

  • PvE doesnt present enough of a challenge by itself. Solo slooping argument is a tired argument, because every game has a hardmode. Setting sail solo IRL would be precarious at best, and the believability the title's platform present reflects that.

    Personally, I think they should implement friendly fire and make it more difficult.
    It would force players to utilize better tactics than just blitzing every ship on the horizon, and force players to not fight in close proximity of crewmates.

    Open PVPVE is pretty intrinsic to the title, and asking for a passive mode when there are a myriad of discord, XBL club, and LFG forums dedicated to pacifying servers for exactly what is being asked for seems pretty redundant and disrespectful to the developers.

  • @bugaboo-bill
    So the pve mode would have to be something entirely different from adventure then, if it's like arena but pve. An example of this would be fighting off waves of sea monsters and skellies attacking an outpost. There would be one faction also, and the same payout as arena. This still wouldn't work though, because trolls would join and bypass any pve systems put in place, and split dev time up even more. That's also why I'm still worried about dev time with arena, because it still needs work, but I don't want adventure left in the dust.

  • @killer-9639 Negative.

  • So first of all sea of thieves IS a CORPG and CO RPG all have a PvE mode. Yes it's fair to compare it, it's just a mix of gameplay that already exist they didn't invent anything. And it is important to see what others who make similar kind of game do. I understand your point Pvp is important to how the game was envision but that doesnt mean anything to how you enjoy it. Once again you impose your vision "its better with Pvp" 20 years I hear it again and again and it's probably true FOR YOU, but don't speak for everybody.
    I mean you can play the game hours without seeing anyone, worrying about anyone how does that make the Pvp indispensable ? And how is it different from WoW for example ? I mean you say its integrale to the game design but thats not true, replace players with bots and it's the same game without Pvp. Its how the game designer wanted his game to be and thats nice but has for every cultural product it's how people who play your game want to enjoy it that matters.

    Anyway I feel like I'm explaining why I like my spaghettis without tomato sauce and you are saying "but it's integrale to the recipe ! It would ruin it without it ! You dont have any choice !" I know it's a gross exageration but it really feels this way.

  • @genuine-heather I completely agree with the rewards not being remotely close if there is no PvP threat.
    The only "Peaceful" mode I would ask for one that had zero rewards and a Free-Cam system for content creators to run wild with. I would very interested to see what kind of creations people would come up with when it's just a sandbox with no rewards.

  • @sweltering-nick sagte in Peaceful Mode:

    Arena wasn't added to please the PvP Crowd, it was added to please the PvE crowd...

    Made my day, lol.
    Weapons are also manufactured to make peace not war.
    I get it, rofl 😂

    By adding arena, the seas in adventure mode have become less aggressive... That's the main reaosn they added arena, to mitigate aggression in Adventure mode, the fact that PvPers have a nice place to get straight into PvP is just a positive sideffect.

    No, the drop if agressiveness is the sideeffect, they wanted to have a Mode what caters to Streamers and more action!
    Btw all who are against splitting need to be against Arena too.
    Where have you been in the discussions about that then?
    I assume it's only arguing because people dont grant pvers the mode they want and they further dont grant them to progress "more easy" because they are exagerating about the meaning if their progress again, compare themself and therefore it would devalue their personal progress. As i allways say, jealousy, nitpicking and just a pitiful attitude to their fellow players of the community.

    The arena pleases everyone...

    The Arena is nit bad, but i'm honestly not that much interested in Arena matchmaking PvP, because i am originally allways an open sandbox pvper.

    a PvE only mode, will please only PvE players, nobody else.

    Eh, yes, and?
    Arena only pleases Matchmaking PvPers and adventure mode onky pleases mixed mode sandbox players.
    Whats the point?

    This is why arena is good, and PvE-mode is bad. xD

    This is why i cannot take you serious anymore and think you are shortsighted and oneyed as hell XD

  • @killer-9639 pvp is a core part of the game

  • Peaceful mode, really???

    When are they going to add the sugar plum land, Disney characters, my little pony and everything nice??? [sarcastic tone]

    Mods please lock this thread, waste of the discussion.

  • @friedwilly said in Peaceful Mode:

    Peaceful mode, really???

    When are they going to add the sugar plum land, Disney characters, my little pony and everything nice??? [sarcastic tone]

    Mods please lock this thread, waste of the discussion.

    Ah yes, police that opinion immediately because it offends you.

  • With a name like “Killer” I’m surprised you’re complaining about being sunk. It happens to all of us. The constant fear someone is gonna come is what I feel makes the game thrilling to play.
    Be more pirate.

  • @bulganzi said in Peaceful Mode:

    With a name like “Killer” I’m surprised you’re complaining about being sunk. It happens to all of us. The constant fear someone is gonna come is what I feel makes the game thrilling to play.
    Be more pirate.

    Aye!!! Yes, be more pirate.

  • I hope all you goats and sheep get your mode so full of peace that your voyages become so dull and uneventful that they seem mundane to you.

    But if you attain the rank of Pirate Legend doing so, doesn't it make Rare's masterpiece of a game something of a joke?

  • @bugaboo-bill said in Peaceful Mode:

    @sweltering-nick sagte in Peaceful Mode:

    Arena wasn't added to please the PvP Crowd, it was added to please the PvE crowd...

    Made my day, lol.
    Weapons are also manufactured to make peace not war.
    I get it, rofl 😂

    By adding arena, the seas in adventure mode have become less aggressive... That's the main reaosn they added arena, to mitigate aggression in Adventure mode, the fact that PvPers have a nice place to get straight into PvP is just a positive sideffect.

    No, the drop if agressiveness is the sideeffect, they wanted to have a Mode what caters to Streamers and more action!
    Btw all who are against splitting need to be against Arena too.
    Where have you been in the discussions about that then?
    I assume it's only arguing because people dont grant pvers the mode they want and they further dont grant them to progress "more easy" because they are exagerating about the meaning if their progress again, compare themself and therefore it would devalue their personal progress. As i allways say, jealousy, nitpicking and just a pitiful attitude to their fellow players of the community.

    The arena pleases everyone...

    The Arena is nit bad, but i'm honestly not that much interested in Arena matchmaking PvP, because i am originally allways an open sandbox pvper.

    a PvE only mode, will please only PvE players, nobody else.

    Eh, yes, and?
    Arena only pleases Matchmaking PvPers and adventure mode onky pleases mixed mode sandbox players.
    Whats the point?

    This is why arena is good, and PvE-mode is bad. xD

    This is why i cannot take you serious anymore and think you are shortsighted and oneyed as hell XD

    Bugaboo Bill, this isn't the first time we've talked about this, are you an amnesiac? Arena doesn't overlap with Adventure mode, that's why i can be against splitting the playerbase, and also support Arena.

    It's not like you can level with the gold hoarders in Arena, you can only do that in Adventure mode... Therefore there is no split, because Arena and Adventure do not overlap.

    You are a firm supported of PvE mode, something that WOULD overlap with Adventure mode... Because it essentially IS adventure mode, just without PvP... So why would the PvEers ever do adventure mode again? This is what splitting the playerbase is.

    PvE mode is fine, as long as you can only progress with a PvE-mode exclusive faction, that would be fine, just as an example... But if you get literally adventure mode, just without PvP, then it causes problems.

    Also, we've astablished that Arena pleases everyone, not just PvPers, it gives PvPers soemthing to get busy with, which mitigates Adventure-mode aggression... You are literally quoting the answer to your own question in your own comment!

    You never listen anyway... or maybe you do, and you just selectively forget things that don't serve your agenda...

    Why am i even replying to you?

  • @friedwilly said in Peaceful Mode:

    Peaceful mode, really???

    When are they going to add the sugar plum land, Disney characters, my little pony and everything nice??? [sarcastic tone]

    Mods please lock this thread, waste of the discussion.

    Here it is, the so awaited PVP / PVE servers split!

    With brand new achievements such as: Hug 5 crewmembers while flying the Teddy Bear flag that shows you on the map, awaiting friendly encounters!

    Can't wait to unlock the Mickey Mouse themed foam sword meself maties.

  • @bloodybil Love it! Need to add achievement awards for just being present. We will call it the 'Snowflake Achievement'.

  • @friedwilly said in Peaceful Mode:

    @bloodybil Love it! Need to add achievement awards for just being present. We will call it the 'Snowflake Achievement'.

    Although, we already have a few similar to that: set sail out of an outpost, eat a banana... lol. Might aswell have one that says: "exist".

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