@stevie-the-dj said in How often do pigs need to be fed?:
@fantome-of-blue said in How often do pigs need to be fed?:
This is really annoying. It's like the game is coded to be hard for the sake of it, and this pig thing really "gets my goat" (so to speak). Seriously, it does irritate me.
True to form. A pig always gets hungry when an important game task arises... I just come to expect it and am pleasantly surprised when one doesn't. Due to the audio overrides in the game, you sometimes miss the initial noises when they get hungry and you can lose them that way sometimes. So im always checking them.
Sidenote: I have always believed the game has a "troll" or "make things harder" algorithm, especially with Merchant stuff.
I think pigs must have a (insert dramatic noise here) RNG component. I.e: there is a high chance they will get hungry after 8 mins but this is based on a roll that is repeated every 30 seconds after 8 mins or something like that.
I am often carrying 2 or 3 pigs solo and they all go off at random times even if they are caught at a similar time, which leads me to believe it may be the case.
Would be interesting to see if anyone has done any hard testing on it.
I think you nailed it. I started a thread about the weather last week, and one experience I had was that the weather, specifically the wind, shifted against me four times in a row when I was trying to tack to Dagger Tooth outpost. And it's not like there was a break in between and it just changed directions at the same time I did, it changed when I tacked, and back again.
So the pig thing doesn't surprise me at all, and your description of the game being a giant troll, or having a troll component, I think is right on the money.
I actually do like exploring the world, enjoying the graphics, and the occasional combat or chase, but to make the game hard for the sake of it is starting to turn my opinion here.