SoTShot: A Fair Contest Across Platforms?

  • Ahoy y’all,

    I’ve been wondering about something regarding the #SoTShot competitions and wanted to get your thoughts.

    Has it ever been considered to judge SoT Shot winners based on the platform players are using to play the game (Xbox, PlayStation, Steam, etc.), rather than just the platform where the screenshot is posted (Twitter, Instagram, BlueSky)?

    The reason I bring this up is because PC players have access to a wide range of graphical settings and tools - ultra graphics, higher resolutions, advanced lighting options, etc..
    Console players, meanwhile, are working with more limited settings and no such enhancements.

    This doesn’t mean one group is more creative than the other - but in a visual competition like SoT Shot, those technical advantages can make a big difference in how impressive a shot looks.

    Wouldn’t it be fairer to either create separate categories based on platform or at least consider the technical limitations when judging submissions?

    Also, what do you all think about the idea of regularly rotating the jury or selection team? This could bring in fresh perspectives, encourage more varied winners and help prevent the same styles or even the same people from dominating the contest over and over again. New eyes might highlight different types of creativity that currently go unnoticed.

    Has Rare ever discussed this kind of ideas?

    Curious to hear your thoughts!

    Best regards
    CaptainOats

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  • Bin ich voll deiner Meinung!!!

  • @captainoats420 it would complicate the process, and honestly, the social media team have enough on their plate already. A shot is also not just judged on graphical impressiveness, it’s based on if it hits the theme and is eye catching. I’ve won several that were taken via console, both on xbox and PS5.

  • Also, what do you all think about the idea of regularly rotating the jury or selection team? This could bring in fresh perspectives, encourage more varied winners and help prevent the same styles or even the same people from dominating the contest over and over again. New eyes might highlight different types of creativity that currently go unnoticed.

    We got a bingo!

    I stopped competing in SoT Shot when I witnessed heavy favoritism backed up with proof and controversy's about it in the years.
    Hopefully that's all changed today but I really doubt it. SoT Shot is a popularity contest first and foremost before looking at the screenshots taken. At least that's the sentiment I get and countless others have shared the same vibe with me/others.
    I've seen some submissions with high like ratios that even everyone would agree it should of been the clear winner, but that one person won instead to get the rare in game title (10x SoT Shot Wins) took priority because they were ''friends'' with one of the judges or had a mutual that put in a good word, and built rapport with them over the months etc. The urge to name names is killing me... Oh and let me mention repeated behavior till this day.

    So many countless cases that get brushed under the rug, or get gaslight as being a ''conspiracy''.

    BeMorePirate in my experience offers a fairer outcome imo, but even then I've seen some questionable projects win, with low effort contributions compared to someone that put 100s of hours in real life to make something really stand out. BMP is harder to enforce and how exactly are you going to decide if a project is well made by it contains to people that devoted 30 minutes of their time spamming and entering these competitions until they get the rewards they seek?
    What I'm getting at regarding BMP I can spam and join 10 different projects where I'm featured for 3 seconds in a video project and win without putting an inch of effort outside of just showing up and following instructions compared to another project done by a solo/duo irl that put countless hours and passion and skill into it to, just to be ignored.
    How do you enforce that?

    TL;DR
    These competitions play on lot on favoritism and being ''known'' in the community on top which can HEAVILY influence a win.

  • @veronik5682 sorry but everything you’ve just said is garbage.

    The one thing Rare have messed up in the past and they’re getting better at is edited shots being picked, this is quickly rectified ofc, but the initial choosing is improving.

  • @captainoats420 a good option for rare developers is to keep everything honest

  • @tesiccl said

    @veronik5682 sorry but everything you’ve just said is garbage.

    Weird how 4 others seemed to agree to merit them upvotes. (Edit: 8 and counting).

    I can mention names of past controversy's that would get me muted/banned/deleted comment on here, SoT Discord in record time, because it has happened to people who bring it up, and proof exists out there in forms of Youtube videos and twitter posts.

    The one thing Rare have messed up in the past

    Someone who is clueless could claim your take is garbage, just like your claiming my take is garbage...

    but the initial choosing is improving.

    I'm sure it is after all these years... It's a very tedious and hard process to change (Sarcasm).

  • I don't know that Rare have their favourites necessarily, and we don't know how the voting works, but it does seem more likely that you'll win if you are in a SoT clique.

    A lot of the SoTShot winners will have 5+ pirates in their shot, and that doesn't happen naturally. Those who manage that are usually the ones with multiple wins. It feels like there's a trick to it that most of us don't know.

    As a loner on the outside of the social circles, it's frustrating to see. I'm not angry, and I'm not going to throw up arms about it, it's just sad to know the likelihood of a solo winning is diminished significantly. I don't put myself out there, that's on me. But, that's life, I guess.

  • @tesiccl
    Thanks for your input - and first off, congrats on your wins, that’s genuinely impressive, especially knowing they came from console!

    That said, I’d like to respectfully disagree with a few points.

    I understand that adding more structure (like platform-based categories or jury rotation) could introduce a bit more complexity, but I don’t believe it has to be overwhelming - especially if it’s approached in a streamlined, periodic, or even community-involved way. Many community-run contests manage similar setups successfully, and Rare has the reach and tools to pull it off even more efficiently if they ever chose to.

    As for the judging criteria - yes, I absolutely agree that theme and creativity are key. But we can’t ignore how much technical fidelity can subconsciously influence what’s seen as “eye-catching.” A beautifully framed shot on console might just not pop the same way as one enhanced with ultra settings, even if the creativity behind it is equal or better.

    I’m not saying console players can’t win - clearly, you’ve proven otherwise! But the perception of imbalance remains for many, and addressing that could make more people feel encouraged to participate. That’s really the heart of my suggestion: to broaden the space for recognition, not limit it.
    Thanks again for the exchange - I appreciate differing views, and it’s good to have a discussion like this.

  • @realstyli
    I really feel for you - and honestly, I can relate more than I’d like to admit.

    It’s sad when something that’s meant to be fun and creative starts to feel like it’s out of reach simply because you’re not part of the “in crowd.” Like you, I’m not trying to accuse Rare of favoritism - we don’t know how the judging works behind the scenes - but I’ve noticed the same patterns you mentioned.

    The group shots with 5+ pirates that win repeatedly do seem to come from well-connected players who are often very visible in the community. And yeah, for solo players or those not plugged into those social circles, it can feel a bit discouraging - like there’s a hidden layer to success that goes beyond creativity or quality.

    I respect your honesty and the way you put it - you’re not angry, just… disappointed. I get that. I’ve felt that too. And I agree: it’s not about demanding changes or pointing fingers, it’s just about wishing the playing field felt a little more open and inclusive for everyone, regardless of how socially active they are.

    Thanks for sharing your perspective - it’s a very real one, and I’m sure many others feel the same but haven’t said it out loud.

  • For me this is not the main issue, most if not all SotShots need more than one player to have a real chance of winning, the "photographer" just needs to be on PC and he will get good quality... The point is, maybe there should be a separate category for solo photos, with only one player receiving the prize and a better way to collect the entries.

  • @lleorb
    Yeah, totally agree with you on that. Most SoT Shot winners seem to involve full crews doing staged stuff - as a solo, it’s tough to even compete, no matter how creative you are.

    Having a separate category just for solo shots would be awesome. It’d give more people a fair shot without needing to organize a group every time. And yeah, a better way to submit entries beyond just social media tagging could help a lot too.

    Really like where you’re coming from with this.

  • @captainoats420 said in SoTShot: A Fair Contest Across Platforms?:

    @lleorb
    And yeah, a better way to submit entries beyond just social media tagging could help a lot too.

    In an ideal world, yeah, but the whole point of #sotshot and #styleofthieves was that they are social media compaigns. They are designed to get the game trending on those platforms. It's a similar idea to how Twitch Drops incentivise people watching Sea of Thieves on Twitch so it rates higher and gets more attention.

    At least we do have the Capture A Code screenshot competition here on the forums.

  • @captainoats420 said

    It’s sad when something that’s meant to be fun and creative starts to feel like it’s out of reach simply because you’re not part of the “in crowd.” Like you, I’m not trying to accuse Rare of favoritism - we don’t know how the judging works behind the scenes - but I’ve noticed the same patterns you mentioned.

    The group shots with 5+ pirates that win repeatedly do seem to come from well-connected players who are often very visible in the community. And yeah, for solo players or those not plugged into those social circles, it can feel a bit discouraging - like there’s a hidden layer to success that goes beyond creativity or quality.

    [mod removed]

  • @realstyli said

    In an ideal world, yeah, but the whole point of #sotshot and #styleofthieves was that they are social media compaigns. They are designed to get the game trending on those platforms. It's a similar idea to how Twitch Drops incentivise people watching Sea of Thieves on Twitch so it rates higher and gets more attention.

    SoT marketing strategy was to rely heavily on streamers/content creators to boost it up. Which failed when you look purely at statistical numbers. Boxy fresh being the biggest 3k viewers on Twitch is abysmal for a game this big.
    But on the flip side it has succeeded if they claim to have 50+ million players that have touched the game.

  • @veronik5682
    I hear your frustration, and honestly, I think you’re bringing up some valid points - especially when it comes to the human element behind judging. You’re absolutely right: even with the best intentions, no one is truly without bias, especially in something as subjective as visual art or creative content. That’s not an attack - it’s just reality.

    I also think it’s important not to generalize everyone who disagrees as a “bootlicker” or dismissive by default. Some people genuinely have different experiences or views, and that’s okay. The problem starts when those differing opinions are used to shut down real concerns, instead of having an honest, open conversation - which, unfortunately, does happen far too often in online communities.

    The fact that SoTShot judges come from the community is both a strength and a weakness. It gives players a voice - but also opens the door to personal networks, repeated winners, and perceptions of favoritism. That’s exactly why more structure, transparency, or diversity in the judging process could help. It’s not about calling anyone out - it’s about improving the system so more people feel seen and encouraged to participate.

    Thanks for saying what a lot of others probably feel but don’t say out loud. These discussions matter - even if they make some people uncomfortable.

  • @veronik5682 Your post has been edited as it goes against the Forum Rules and Pirate Code.

    ALWAYS:

    Be courteous. Don’t insult players you don’t know. If humour is the intent, remember that this can be lost or misinterpreted online, and words can very easily offend. Be mindful of what you’re saying and if someone asks a question, see if you can help them out as you’d appreciate being helped out yourself if the roles were reversed.

    Name calling, personal attacks and using derogatory language against Community Members, Rare Employees, Global Moderators or Deckhands is not acceptable. Using such language will result in a warning, then temporary ban from the Forums and a final warning. If the action is persistent or increasingly aggressive, a permanent ban from the Forums will be issued.

    Please read and abide by the Forum Rules and Pirate Code in future.

    Thank you.

  • Repeated winners are not coming from any biases that I can see...

    The great thing about having a large number of SoTShot judges (there's a lot) is that no one person has any great sway on the submissions/votes.

    So it would take something on a very large scale to try influence the whole army of voters to make that happen.

    I agree... it feels all cloak and dagger, but it probably needs to be that way to grant some kind of anonymity to the voting and to not expose ways into cracking the voting system.

  • @look-behind-you
    Thanks for stepping in and clarifying. I understand and respect the importance of keeping the conversation respectful and constructive, especially in a community space like this. I think the discussion itself raises valuable points, and it’s a shame when the tone gets in the way of being heard.

    Appreciate the reminder - hopefully, we can all keep the focus on sharing different perspectives in a way that adds to the conversation rather than divides it!

  • I'd say there's a larger bias towards server alliance generated shots compared with the effort a solo player can accomplish than the platform. Just the sheer scale of effort potential has a massive discrepancy. That's not to say that solos aren't capable of creativity and it has been rewarded.

  • @musicmee
    Thanks for the insight - I really appreciate hearing more about how the judging process works, especially from someone with a closer perspective on it.

    It’s reassuring to know that there are many judges involved and that no single person has significant influence over the outcome. That does help reduce the risk of individual bias, at least in theory.

    That said, I think some of the community’s concerns don’t necessarily come from believing in intentional favoritism, but more from the perception that certain names keep winning, often in very similar styles or setups. Without a bit more transparency, it’s hard to separate coincidence from pattern, especially for those who submit regularly but never see any recognition.

    I get the need for some level of anonymity - to avoid people trying to game the system or pressure judges - but maybe there’s still room for a little more openness about how entries are shortlisted or voted on, without compromising the integrity of the process.

    Thanks again for stepping in and contributing - these kinds of responses really help make the conversation more productive.

  • There’s a lot of things to disagree about SoTshot and one is for sure that similar shots keep winning, that’s why I submit the lonely fishing person at sunset in a rowboat over and over as the motive won maybe 5 times again after Wiima with Fawl as a model won with that theme first. Originality and beauty that just naturally occurs in the game barely win at all anymore, pretty sad. The worst thing in my opinion though is - except for the setting issues mentioned in the original post, which looks pretty unfair in my eyes too:
    What about the pioneers of SoTshot? That elitist Twitter group even did not acknowledge @capt-ballzonia as the first visionary, which he for sure deserved, as he was the first Goddamnit! But there’s another who goes under the radar, @mr-fawlout got featured so many times before the titles existed and never got rewarded again after. Alongside Ballz he was one of the first, who made it into the frames and his screenshots were taken for ads again and again. Ignore the models he worked with (means ignore me, I did nothing but stand around), but reward him with a visionary honoris causa because at that point in time you needed him to get the audience for your game and he really deserves it.

    Pretty please 🙏🏼🥺

  • @gaming-4nj4
    I couldn’t agree more with what you said about @mr-fawlout - the man is seriously underrated and absolutely deserves some kind of recognition for the creative impact he’s had on the community.

    Every time 4nja4 shares one of those legendary sailing session stories involving him, I end up crying from laughter - and somehow it always ends in the most hilarious chaos. It’s that exact kind of spontaneous magic that makes Sea of Thieves feel so alive.

    And let’s not even start on his in-game screenshots - they’re honestly breathtaking more often than not. There’s a natural, unforced beauty in his work that captures the game’s atmosphere in a way very few can replicate.

    I 100% support the idea of honoring him in some form - not out of nostalgia, but because his contributions genuinely helped shape what SoTShot became. He deserves that spotlight, no question!!

    Also, I want to say that I genuinely find many of @capt-ballzonia ’s screenshots absolutely beautiful - there’s a lot of artistic quality in what he creates, no doubt. I just haven’t had the chance to sail with him personally yet, so I don’t have the same direct connection as I do with @mr-fawlout. But from a visual and creative standpoint, his work definitely deserves recognition as well.

  • @captainoats420 I strongly agree with the category’s for the console and PC SoT Shots I think it’s a brilliant idea which I could happily get behind! This is something that should have been included a long time ago!

  • Ich sehe es genau so.

  • @captainoats420 Ballz has been recognised in more ways than one in game due to his contribution, so fear not. No matter what the elitists say or do, Ballz can always take away he’s responsible for the competition. Without him I wouldn’t be Visionary (please don’t consider me an elitist, I’ve stepped back to let others have their work recognised) ^^

  • Thanks for your reply @tesiccl - I think I know which recognition you’re referring to. There’s that framed picture on Sanctuary Outpost that reads:
    Signed simply ‘Captain B.’, this stunning artwork was created by a pirate with a true eye for beauty. Don’t be surprised if they ask you to pose for a portrait!

    If that’s meant to be a tribute to Ballz, then I agree - it’s a really nice and well-deserved nod to someone who helped shape the visual culture of Sea of Thieves from the very beginning.

    Also, I appreciate what you said about stepping back to let others shine - it’s always encouraging to see people in the community thinking beyond themselves. Whether someone’s still active or more in the background, the inspiration they’ve shared continues to echo through others’ creativity.

    Thanks again for being part of the conversation - your perspective adds depth to it.

  • @captainoats420

    If that’s meant to be a tribute to Ballz, then I agree - it’s a really nice and well-deserved nod to someone who helped shape the visual culture of Sea of Thieves from the very beginning.

    It absolutely is!

    It’s only right to step back after achieving what’s possible. Repeated contribution well after, to me, takes away the opportunity for others to shine. I do help out in the background but credit is entirely on the person who posts it.

  • Thanks for the insight, @tesiccl - and it’s great to have confirmation that the Sanctuary portrait truly is a tribute to Ballz. That kind of in-game recognition carries a lot of meaning, especially for those who were early contributors to the creative side of Sea of Thieves.

    Regarding your role - I do find your approach interesting. On the one hand, you mention stepping back to give others the chance to be recognised, which I definitely respect. On the other, it sounds like you’re still actively contributing behind the scenes, just without your name on the final post.

    That makes me wonder: if your influence still shapes the final result, even indirectly, isn’t that still part of the spotlight in a way? Of course, collaboration and mentoring are valuable - but it does blur the lines a bit between stepping back and staying involved.

    That said, I appreciate your transparency and the continued support you offer to others in the community. These conversations help bring more clarity and context to a process that many still find a bit opaque.

  • To me it’s a bit more interesting and of deep impact if all the visionaries who still help with SoTshot still carry the sense of solidarity in their harts that the pioneers of this contest did, I know that back in the old days it used to be a thing, that the helping “veteran” left and offered their spot to someone else, who usually didn’t even have the sails for those to have a chance to at least get their first win, the one that really counted. Inventing the titles to anyone else but Ballz himself was the start of making this contest a farce of “you show me yours, I’ll show you mine”.

    That’s why it only deserves a lonesome fishing person at sunset… IN A ROWIE

  • Fände ich gar nicht mal so schlecht die Idee.
    Wie du schon schreibst, haben PC-Spieler einen Vorteil.
    Regt zum Nachdenken an RARE!

  • Genuine question: how would you even enforce a split based on platform? How can you tell the difference?

    Apart from shadows, there's barely much difference between Rare and Mythical settings in most scenarios, especially static shots.

    Sure, below Rare settings, you can tell, absolutely... but then do you split OG Xbox One from PS5 Pro? Because the gamut of specs on console is just as diverse as on PC.

    Do judges have to be extremely forensically knowledgeable about the minutiae of details to be able to discern between a console screenshot and one from PC?

    I have already mentioned my concerns about these contests, but I really don't think this is the answer.

  • If there is a title for winning it 10+ times when thousands of people submit every time... Yeah its rigged, nothing we can say or do about it.

  • @tesiccl "Everything you just said is garbage. Here's how its true and why they are trying to change from it"

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