Terrible Server Merges

  • So, a word about server merges. I do understand them happening, but getting server merged the SECOND you get sank, having absolutely no chance of regaining even a piece of it at all feels kinda, well, cheaty towards my team in the sense that we permanently, and irreversibly lost Grade 4 Reaper loot, and cheaty towards the team that sunk me and my crewmate as they basically got free loot with no fear of any retaliation from players they sunk.

    About the situation: We were running a Grade 4 Reaper flag, going for a Vault, and saw a Grade 1 Reaper who tried to hunt us down earlier doing a FotD, and decided to try and sink it as they were docked and anchored. We got sank due to how I played and managed the encounter, and the second we spawned back in we got server merged, and there were no Reapers or any other ships around, and I sailed across the map after my crewmate disconnected. Did not see a single ship at all during the sailing, so seems like I got merged into an empty server.

    And before anyone says "They must've sailed to Reapers Hideout and sold everything + lowered flag before you managed to go back". Nope, I got the server merge "The world is changing" message the second I loaded in from Ferry of Damned, after an excruciatingly long black loading screen with sounds.

    Is this a common occurence to happen in the game, cause it was my first time seeing this, and concidering a Grade 1 Reaper gally got away with fully stocked Grade 4 Reaper sloops loot with my sloop having no chance of even trying to hunt the ship down after getting sank?

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  • @turnintovoid said in Terrible Server Merges:

    Is this a common occurence to happen in the game, cause it was my first time seeing this, and concidering a Grade 1 Reaper gally got away with fully stocked Grade 4 Reaper sloops loot with my sloop having no chance of even trying to hunt the ship down after getting sank?

    Servers have a time limit, not exactly sure what that is, but when they reach this limit they stop accepting new crews so that they can shut down. I think once the server gets to 2 crews or less, it will merge them away to new servers if they are far enough apart, not at an active world event, and all crew members are on the ship.

    It's likely that once you sank, you were placed far enough apart and as soon as you climbed onto your ship you met all criteria to be merged.

  • @d3adst1ck said in Terrible Server Merges:

    It's likely that once you sank, you were placed far enough apart and as soon as you climbed onto your ship you met all criteria to be merged.

    The thing is that I didn't even climb onto my ship, the server merge happened before I even managed to view the map or even get close to my ship, basically the same second I got the game visible from the loading screen, the merge happened. No trace of any Reapers on the map, obviously cause I got merged.

    Edit: We sank south of FotD, me and my crewmate spawned in at Plunder Outpost, crewmate spawned in first and disconnected while I was in the black loading screen with sounds, and I got the leave notification right before the merge message. Should be more than close enough to stay on the same server after sinking imho.

  • Sorry mate. Seems to be more bad luck to lose loot and unable to retrieve due to merge.

    But let’s face it. 99% of the time you wouldn’t be able to anyways. Due to where you might respawn, the distance to travel, where the loot lays or how long it floats in the water.
    Or if another crew has it.

  • @burnbacon I'd be more than fine with the whole deal of losing loot if I had the chance to even chase the people who stole it, but nah, get merged into an empty server with nobody even in the horizon anywhere.

    All of what you mentioned I'd be fine with (even tho demoralized, depending on how I lost the loot), even the notification spams of people picking up your loot would be more than fine, than this as at least you know you might have had the chance of at least scaring the person into an outpost to panic sell or recover at least some of the loot after finding/chasing whoever sank you, but having your whole team just shot off to another server because of sinking once is kinda ridiculous.

    It's incredibly demoralizing to have this happen to you, and kinda kills the vibe of wanting to play more in case this happens more and more often. I've been playing for 3x the time during some days, with constant pvp and pve going on for the entire duration with zero server merges, and now the first merge in couple of days leads to this situation.

    Edit: also, the server was more than enough active at the time, we sailed past 3 ships, and encountered the other Reaper ship at least 2 or 3 times + multiple visible player ships far far far in the horizon during almost all island stops, so merging due to empty server seems iffy at best for an explanation on how or why this happened

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