@squaz05 Matchmaking...nope, i search for 5 seconds then get put in a server with players from all over the globe, regardless of what time i search. You just play the game, not go ask every ship where they are from. Thats the matchmaking Rare has provided, and it works as intended. Or are you suggesting that PC players are checking their ping and relogging till they get a local server? Coz xbox cant view ping, this would be ANOTHER PC exploit which unlevels the matchmaking. Also, if server merge is working, players will be in full-ish lobbies all the time. Another poin here...if people are complaining about empty servers NOW, removing 86% or even 99% will make no difference at all, still empty dude. People have tried to use the 'empty server complaints' line in xplay threads before. Just stop, if the server merge is broken, then THAT is responsible for empty servers, NOT due to a lack of numbers.
Auto aim...you grasping at straws here dude, there is no auto aim, and there doesn't need to be auto aim. Or are people posting every day for auto aim? Got any other reasons why optional crossplay will create 2 different games? PC players always use discord or similar. Xboxers can use smartphone discord or party chat,there is no issue here, still one community. Also, I dont think Rare would have anything to do with fixing the XBOX APP(not called the RARE APP). The chat problems are there- for example, PC players not hearingor not being heard when joining an xbox party, also gamechat is hit and miss when coming across players on other platforms, but this needs correcting regardless of optional crossplay. Still one community.
As has been said on other threads, this is a sandbox game and people can play however they want. Whether it is competitive or not is EACH players' decision, and can change from moment to moment. There are no leaderboards, but if you break an alliance, you better believe it just got competitive.Im not going to list all the scenarios where SoT is competitive, but there are lots. SoT can be and is cometitive. You have no control over someone else's playstyle. Therefore the separation based on input recommended by MS is valid. Based on your previous posts in other threads, PC's ability to use ANY input, even after selecting a controller server is a problem. You appear to be suggesting that PC players cannot be trusted to play fair. Maybe kbm and controller separation will not work. I would suggest the following...
Server type 1 consists of everyone, regardless of platform or input. Default setting upon booting the game.
Server type 2 consists of verified controller only users. Xbox will determine if you arent using a controller and put you in server type 1. If PC users can come up with a method of managing inputs, they can also join server type 2. I have no idea how this could be done as im not a programmer. Maybe something that disables all kbm function, besides alt, tab, and esc while SoT is in fullscreen mode? I really dont know.(does pc still have full screen problems? still running in windowed mode?idk)
And really? You are still comparing elite controllers to kbm advantag? lol. If xboxers were concerned about the advantages of xb1/s/x/elite, you would see lots of posts on the cod, halo, battlefield forums. There isnt. The only input and hardware complaints were regarding kbm/xim users. They get banned. Please stop using these things as reasons, because PC are the only ones using these arrguments.
No, i am not saying 'screw the PC market' .Im saying that EVERY solution that is presented, is shut down because of problems coming from the PC side. EG input separation won't work coz you can use any input at any time, while xbox will be able to detect and separate. Eg PC player low numbers prevents platform separation(this is false, 24 player, global instances)..Small population(kbm) is NO reason to give one group an advantage over another(controller).
Optional crossplay DOES solve the problem.I would be playing against 99.999% controller users.I would likely NEVER see one of the 7 people using xim. Much better odds than 16% PC users. BTW, you keep pointing out that SoT is not competitive. Someone that buys xim strikes me as a competitive type, so they are probably playing cod or battlefield. Or would you admit that SoT is competitive enough to warrant xim? What im suggesting is that xim and non-competitive don't really go together. Again, optional xplay does solve the problem on xbox. If you believe there is balancing issues on PC in regards to input and hardware, i suggest you make a 'PC BALANCING' thread, because a PC controller user being at a disadvantage to a kbm user has NOTHING to do with crossplay. If SoT was a pc only title, you would still have input disparity, so its not really valid in the crossplay discussion.
Sorry but loading times are WAAAAY down the list on xplay problems, and that is the only advantage an x has over previous models, so i don't see why you keep bringing it up. No one is complaining about load times, but you keep suggesting that xb1x is so much better that it should have separate servers. No one on Xbox thinks this, same goes for elite controllers. My xb1x takes over 2 minutes to load. Even mid range PCs dont take that long, your 2-3 seconds is wildly inaccurate. Yes, you are correct, i have no problems with a PC loading faster, as long as the ferry load time is well controlled. From death to respawn should ALWAYS be the same.
And please, go back though ANY of the xplay threads, feel free to copy and paste ANY TIME where i went on a rant about hackers. I'll save you sometime, I havent done that. Just another weak argument to close off a post.
The fact that you seem opposed to separation, to me, says that YOU don't care about the pre-existing xbox community, their values, their level playing field or their concerns. Your opinion seems to be 'Too bad, we are here now, we have advantages, too bad, get over it'. See how easy it is to misinterpret someone and paint them(or their entire community) as the bad guy?