okay, look, i know a lot of people think it should be pure PVP and have no option to disable it, but that mentality, along with the stupid "git gud" mentality has killed games in the past or is killing them now, i also know its been talked about a lot and people are probably fed up with it, but its not gonna stop until they add it, so heres how i think it could be done: i think instead of having a different server we should just be able to opt out of PVP, the devs could make it so when we spawn in we can go up to a bartender or something in the tavern and disable PVP so we dont have to worry about putting time and effort into something only for someone to come along and steal our stuff when they dont deserve it
heres what would happen if you opted out of PVP:
1: you wouldnt be able to kill other players and they wouldnt be able to kill you, obviously, though youde still be able to pull your weapons out and use them for the PVE content, if you couldnt do that it would be pointless (cough cough GTA 5s passive mode)
2: if you rammed another ship you wouldnt be able to do damage from the ram or take damage from it, regardless if the ship rammed was in PVP mode or not
3: if you dig up a chest, only you and your crew are allowed to pick it up, so people wouldnt be able to wait for you to dig it up then steal it for themselves, this also goes for skeleton skulls and animal cages, kill a skeleton for your voyage and only you can pick it up, its your/your crews voyage, not whoevers trying to steal it from you, but this also applies to you as well, no using your PVE mode to steal other peoples loot without them being able to stop you,
4: point 3 also goes for fort loot, if your doing a fort on your own, only you can pick that loot up, so people couldnt wait for it to be finished and then swoop in and steal the loot they have no right to get, if there are other people doing it with you, the game should group you all together, so you can all go back and sell the loot and get money, a temporary alliance type of thing, even if one ship sailed off to a different outpost to sell the loot they put on there ship, everyone would get the reward, either that or each crew just sees there own loot room so they all get loot without the risk of someone finding out a way to abuse what i first suggested, or a split system so two of each loot item spawns, say for example the best type of skull you can get, but in turn theres less loot for each crew, cause its been split
5: if you go on to another crews ship, you can interact with the lights and grog barrel, but thats it, no stealing bananas, canon balls, wooden planks or chests/skulls/caged animals, no sailing it yourself or messing with the sails, and hell, maybe not even interacting with the lights in case someone tries to use it to give the ships position away at night just in case
why do i think this should be a thing instead of PVE servers? well simple, sometimes people might wanna go up to a fight someones having, drop anchor and just watch, thats something i used to do on GTA 5 when i played it, went in passive mode and looked for whoever was having a fight and watched, it was fun, sure you could just look up a video of ship battles, but being there and being able to watch for yourself feels better than watching a video on youtube, and you wouldnt be able to wait until one ship sunk and steal the loot from the ship who sunk it because the whole "not being able to pick up someone elses loot" thing i mentioned would be in affect
and no, progression would NOT be changed for being opted into PVE, its cosmetic, that would be the stupidest decision they could make, oh, and to anyone who thinks this would make the game "boring", it would not, wanna know why? if YOU, the person who thinks it would make it boring, dont like it, you could just stay opted in to PVP, youll still be able to play the exact same way you do now, only you wouldnt be able to go up and start fighting someone who doesnt wanna fight and steal there loot
this wouldnt be to hard for the devs to do, i mean theyve already done something like this with making it so you cant kill someone in the same crew, and its not like theyde be adding new items into the game or anything, oh and one last thing, a message for the devs if they do happen to see this, for god sake at LEAST make outposts non-hostile zones and make it so you cant kill there, on the little pirate code thing inside every tavern you say "disputes will be solved on the seas", so why can people still PVP there?
