For the love of all that is holy please nerf the blunderbuss. It makes PvP combat so boring and becomes a game of who can camp the spawn and ship access points the fastest. I've been on the benefiting and disadvantaged side of the blunderbuss quite a bit and when I use it I find the PvP encounter boring and when I get killed by it I find it incredibly frustrating, especially when someone camps the respawn point with it, making you unable to fight back.
I really like the other weapons in the game for the most part. Yes, you can technically one shot someone with an Eye of Reach or Pistol, but you have to be a pretty good shot. It takes skill, timing, and strategy to be able to line up the perfect shot. This is challenging and fun and it gives your opponent the opportunity to dodge, counter, etc.
The blunderbuss, however, is actually most effective when not aiming at all. it becomes a game of run up to the person, mouse click, get the one shot kill. It just creates vary stale gameplay and, with the inability to defend against it, some pretty salty and toxic encounters.
I would suggest making the blunderbuss incapable of a one-shot kill and would, instead, give it a strong knock back ability, similar to a cannon shot. I would say, at max, one blunderbuss shot should do 50% health damage on a good, solid hit. If you get a head shot or something like that maybe 75% but that is MAX. I think having the ability to do a knock-back attack would make ship boarding more interesting as now you have a good chance of being launched off the ship. That creates new dynamics, more combat options, and longer encounters.
What are others' thoughts?
