Under the pirate code, I believe that there should be consequences for killing people at outposts. This would include sinking other people ships, putting pirate bounties on players for an (X) amount of days and physically killing people and stealing their treasure and loot via outpost(s). Pirate Code Needs an Enforcement act.
Pirate Code Enforcement:
- Outposts need to be a safe haven
- This means that if you are engaged on the island or your ship is sunken, The individual who engaged would be given a bounty, if they are apart of a crew, everyone should be effected.
- If treasure is stolen undetected, no consequences should happen unless caught in the act (Programmers can make this happen easily)
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I believe that Galleons should be able to hold 8 people instead of 4 people, to make life easier, also to be able to upgrade your ship for full domination. - (If pirates engage you under alliances or outposts, certain weapons, shipments and commodities should be reduced when delivered and also you would have to pay a bounty fee to remove your bounty, the bigger the boutny, the larger the fee).
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Killing the Kraken should be a Live Event that could become wealthy for players who are crazy enough to kill it. (Large amount of gold to those who would kill the kraken) - Once a Week.
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Lastly, I believe that Alliances should be able to be forged to create Pirate Fleets to share wealth, plunder and fun.
Just an Idea, Thought it would be cool. Post your comments below and tell me what you guys think. Maybe the developers could pull this off.
(Maybe even in the future we could get larger ships like Frigates and a Man O'War)
