Rare Should Focus on Improving Existing Content

  • Instead of constantly adding new content that players forget in weeks (like the Smugglers, which most people don’t care about), Rare should prioritize fixing and enhancing what’s already in the game.
    There are so many quests and mechanics with amazing potential that are poorly executed. For example:

    The Shrouded Spoils (Siren Shrine skull quest) sounds incredible on paper, but in practice, it’s just tedious and unrewarding.
    The Burning Blade has a cool concept, but the gameplay is repetitive and feels like a chore.
    Rare could make Sea of Thieves so much better by reworking and polishing existing content—making quests more engaging, balancing rewards, and fixing frustrating mechanics—rather than piling on more half-baked additions.

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  • @swiler9973

    If you feel like anything is a chore, you don't have to do it. My crew and I wanted the obsidian bones from our HG levels and from the achievements of the Burning Blade (complete 8 skeleton camps 10 times). Practically every ship on the server was after us, attacking. The skeleton camps ensured we sailed around the entire map, getting every ship's attention. It was fun and exciting for us, especially when players would insult us for sinking them when they chose to come to us.

    Reducing these challenges that you feel are so 'repetitive and feels like a chore', disrespects those of us who put in the effort to complete them, back when everyone targeted that ship.

    If you want something bad enough, you'll go after it and won't let anything stand in your way.

  • @europa4033 I totally understand what you mean, and I also love using the Burning Blade—but only when people are attacking you. What I wanted to say is that Rare should give players more reasons to attack you when you’re using the Burning Blade.
    The same goes for other quests like the Siren Skull: the event is poorly designed because there aren’t enough incentives to participate, and hardly anyone does it. Plus, since it’s a PvP event, it’s pretty boring without people.
    And it’s the same for other quests—even though I’m mainly talking about PvP quests, there are too many quests overall that just don’t feel rewarding enough.

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