Crew Recruting Hub

  • Me and my friends have talked about this alot, It would be cool to have a place where u can talk to players in a friendly place.

    We have an idea of make the old "Arena" building north-east of Reapers hideout to be like a lobby. U have a tunnel in the mountain there, where it would be cool if u could sail into there and come out to a Free port. Where the ships are displayed and u can show the interior and trinkets that u have collected. And go up and into the old "arena lobby" and there are a bar/tavern when u can meet and recruit crew by talk with them first. (Now with the "fill-up" u get random crew), but in the bar/tavern in the Free port u could talk to the players before they join the Crew. So u can decide before u set sail what u wanna do on the Seas :)

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  • This is basically just the discord

  • @varavmoms said in Crew Recruting Hub:

    Me and my friends have talked about this alot, It would be cool to have a place where u can talk to players in a friendly place.

    We have an idea of make the old "Arena" building north-east of Reapers hideout to be like a lobby. U have a tunnel in the mountain there, where it would be cool if u could sail into there and come out to a Free port. Where the ships are displayed and u can show the interior and trinkets that u have collected. And go up and into the old "arena lobby" and there are a bar/tavern when u can meet and recruit crew by talk with them first. (Now with the "fill-up" u get random crew), but in the bar/tavern in the Free port u could talk to the players before they join the Crew. So u can decide before u set sail what u wanna do on the Seas :)

    Cool idea if it were a lobby external from servers which contained players from presumably a region who are looking for a group. As someone else mentioned the official discord already essentially provides this service, arguably in a much more streamlined and efficient, albeit less cool manner.

  • @capt-greldik Yeah I totally agree with Discord, but It would be a nice addition to the game. And as u said, i should be a external lobby for it, just to meet other players before set sail for the sea :)

  • @varavmoms Why spend money and dev time making something and supporting it when you can use someone elses service that does the same thing for effectively free?

  • @potatosord said in Crew Recruting Hub:

    @varavmoms Why spend money and dev time making something and supporting it when you can use someone elses service that does the same thing for effectively free?

    Discord is banned in certain countries.

    Doing matchmaking in-game expands immersion and interaction opportunities in this game.

    As a regular open crew player and the occasional #no-mic-lfc and #general-lfc player, despite the higher incidence of trolls in open crew, I understand why a lot of people prefer to just do things in-game only.

    No need to talk or deal with people's varied accents and communication habits.

    Just pirate wheel chat. And a lot of game sense (predict teammates / opponents) and team chemistry to deal with PVP in the High Seas.

    It's not optimal but sufficient for casual gameplay.

  • @raft2c7c And adding a social hub element to the game might change its rating in some countries and make it count as a social media based on different rating systems. We will never be able to have it work for everyone, but discord is the lowest friction option in terms of dev time, cost, and potential to change the games rating.

  • @potatosord said in Crew Recruting Hub:

    @raft2c7c And adding a social hub element to the game might change its rating in some countries and make it count as a social media based on different rating systems. We will never be able to have it work for everyone, but discord is the lowest friction option in terms of dev time, cost, and potential to change the games rating.

    You're probably right about this.
    This game might end up being banned in certain counties if they added that.
    Oh well.

  • @raft2c7c said in Crew Recruting Hub:

    As a regular open crew player and the occasional #no-mic-lfc and #general-lfc player, despite the higher incidence of trolls in open crew, I understand why a lot of people prefer to just do things in-game only.

    Its just that, thats why I never do Open Crew or not even try find Players at discord, I only have played with friends cause of the toxic players on the seas. That why I just want a simple in-game place to find a crew easy :)

    But I totally understand the pros and cons u guys bring up :)

  • This is one of the most commonly requested features ever, and one of the coolest imo. I could see myself spending a lot of time in there fishing for crews and chilling.

    Sadly if it ever happens it'll probably be in Sea of Thieves 2. I had my hopes up when they dropped the 2023 roadmap that had "New social features", but that just ended up being guilds.

  • @worst-tdmer discord

  • @varavmoms What makes you think the in game one wouldn't be at least as full of trolls as the discord? The discord has active moderation, the in game LFC will not have anywhere near the same level of scrutiny.

  • I do think Open Crew could benefit from a tag and filter system where people can apply tags to the type of gameplay they are looking for and people can also opt to be paired with crews based on filter choices that pair to the tags. I've gone over it before in other threads:

    Size: Sloop, Brig, Galleon
    Captain: Yes (Select Ship), No, Any (Filter Option)
    Emissary: Any, None, Athena, Reaper, Etc
    Activity: Any, Voyages, Raids, Events, Tall Tales, Hourglass, Etc.
    Require Mic: Yes, No
    Prefer Crossplay: Yes, No

    I think this would likely help a bit with the whole feature without needed any kind of lobby situation, and better supports drop in/drop out/replace compared to a lobby as mid game if someone in the Crew drops you'll get a replacement based on the tags you had set. Doesn't require people to solely rely on Discord (3rd Party) to have better luck with the feature.

    Sure, you'll have trolls, but people knowing they can get paired with like minded players more easily directly in the game without jumping through more hoops would likely cause some more people to give it a shot which should help to start and dilute the troll issues.

    Plus, while getting your game setup we already go through and can fiddle with options and things as we go through before we hit set sail, so there is already some base level coding infrastructure to support this kind of a thing in the game already, which would reduce the overall development investment to get such a feature going compared to a new type of lobby system (however immersive that may be).

    I stand by thinking doing this would be a worthwhile investment for the game.

  • @potatosord A hub is different from discord, and serves more functions.

    Having mini games, meeting new players without necessarily playing together, showing off cosmetics, judging crewmates before committing to a session. It's a hang out spot as much as it is an LFC. If you've ever played arena you'd know the sea dog tavern was all vibes.

    Like other people said here, there are benefits to having everything stay in-game. The hub would function as an overhaul to Open Crew, while discord would still be used for focused LFCs.

  • @worst-tdmer The discord has general chat channels, pet picture channels, pirate fashion, game media, it has literally every single thing you are asking for aside from it being part of the game.

  • @potatosord No where near the same thing, but okay.

  • @potatosord said in Crew Recruting Hub:

    @varavmoms What makes you think the in game one wouldn't be at least as full of trolls as the discord? The discord has active moderation, the in game LFC will not have anywhere near the same level of scrutiny.

    I think the trolls will always be there, but hopefully u can find that out before u set sail :) ofc it will always be trolls and players left early, but I think it will be easier to find players when u talk to them before so u know what all of the crew wants to do before we set sail :)

  • @redeyesith I have been thinking of that too, a more "detailed" open crew menu :) Would help much to check what u wanna do in the seas before u set sail and players leave or be afk forever.

  • @worst-tdmer said in Crew Recruting Hub:

    @potatosord A hub is different from discord, and serves more functions.

    Having mini games, meeting new players without necessarily playing together, showing off cosmetics, judging crewmates before committing to a session. It's a hang out spot as much as it is an LFC. If you've ever played arena you'd know the sea dog tavern was all vibes.

    Like other people said here, there are benefits to having everything stay in-game. The hub would function as an overhaul to Open Crew, while discord would still be used for focused LFCs.

    I agree with u, if not for find crew it would be cool to show them cosmetic, trinkets, costumes and so on. Just a free place to hang out on would be really cool :)

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