Lastly, Guild Servers would still allow PvPvE. As I said, it just gets rid of toxicity and cheating.
Unless...the cheaters are part of that same crew/guild and someone joins a guild decides they had enough and starts acting toxic anyways. :/
You are never without cheaters as you seem to believe they are everywhere, so that means they are also in your own Guild.
They say Guild Servers are just "official Alliance servers", they aren't.
Yeah, they will be, just without the idea of Betrayal at the end of a mass voyage pickup/drop off. Alliance servers are just PVE until someone decides to break that alliance. Guilds will be just...pve only.
You can still PvP against other Guild ships, you can still go Reapers or Servants if you want with no threat of being kicked.
Until someone cheats/is toxic and gets caught.
Guild Servers would serve multiple purposes. First, you'd be able to play with your Guild Members, more than just 4 people at a time, making Guilds actually mean something. Second, it would allow us to avoid any toxic players
or avoid pvp all together until someone in the guild wants a friendly announced, predictable pvp match with guild. Win or Lose, the outcome still the same. Guild Earns Rep/Gold for Crew. Nothing lost.
Third, it would allow us to get away from any potential cheaters, because yes, there are cheaters in this game
Even in your own Guild. So cheaters will follow, as you said.."they are everywhere."
Guild Servers should be allowed to be full reward, and full rep progress, as everything you can do in High Seas would be available in Guild.
So..Alliance server without losing anything? PvP wont be real or even a thing to fear. Everything will be given to you on a plate without fear of losing it. Since a Guild is all earning.
If Rare wants to keep High Seas relevant, then they can simply double all loot and rep payouts while in High Seas
Wont change much. Not many play for the Loot/Rep, they play for the acts of pirates. Which you seem to want to take away. Being a pirate is sinking ships and stealing there booty, regardless of Flag you represent. Or sake of RPing
Rockstar Games did the same thing a while ago with GTA Online.
Major difference between games here. Besides, as you mention, RS didnt start out with those settings, they "later" added them to an already dying and outdated game. Since after all..the new GTA wont even allow you to transfer your money :P
It wouldn't "ruin the game".
True, just ruin the over all experience for you. Players dont want to deal with PVP, it simple as that. They want to earn everything without doing anything. But the game is..PVPVE. Not one or the other, it both. Core gameplay is Player Interactions. Good or Bad, that is the Core of it. Making a Guild only server, only people you meet are your little guild mates, you know and expect. Its the Unknown...that sloop off the distance...that been following you for awhile, suddenly gets on your tail, sails on your side and "HEY! can you help me?"
Reapers on High Seas would still have people to go after, either other Reapers or those who are willing to take the risk
Is this about the Risk or wanting a Guild Only Server. Seems to be just about Reapers and how a problem they are (for some)
they might complain now, but they would change their opinion real quick if that happened.
No it wont. Maybe it will. Who to say. But again, if they are easy to change there minds...why arent others easy to change there mind about, Just playing HS instead of SS and experience the whole game for it what it is, without yourself or hiding away in a pocket void with your own club buddies?
Trust me, more people would be happy about this than you might think
Cant trust someone who wants to hide from 1% of players and smaller percent of other problems and hide. Only happy people will realize how lacking it will be when, all they do is play with Guild Mates, Doing Forts with no contest and completing WE without someone fighting them.
Oh yeah, You guild mates will fight you...But Why? All that loot goes to the Guild...
more people means more potential players that would spend money on the microtransactions, which would be beneficial to Rare on both accounts.
I love it when players use "Beneficial to rare" remark. Not knowing if it will or wont. Rare makes money from other things as well, not just Microtransactions. Sure it maybe a good chunk(or not), but they also earn money by other means. :p
