If you sink you move servers

  • There is no downside to keep coming back. Especially if you are on a brig. It is a joke how fast you can get back. Either make sinking more punishing, or get them off the server. Just like hourglass, you punish the person risking it all while rewarding the guy with nothing to lose

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  • I don't see a problem with wanting to stay on the same server in adventure mode.

    Many reasons a crew might want to stay on the same server.

  • It's a tough balance to make this one. Everyone has the right to fight for there loot again if they sank but if someone keeps returning it can be seen as annoying.

    Moving servers on sink would be far too punishing. Imagine sinking to a stray keg or by a glitch and you move server losing hours of progress. Being punished too much on sinking will increase rage quitting. Sinking shouldn't be too punishing, it encourages people to stay on the game if they can recover in a short time period. The balance needs to come from respawn locations putting you far enough away that the crew you fought has time to move or finish the event.

  • @a10dr4651 "but if someone keeps returning it can be seen as annoying." To the winners, the loser might think he is being camped. It is all a matter of perspective.

    @Smuntface "Many reasons a crew might want to stay on the same server." Exactly /topic /thread

  • I disagree.

    If you're on most tall tales and sink you can continue your progress, but would lose that progress if you transfer servers.

    Maybe someone catches you off guard but you know you can beat them so you want to go back and get your loot back.

    Maybe you want to scuttle and hide or tuck on an outpost or island without your ship nearby.

    Maybe I'm halfway through a world event, sink to PVE, and want to go back and finish the world event.

    I'd never want to be forced to switch servers every time my ship sinks.

  • Theres nothing wrong with returning to try and claim your loot, it used to be a bit troublesome for your supplies if the same crew keeps coming back, but now that supplies drop, if you can consistently sink them its really just a waste of their own time and a non issue. And if you do sink to them eventually, then that just means they won.

    There would be a problem to come from being transfered after sinking however, quests clear when you swap servers through any means, so if you are doing a limited quest like gilded athena, or some old quest you have been saving for a friend, you can kiss it goodbye if you sink.

  • IMO, a PvP sink should respawn your ship with zero supplies. Nothing. Nada. You've got your pockets and then you've got to restock.

  • I don't agree with instant merge out of server but wouldn't mind a mechanic where each sink spawns you further away

  • I rather see people keep fighting over a fort or world event instead of being punished for losing

    What if it were you who lost? Shoe on other foot

  • Getting kicked off the server will interfere with alliances and sinks due to pve. It really wouldn't be a fair mechanic to sink during a world event and not have the opportunity to go back which would have the effect of even less people engaging in world events.

  • @sweetsandman said in If you sink you move servers:

    IMO, a PvP sink should respawn your ship with zero supplies. Nothing. Nada. You've got your pockets and then you've got to restock.

    After thinking about it a bit I think this would be the best option instead of moving servers

  • That's why you should pick your battle carefully whenever possible.

    I find fighting while traveling to your destination to be a waste of time. You sink them, then by the time you arrive they are back and you have to fight again. It's better to beeline for your point of interest, tanking as necessary, then sink your opponents and work toward what you want to do.

    Doing certain world events will ask of you that you sink someone 2 or 3 times before going to sell (and possibly fight one last time at Reaper's), but for the rest of the activities, you should only have to fight 2 times before having sold it all.

  • @goldsmen said in If you sink you move servers:

    There would be a problem to come from being transfered after sinking however, quests clear when you swap servers through any means, so if you are doing a limited quest like gilded athena, or some old quest you have been saving for a friend, you can kiss it goodbye if you sink.

    Not true...

    1). An organic server merge does not clear quests.

    2). The new "scuttle to new seas" option does not clear quests.

  • @maryjanelove710 with captaincy supplies this is barely a hindrance though

  • @hiradc said in If you sink you move servers:

    @maryjanelove710 with captaincy supplies this is barely a hindrance though

    That is, if your new ship is spawning on an Outpost.

  • Yep, way too many infinite battles.
    Yesterday i had a 3 ship fight that never ended - even fighting well, sinking one ship, one of the two other ships is already on its way back.

    If you died you should not be able to get back into the fight that fast.

    Tbh. you die, you get the choice to either move server or spawn with an empty ship.

  • @lem0n-curry or as long as an outpost is roughly between you and where you plan on returning. We sunk at a fof yesterday despite sinking all the other ships (keg play), based on knowing how progressed the Fort was, the general competence of the crews around and that it was still being contested by multiple ships we were fine doing a slow sail back with a quick stop at outpost.

  • Hard no, at most respawn the ship further and further away after each sink / have the ship respawn with damage to sails and anchors.

  • @sweetsandman said in If you sink you move servers:

    @goldsmen said in If you sink you move servers:

    There would be a problem to come from being transfered after sinking however, quests clear when you swap servers through any means, so if you are doing a limited quest like gilded athena, or some old quest you have been saving for a friend, you can kiss it goodbye if you sink.

    Not true...

    1). An organic server merge does not clear quests.

    2). The new "scuttle to new seas" option does not clear quests.

    Unless they changed it im pretty sure the scuttle to new server option still cleared quests. Server merging i would not say falls under a swap of servers since it is a mandatory thing done by the servers that the players have little control over outside of trying to use an exploit.

  • I'd be happy if they made it possible to move the losing ships to another server. It would bring a positive note to the game, because inadequate players would stop coming to me and wasting my time.

  • @goldsmen said in If you sink you move servers:

    @sweetsandman said in If you sink you move servers:

    @goldsmen said in If you sink you move servers:

    There would be a problem to come from being transfered after sinking however, quests clear when you swap servers through any means, so if you are doing a limited quest like gilded athena, or some old quest you have been saving for a friend, you can kiss it goodbye if you sink.

    Not true...

    1). An organic server merge does not clear quests.

    2). The new "scuttle to new seas" option does not clear quests.

    Unless they changed it im pretty sure the scuttle to new server option still cleared quests. Server merging i would not say falls under a swap of servers since it is a mandatory thing done by the servers that the players have little control over outside of trying to use an exploit.

    You said "swap servers through any means"...I wanted to make it clear to any would-be readers that an organic server merge does not clear your quests.

    Also, the new "scuttle to new seas" option 100% does not clear your active quests or even your your bottle/barrel quests from your radial. Your voyage will remain active on your new server. I just went and scienced it for confirmation.

  • @sweetsandman said in If you sink you move servers:

    @goldsmen said in If you sink you move servers:

    @sweetsandman said in If you sink you move servers:

    @goldsmen said in If you sink you move servers:

    There would be a problem to come from being transfered after sinking however, quests clear when you swap servers through any means, so if you are doing a limited quest like gilded athena, or some old quest you have been saving for a friend, you can kiss it goodbye if you sink.

    Not true...

    1). An organic server merge does not clear quests.

    2). The new "scuttle to new seas" option does not clear quests.

    Unless they changed it im pretty sure the scuttle to new server option still cleared quests. Server merging i would not say falls under a swap of servers since it is a mandatory thing done by the servers that the players have little control over outside of trying to use an exploit.

    You said "swap servers through any means"...I wanted to make it clear to any would-be readers that an organic server merge does not clear your quests.

    Also, the new "scuttle to new seas" option 100% does not clear your active quests or even your your bottle/barrel quests from your radial. Your voyage will remain active on your new server. I just went and scienced it for confirmation.

    Thats at least good to know for future. Even still im not at all for the main posts recommendation, it would just cause head ache.

  • @goldsmen said in If you sink you move servers:

    Thats at least good to know for future. Even still im not at all for the main posts recommendation, it would just cause head ache.

    Fair enough. I'm not a fan of it either. I feel like Respawning with zero supplies is the more appropriate punishment.

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