@thewatcher1307 said in Suggestion: The Ship's Library - a collection of the ships logs you've sunk over time:
@realstyli If you make something worth even 100 gold, people will do it. People will sink a player with nothing but a seafarer's chest. Anything with gold value is encouraging PVP. Heck, the reapers chest that is just doubloons encourages PVP by making sure every player on the map knows where you are. Just cause they don't put the info in the release notes or a video saying its a PVP thing, doesn't make it PVE only content. Nothing in SOT is PVE, everything is PVPVE. Heck, new spawns were and still are sunk just for being at an outpost where someone wants to turn in loot anyway.
I always have a problem with PVE lords getting upset about something encouraging PVP when the game is built around PVP and PVE together. I didn't like PVP when I was bad at the game, I practiced and played for a long time, got better, and still sink often to other player ships but that is part of the game and always will be. If someone wants a pirate game that is only PVE, they should go back to playing AC: Blackflag's story mode.
I'm not a "PvE lord" because I'm bad at the game, I'm one because I don't like the idea of sinking newbies who are worse than me and still trying to find their feet (it's called empathy). Though I have no issue stealing stealthily from them if they have something I want. If a ship comes at me, then that's fair game as well. I just don't go hunting for PvP, I let it find me.
I've said time and time again on this forum that the game has no skill-based matchmaking, that's why I'd prefer opt-in scenarios.
Some players have standards and don't sink everything on sight, because they know it's bad for the game in the long run. But your last line tells me all I need to know about where this conversation is going. So happy sailing.