A few things before I start off the post;
- English is not my first language, so I apologize for any mistakes.
- I am not a day one player, but I've put in a fair amount of hours to recognize problems and give suggestions.
- These issues and suggestions are my opinion and you are welcome to share yours.
The biggest issue I have with the game is the server issues and hit regs. There have been too many encounters where I've shot or slashed a player and they take no damage from it. I've also noticed that the server ping jumps around a lot and sometimes climbs the longer I stay on the server. The ping itself isn't a big issue, but I'm guessing that the unstable ping makes it worse in general. My internet is stable in all other games apart from this, so the issue is not on my end. I know Rare is aware of this, but I'd rather have good servers for now than more content.
Another big problem I have is that the arena got shut down and there's no way to get the original legendary weapon set or any of those skins for that matter. I understand that Rare wanted to shut it down due to low popularity, but making Sea Dogs into a faction under reaper or something similar would be nice. In order to level up Sea Dogs, you have to kill players, sink their ship, etc. That way people can earn those skins that were in arena. Some of the commendations may have to change, but its better to change some rather than kicking the players in the face by making the new legendary weapon set gated behind some levels instead of making it so you have to sink 500 player ships or something similar. The new set looks nice, but you can't compare the grind of winning 240 arena games to leveling up Athena.
The new Athena voyage is in my opinion really good except for two parts. The loot on the broken ships are sometimes stuck in the ship and I'm not able to pick it up at all. The other issue I have is how easy it is to steal loot at the end. A solution to this could be that you get a key or you have to manually take the mask with you and open a door with it.
The last two issues I have are minor, but they do cause inconvenience.
- I feel like the enemies on islands spawn too frequently. I have to fight a wave of phantoms then a couple minutes after that, ocean crawlers will spawn, then skeletons may spawn and then it goes silent for maybe 5-10 minutes and I have to repeat all that.
- There are times where I see a new or inexperienced player run reaper flag/emissary or any other emissaries, then they get really toxic because I go sink them. A solution to this could simply be a first time prompt when someone raises an emissary and give them a warning that player WILL hunt/see you.
If anyone wants to add or point out something, feel free to do so.