PvP Way to rewarding, reaper's ruining the game

  • Hey, I have been playing this game for a while now and there is this issue continouse bugging me. There is way to much reward in doing pvp. The game has an arena for PvP, but 80% of the times I play adventure I always get ganget by other players.
    Recent event me and a friend played the sloop doing some tall tales. We were doing Wild Rose and only had the rose chest and lvl 0 emassery. Still a lvl 5 reaper Briganntine chased us down and sank us to oblivion. There was no reason to attack us, we had not much loot and was no threat. This is what I continous experience while playing this game, I love the PvE section and the idea of getting jumped by other players, it adds exitment and some what a thrill to the game. It happenes all the time and it is ruining my game experience. If it only took like 20 min to fill the ship with loot, fine sure. But it takes a few hours to do some stuff in this game and spending 3 hourse getting some loot just to be robbed by other players is not a fun experience. Since the reaper emissary came out it has ruinend the game alot.
    Could you devs PLEASE remove the reapers emissary or greatly reduce the pay for stolen loot from other players. All I want is to progress in the game and some time become a pirate legend but it is so hard when it takes week to get a slight progress or progress in the tall tales, been stuck on WIld Rose for a while now, getting jumped by reapers all the time.

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  • @holdingduck8183

    I suggest you do not put an emissary flag up if all you want to do is a quiet tall tale. Reaper 5 sees all emissaries and so you can expect them to come for you at some point. They do not really know what loot you have until you are sunk. They probably wouldn't have seen you if you weren't emissary, high risk, high reward is the emissary game. Check the map often also, you can see Reapers no matter what level they are. When they get Lvl 4 start to devise an exit strategy of some sort, at least turn in what you have before they see you if you are not confident you can hang on to it.

    Turn in more often as well, there are 7 outposts so there is no excuse to hoard 3 hours worth of loot then complain when somebody relieves you of it. Basically never carry more loot than you are prepared to lose.

  • @holdingduck8183 sorry matey, but an emissary flag of any level IS loot to a Reaper. They can be handed in to the Reaper for gold, rep and progress towards commendations. Not that there needs to be a reason to attack you, if a crew want to sail over and shoot their cannons they're more than welcome to!

    My advice. Don't put up an emissary if you're not willing to accept the risk that comes with it. Especially during a Tall Tale, you're not likely to find much loot to make it worth while anyway.

    And don't forget there are checkpoints in Tall Tales. At certain points along the story your progress is saved, allowing you to vote for the tale (on your ships voting table) and carry on where you left off.

  • Right first off if doing Tall Tales maybe don’t have an emissary flag also a Reapers most valuable item they can sell is an emissary flag the higher rank the mods they worth and the higher rank Reaper the more they are worth ...but Reapers have a huge disadvantage compared to the rest of the Treading Companies they only have the ONE turn in spot and you know they kinda show up on the map which makes it impossible for them to sneak up on anyone if you don’t keep an eye out your the only one to blame for lost loot and progress

  • Oh and Tale Tales have check points if you find your self with a Reaper coming for you and don’t wanna deal with them change servers and pick the Tale Tale back up

  • @holdingduck8183

    There is way to much reward in doing pvp.

    PvP is not remotely as rewarding as the PvE crowd thinks it is. It relies heavily on luck, because the vast majority of players don't hoard loot for 3 hours like your story entails. Smart players cash out regularly due to the safety it provides. Reaper's most of the time in order to level their emissary have to do neutral objectives. Relying on oblivious Emissaries isn't reliable. Remember, Reapers are perpetually on the map. Everyone knows where they are at all times.

    Even if you exclude leveling through neutral objectives, Reapers face players. Players are the toughest enemies to fight in this game. The sea isn't packed with punching bags just waiting to get their money to be taken. A lot of players will fight back.

    All the other emissaries get consistency with how they level. It is the safest way to gain Emissary grades through PvE with the other factions. Their boat is never at risk from the Island AI, unlike the Sea threats, that effects everyone universally. Reapers trade comfort for excitement, its literally high risk high reward for them.

    You sound new, what gives that away is your description. Loot doesn't take 3 hours to get, its figuratively everywhere. Its in shipwrecks, randomly found on islands, skull captains found everywhere. You literally run over it while sailing. Loot is abundant, you just need to learn to not hoard and cash out regularily. This lesson eventually gets learned, but don't hoard if you are unwilling to face the risks associated with it.

    If you want tips, ask. The community is more than willing to give them.

  • @holdingduck8183 said in PvP Way to rewarding, reaper's ruining the game:

    There was no reason to attack us, we had not much loot and was no threat.

    Their reasons were probably:

    A) Fun
    B) You had at least 1 piece of loot or 1 of any other material

    Hope you understand why people will constantly attack you regardless.

    Enjoy the Sea of Thieves

  • @holdingduck8183 said in PvP Way to rewarding, reaper's ruining the game:

    We were doing Wild Rose and only had the rose chest and lvl 0 emassery.

    When you say level 0 emissary do you mean you had a flag up and didn't level it? (So a level 1?)

  • @holdingduck8183

    It is so obvious that you never PvP for loot if you believe it is more lucrative and easy than PvE. Maybe before commenting and wanting to nerf something try doing it yourself. Raise a Reaper flag and come back telling us how much you earned by sinking others.

  • Reapers are generally the easiest crews to handle once you get well rounded in skill

    There are top crews that do reaper but a majority of them are just pve/pvpers and many are open crews so just don't be intimidated by them and take them out.

    By far the most flags and level 5 flags I've sold are from reapers and I don't hop servers to hunt ships it's all been organic interactions.

    There are exceptions but most of the really good pvpers prefer stealth/content over gold so they don't mess with reapers.

    don't fear the reaper nor do the wind, the sun, or the rain. You can be like they are.

  • @holdingduck8183

    Let's see here...

    Got a dash of salt from the original post, some nice responses on the actual mistake of OP, general common sense in the responses, all in all a terrible original post but great responses from people.. However it doesn't have enough salt for me so allow me to bring some sass to get it flowing.

    The fact we have the ability to look up names using the companion app since we have the same names here as there, show's me you only have 14 GH chests turned in. Further backing the claim that you are simply new to the game. Maybe try the other side of the coin and tell me how easy it is to gather loot as a PvP only player? I can assure you I know how it's going to go, any low level player you manage to find and sink will give you next to nothing and anyone who has real loot on board is going to destroy you in a fight.

    You subscribe to the delusion that all PvPers go to the Arena for their fix but if you have ever been in there it isn't PvP at all in there. It's cannon simulator. Literally it's just people cannon farming the AFK guy because it's the best and fastest way to win. True PvP players come to adventure and server hop if they're in the mood for high value world events or high level reapers to hunt. You probably got wrecked by a mediocre crew just wanting your flag.

    Asking to remove the Reaper's emissary just because you don't like it is pathetic to say the least. I remember when it first came out and it was the best thing to ever happen for PvP players.

  • @zherron-vorse said:

    Arena... isn't PvP at all in there... just people cannon farming the AFK guy... True PvP players come to adventure and server hop if they're in the mood for high value world events or high level reapers to hunt

    Since this thread is doomed anyway, and since your reply was more interesting, allow me to digress further.

    I know plenty of NAL players who also hop in Adventure. I would say true PvP players partake in both Arena and Adventure.

    Also, most of the true Arena PvPers I've come across never camp or cannon-farm noob crews. Only bots do this, usually out of desperation for wins or kills lol. I don't think it's fair to say Arena is "just people farming the AFK guy" any more than it is to suggest Adventure PvP is just about tucking on noob crews or sinking fresh spawns. There's much more to it than that.

  • Random ship off the distance. I’m a reaper. They have no flag but I also gain reward for “stolen” loot. Do they have loot? 50/50

    No way to find out but to attack and sink them.

  • @holdingduck8183 sagte in PvP Way to rewarding, reaper's ruining the game:

    Recent event me and a friend played the sloop doing some tall tales. We were doing Wild Rose and only had the rose chest and lvl 0 emassery. Still a lvl 5 reaper Briganntine chased us down and sank us to oblivion. There was no reason to attack us, we had not much loot and was no threat.

    I feel the a lot of players who play adventure mode are hollow and toxic inside.
    They just cannot accept not to ruin someone else's experience if they can justify themself with ingame mechanics and must not be ashamed or their anti-social personalitys and bitter, bored souls any longer.

    They knew you would not be a juicy target. ' But they could sink you regardless. So why not doing it? '
    We have streamsnipers and trolls of the most curious of occasions.
    It makes you wonder why people invest the time for that?
    Or how one does even find out about such possbilitys?

    It is only to the existence of people like this, that I can exhale at ease and know:
    I am really not a bad person at all.
    There is much worse out there.

    .

    Sorry to hear that happen to you.
    People just cannot accept that they sail the servers and are unable to find what they are truly looking for.
    The juicy ship that just made a worldevent.
    Or has any kind of noteworthy loot at all.

    So they go for people just because they can, knowing its a waste of time and ressources.
    Stuff they might loose anyway when they decide to serverhopp actively.

    But why not ruin that one Crews experience over there for no reason?
    Give people power to expose who they truly are.
    And of course they find their way into videogames too.

  • @holdingduck8183 sorry but I completely disagree. Once you've dug up a few thousand chests and killed as many skellies PvP is the only random encounter. There are no rewards for PvP just gold which who cares, after you play long enough you'll have everything you've ever wanted. There should be cosmetics that can only be earned by PvP. I solo sloop. I hope in a server and go after every ship I see, Reapers are marked so I go there first. It can easily be said that by not fighting back you're ruining my experience.

  • @odyssee-mit-tee

    Lots of positive posts here offering advice and tips to a new player who doesn't understand the way things are and then you pipe up with the same negative depressing tired old stuff, offering no advice or any help whatsoever to OP, just resorting to insult virtually the entire playerbase, spreading negativity and not seeing the game as it actually is and what it should be, which is an escape from reality where you can just #BeMorePirate for a couple of hours.

    Stop comparing computer games to real life will you? I'm sure nobody here is into organ theft or whatever it is you think they do in their 'spare time' when they are not losing themselves in a bleedin' pirate game!

    Looking forward to your next helpful post...

  • @odyssee-mit-tee said in PvP Way to rewarding, reaper's ruining the game:

    @holdingduck8183 sagte in PvP Way to rewarding, reaper's ruining the game:

    Recent event me and a friend played the sloop doing some tall tales. We were doing Wild Rose and only had the rose chest and lvl 0 emassery. Still a lvl 5 reaper Briganntine chased us down and sank us to oblivion. There was no reason to attack us, we had not much loot and was no threat.

    I feel the a lot of players who play adventure mode are hollow and toxic inside.
    They just cannot accept not to ruin someone else's experience if they can justify themself with ingame mechanics and must not be ashamed or their anti-social personalitys and bitter, bored souls any longer.

    Oh how you know me so well, I simply go to games to escape my prison I call reality, I am so sad in real life and just can't find joy in anything anymore. I only come to show people how much better I am because being better is the only thing I can control in life.

    ^ Sarcasm is hard, but hopefully this is obvious enough.

    Nah brah, pvp is just the most fun part of the game and people fight harder when they are afraid of losing something. Be it their honor, loot, or time. Plus it makes for fun videos if they get salty.

    They knew you would not be a juicy target. ' But they could sink you regardless. So why not doing it? '
    We have streamsnipers and trolls of the most curious of occasions.
    It makes you wonder why people invest the time for that?
    Or how one does even find out about such possbilitys?

    A. How did they know he wouldn't be a juicy target? On the edge of the world render you can't tell what level of Emissary they are and once you're committed to sailing over to check you might as well make the time spent sailing worth it.
    B. Just because he was a low level emissary doesn't mean he doesn't have loot. I often drop my grade 5 flag while keeping loot on board just to level it up again cause I'm in it for the long haul.
    C. Streamsniping is bannable and should be, however it depends what you mean by "trolls", if you deem PvPers or Tuck players trolls then I will gladly accept that title. If you mean noobs who bomb their own ship and firebomb their teammates and harpoon them back to their ship meaninglessly, then I will also gladly accept that title. ♥
    D. Why invest time into that? It's called having fun however you want, most people I troll are my regular buddies and they usually laugh at how I do it because there is wit and charm to it. Plus we're all staying up too late and are slap happy so there's that going for it.

    It is only to the existence of people like this, that I can exhale at ease and know:
    I am really not a bad person at all.
    There is much worse out there.

    "I am such a good person because I don't pvp in a pvp game. Look how nice I am everyone! It's such a relief to my soul that I know I'm not as mean as this other guy."

    Wow. Just. Wow.

    Sorry to hear that happen to you.
    People just cannot accept that they sail the servers and are unable to find what they are truly looking for.
    The juicy ship that just made a worldevent.
    Or has any kind of noteworthy loot at all.

    So they go for people just because they can, knowing its a waste of time and ressources.
    Stuff they might loose anyway when they decide to serverhopp actively.

    Isn't it about the glory? Not the gold? Isn't that the usual stupidity the Pirate Lord pushes especially in the Shores of Gold speech? I was under the impression that the game was about having fun in a pirate world sandbox. Lemme spawn camp if I'm in the mood, lemme wreck people if they have stuff I want, and stop coming here to complain about it. I merely come here to sass people because, guess what!?, I find it fun.

    But why not ruin that one Crews experience over there for no reason?

    Don't worry, I got you boo.

    Give people power to expose who they truly are.

    Yes please. More tuck options/tricks please.

    And of course they find their way into videogames too.

    What else am I supposed to do? Be a productive member of society? Nahhhh

  • @odyssee-mit-tee said in PvP Way to rewarding, reaper's ruining the game:

    @holdingduck8183 sagte in PvP Way to rewarding, reaper's ruining the game:

    Recent event me and a friend played the sloop doing some tall tales. We were doing Wild Rose and only had the rose chest and lvl 0 emassery. Still a lvl 5 reaper Briganntine chased us down and sank us to oblivion. There was no reason to attack us, we had not much loot and was no threat.

    I feel the a lot of players who play adventure mode are hollow and toxic inside.

    They just cannot accept not to ruin someone else's experience if they can justify themself with ingame mechanics and must not be ashamed or their anti-social personalitys and bitter, bored souls any longer.

    They knew you would not be a juicy target. ' But they could sink you regardless. So why not doing it? '
    We have streamsnipers and trolls of the most curious of occasions.
    It makes you wonder why people invest the time for that?
    Or how one does even find out about such possbilitys?

    It is only to the existence of people like this, that I can exhale at ease and know:
    I am really not a bad person at all.
    There is much worse out there.

    .

    Sorry to hear that happen to you.
    People just cannot accept that they sail the servers and are unable to find what they are truly looking for.
    The juicy ship that just made a worldevent.
    Or has any kind of noteworthy loot at all.

    So they go for people just because they can, knowing its a waste of time and ressources.
    Stuff they might loose anyway when they decide to serverhopp actively.

    But why not ruin that one Crews experience over there for no reason?
    Give people power to expose who they truly are.
    And of course they find their way into videogames too.

    You call people who play this game toxic yet your post is toxic in its own right . Instead of creating a negative post why not offer advice?

  • @holdingduck8183 said in PvP Way to rewarding, reaper's ruining the game:

    Hey, I have been playing this game for a while now and there is this issue continouse bugging me. There is way to much reward in doing pvp. The game has an arena for PvP, but 80% of the times I play adventure I always get ganget by other players.
    Recent event me and a friend played the sloop doing some tall tales. We were doing Wild Rose and only had the rose chest and lvl 0 emassery. Still a lvl 5 reaper Briganntine chased us down and sank us to oblivion. There was no reason to attack us, we had not much loot and was no threat. This is what I continous experience while playing this game, I love the PvE section and the idea of getting jumped by other players, it adds exitment and some what a thrill to the game. It happenes all the time and it is ruining my game experience. If it only took like 20 min to fill the ship with loot, fine sure. But it takes a few hours to do some stuff in this game and spending 3 hourse getting some loot just to be robbed by other players is not a fun experience. Since the reaper emissary came out it has ruinend the game alot.
    Could you devs PLEASE remove the reapers emissary or greatly reduce the pay for stolen loot from other players. All I want is to progress in the game and some time become a pirate legend but it is so hard when it takes week to get a slight progress or progress in the tall tales, been stuck on WIld Rose for a while now, getting jumped by reapers all the time.

    Devs do not need to remove the Reapers emissary. You made a mistake of flying an emissary flag while doing a tall tale and not wanting attention. It’s ok to make mistakes by the way so I’m not putting you down about it , just now you know not to do that.

    If you want any slooping tips let me know and I will DM you a write up of techniques I used while slooping. You may find them to be of some help.

    Also keep in mind Arena is in no way a replacement to main Adventure PvP since you only rank up on one faction there.

  • PvP isn't the issue. The issue will always be people saying arena is for pvp not adventure.

    Once you figure out what game your playing you will learn fast... But hear me out sinking is part of the game. So learning how to fight is part of the curve.

    Fighting can be strictly defensive but at the minimum learn to be defensive.

  • @holdingduck8183 sagte in PvP Way to rewarding, reaper's ruining the game:

    Hey, I have been playing this game for a while now and there is this issue continouse bugging me. There is way to much reward in doing pvp.

    There is exactly as much reward for PvP as its is for PvE. Money!

    The game has an arena for PvP, but 80% of the times I play adventure I always get ganget by other players.

    Thats the game. Just because there is the Arena gamemode you dont have to be peacefull in adventure. And the fact that you get sunk alot is that you are probably not watching your surroundings and dont see a ship comming your way.

    Recent event me and a friend played the sloop doing some tall tales. We were doing Wild Rose and only had the rose chest and lvl 0 emassery.
    Still a lvl 5 reaper Briganntine chased us down and sank us to oblivion.

    There is no such thing as a lvl 0 emissary. You had a lvl 1 flag up or no flag up.
    1st: Having a reaperflag up is not often a good thing. You can see them on the map comming you way so your crew was just not paying attention. And when you are on the sloop you can simply out run a brig if you go against the wind. If you did that the brig was just better at handling there ship.

    There was no reason to attack us, we had not much loot and was no threat.

    There is always a reason to sink a ship! You had loot and you were sitting at an island. Easy prey. They cant know that you where no threat to them. Your ship could the a pirate legend sloop with very experienced players onboard. There is no way finding out except you go and have a look for yourself. If you had a look on you map you can see that there was a lvl 5 reaper ship near your island. You can tell that there are probably not very friendly.

    This is what I continous experience while playing this game, I love the PvE section and the idea of getting jumped by other players, it adds exitment and some what a thrill to the game.

    Thats what they did. So dont complain if you love that.

    It happenes all the time and it is ruining my game experience. If it only took like 20 min to fill the ship with loot, fine sure. But it takes a few hours to do some stuff in this game and spending 3 hourse getting some loot just to be robbed by other players is not a fun experience. Since the reaper emissary came out it has ruinend the game alot.

    You can fill a ship in under 20 min with a lot of loot. Doing tale tells is not a way to get a lot of loot. Do some world events or sink some skelli ships. The reaper emissary didnt ruin the game. Every player could attack and sink you. Even the merchants. You just have to pay attantion and have a look on the horizon. You will see player ships and have a bigger chance escaping them. You will see you will have a better time. And if you get sunk learn to deal with it. Its part of the game and you will see soon enough that its not all about the gold and loot.

    Could you devs PLEASE remove the reapers emissary or greatly reduce the pay for stolen loot from other players. All I want is to progress in the game and some time become a pirate legend but it is so hard when it takes week to get a slight progress or progress in the tall tales, been stuck on WIld Rose for a while now, getting jumped by reapers all the time.

    Again. Reaper emissary is not your problem. Just play more carefully and keep you distance to player ships. If you want to get pirate legend dont do tall tales. Just try to get loot and sell it. Sometimes you get sunk but thats part of the game. You will see soon that sometimes you can play a session for 8 hours and not see a single player ship. And sometimes you get full kawabunga mode in the first 20 min. Im sorry that you first experience with the game was not so good but you will see that it will get better. And you will get better too. If want some more tipps i can give you some pirate lessons. Or just go on the offical SoT Discord. There you can find a crew that can teach you some essantials of the game.
    Happy sailing.

  • @yaboysuy0 I can understand the frustration though. I don't know if I ran into more cheaters in my last few sessions, but when 4 people shoot and stab at a single person from a sloop that attacks our ship, and we all die in hand-to-hand combat, and before a single person can respawn our ship has already sunk (no explosive/burning stuff onboard, he had no additional person on his ship), then it feels sour.

    To me, the game could be a really good pirate adventure game if PvP was removed completely or optional for special servers. I had several evenings that were completely ruined by griefers singling out our ship and continuing to hunt us, at times for hours, when we had loot on board. This is annoying, especially if you managed to clear out a whole large treasure room for once and just want to drop it all and get on with it, but with people that apparently can kill all of your crew and sink your ship within a single minute, it is just not fun anymore. There's no skill-matching like in other games that employ PvP.

    To me and a few friends, Rare could've made a great game without having any player vs player interaction whatsoever. Instead have more difficult PvE bosses that require coordination between several crews. That would've been awesome indeed.

  • @wagstr
    maybe try playing another game if you dont like pvp. Its a part of the game

  • @hatchedanton said in PvP Way to rewarding, reaper's ruining the game:

    @wagstr
    maybe try playing another game if you dont like pvp. Its a part of the game

    Maybe try another optician if you struggle with reading dude, or pay more attention in school if you're not that good with English... :-)

  • @wagstr
    what?

  • @hatchedanton said in PvP Way to rewarding, reaper's ruining the game:

    @wagstr
    what?

    Just do me a favour and quote the part where I say I don't like pvp because I must have missed it.. I thought my posts were quite easy to understand.

  • @kommunisator sagte in PvP Way to rewarding, reaper's ruining the game:

    @yaboysuy0 I can understand the frustration though. I don't know if I ran into more cheaters in my last few sessions,

    This post isnt about cheaters, its about loosing against other players

    but when 4 people shoot and stab at a single person from a sloop that attacks our ship, and we all die in hand-to-hand combat, and before a single person can respawn our ship has already sunk (no explosive/burning stuff onboard, he had no additional person on his ship), then it feels sour.

    Im not sure i understand this right. So you lost against 4 people or 1 cheater who cloned himself? If you lost against 4 players thats quit frustrating but you could just sailed against the wind. The galeon cant catch up against the wind. If you let them close they can use theyre manpower to overwhelm you.

    To me, the game could be a really good pirate adventure game if PvP was removed completely or optional for special servers.

    So you wanna play on easy mode? SoT is an PvPvE game. If this is not for you thats to bad.

    I had several evenings that were completely ruined by griefers singling out our ship and continuing to hunt us, at times for hours, when we had loot on board.

    Why are they griefers? They want your loot. Again, thats part of the game. Learn how to defend yourself or try to out sail them. I would hunt you down aswell. Some playersplay SoT for the PvP part and if that means hunting a sloop for a while thats part of the game. It would be easy if they wouldnt even try to run XD.

    Dont cry because someone was better than you. Bin there trust me. Try to find your mistakes and work on them.
    If you cleared a room full of loot try to make sure that there are no other players near who could steal you loot. If you dontwant PvP look on the horizon and try to avoid other ships. Sometimes they chase you for hours but that is part of the game. The is always a way to avoid PvP but sometimes its means that you have to stand your ground and find back once in a while.
    Happy sailing!

  • @yaboysuy0

    I think he meant 4 of them got ganked by a solo slooper.. :-)

  • @wagstr sagte in PvP Way to rewarding, reaper's ruining the game:

    @yaboysuy0

    I think he meant 4 of them got ganked by a solo slooper.. :-)

    Exactly that. A guy who previously followed us for hours while we tried to get away from him, but in crosswinds a sloop is faster than a Galleon, so every inch we made good under full sails when going in one direction was lost when we reached the edge of the map or the wind turned at that point of the map. We then tried a tactic where we drove by close to some outposts and three of us would jump off, each with a cheast, to safely recoup some of our treasure at least, he still kept pursuing us. When we circled around a rock and did an anchor turn we could fire some full broadsides in flat seas so we could actually hit his ship, got it stopped (anchor ball) and burning, saw him at his deckhouse. Then suddenly without anybody noticing his cannon firing he was on our deck, we were 3 on1 immediately,with one person joining in a few seconds later from below. He killed everybody of us in one or two hits, while we landed multiple on him, apparently to no effect.

    When the first of us respawned, it was already on a lonely island with a new ship, and our ship had been undamaged before. And no, there was no other ship anywhere in sight that could've helped him.

    To be clear, we had lots of firefights and long, drawn out battles with other crews before, some also took hours, went on through storms (and through kraken attacks even), but something about this encounter just felt off. The speed of movement of that guy alone was strange. Also his Sloop taking so many hits, yet not being fully ablaze, while our undamaged ship was gone before a person could respawn- and we had no explosives onboard, and in that time he couldn't have carried them from his ship to ours (too far away).

    And no, I don't like PvP at all, not a bit. But I can deal with it if it happens in a way like it happened in the years before. If somebody takes an amount of damage that would kill yourself over twice, and doesn't go down, it takes all the fun out of the game immediately. So if somebody is hunting other players relentlessly because he knows he is not going to be killed, that's griefing to me. As it would be to just single out and kill the same ship over and over again.

  • @yaboysuy0 sagte in PvP Way to rewarding, reaper's ruining the game:

    @kommunisator sagte in PvP Way to rewarding, reaper's ruining the game:

    To me, the game could be a really good pirate adventure game if PvP was removed completely or optional for special servers.

    So you wanna play on easy mode? SoT is an PvPvE game. If this is not for you thats to bad.

    What I am saying is that they basically have a basis for a really good PvE game there, and the amount of player groups that try to populate a server together with their ships so that no PvP players will be on it reflects this. Although time consuming, this is a regular occurrence, where lots of people try to join a server at the same time, so that when they spawn there are no people outside of their chat group on it and they can enjoy the scenery, maybe even do some RP, hunt for treasure and complete events all in (relative) peace.

    This group is probably not as vocal as the hardcore-PvP-group, because for one: PvPers in any game are LOUD everywhere (CS and COD extremely but even in games like WoW), and the non-PvPers know that their way of playing the game is not as it was intended, so they have to work with what they have.

    Also, stuff like this "having to flee for hours just to drop off the loot you earned in the previous hour safely" is simply not possible for many people. For us, work hours, home duties, and kids dictate how long we can actually play. And under these constraints, it is not feasible to do this, and again no fun if you have to then log out and drop all of your stuff because some guy decided to chase you around the map for an eternity. This just plain sucks for many people for a lot of reasons. And it is too bad that the only answer they get is "then this game is not for you, go away".

  • @zherron-vorse please be respectful and courteous to your fellow pirates as failure to do so will amount to a time out on the naughty stair :D

    You can remind yourself of the code of conduct HERE

  • @kommunisator said in PvP Way to rewarding, reaper's ruining the game:

    @yaboysuy0 sagte in PvP Way to rewarding, reaper's ruining the game:

    @kommunisator sagte in PvP Way to rewarding, reaper's ruining the game:

    To me, the game could be a really good pirate adventure game if PvP was removed completely or optional for special servers.

    So you wanna play on easy mode? SoT is an PvPvE game. If this is not for you thats to bad.

    What I am saying is that they basically have a basis for a really good PvE game there,

    Why create/change the game into another game, when they have an awesome PvEvP experience with SoT

    and the amount of player groups that try to populate a server together with their ships so that no PvP players will be on it reflects this. Although time consuming, this is a regular occurrence, where lots of people try to join a server at the same time, so that when they spawn there are no people outside of their chat group on it and they can enjoy the scenery, maybe even do some RP, hunt for treasure and complete events all in (relative) peace.

    Thank you so much for highlighting the true issue. Alliance Servers, who bully people from instances just so they can have a monopoly on a server.

    This group is probably not as vocal as the hardcore-PvP-group, because for one: PvPers in any game are LOUD everywhere (CS and COD extremely but even in games like WoW), and the non-PvPers know that their way of playing the game is not as it was intended, so they have to work with what they have.

    No this group isn't as vocal because they know what they are doing is wrong and not with the spirit of the game. I am all for shining more of a spot light on them as they need to be stopped.

    Also, stuff like this "having to flee for hours just to drop off the loot you earned in the previous hour safely" is simply not possible for many people. For us, work hours, home duties, and kids dictate how long we can actually play. And under these constraints, it is not feasible to do this, and again no fun if you have to then log out and drop all of your stuff because some guy decided to chase you around the map for an eternity. This just plain sucks for many people for a lot of reasons.

    I too have all those things you mention there, which admittedly might be why I don't get on the Sea as much as I used to, but it certainly hasn't stopped me from getting to PL mostly solo and from the start when there wasn't loot laying around everywhere, and the skull forts only went up every 4 hours.

    And it is too bad that the only answer they get is "then this game is not for you, go away".

    Why is it? I really don't understand people when they complain that they are told this.

    If you really are not enjoying the game then why play? (i can answer this cause the problem is with losing, you enjoy the game fine when you winning)

    why try to get it changed? I know I won't like stardew valley, do you see me going to their forums and saying why don't you add PvP or why not add PvE animals to kill or any other suggestions that don't fit with the spirit of the game.

  • @kommunisator said in PvP Way to rewarding, reaper's ruining the game:

    Also, stuff like this "having to flee for hours just to drop off the loot you earned in the previous hour safely" is simply not possible for many people. For us, work hours, home duties, and kids dictate how long we can actually play. And under these constraints, it is not feasible to do this, and again no fun if you have to then log out and drop all of your stuff because some guy decided to chase you around the map for an eternity. This just plain sucks for many people for a lot of reasons. And it is too bad that the only answer they get is "then this game is not for you, go away".

    Sell more often and gauge your time, it's that simple. Plenty of people with families and jobs manage to fit a few hours of game time just fine, it's no excuse at all.

    I manage to do a bottle and a wreck or two during lunchtime from time to time, I don't go start a fort or haul more than I have time to sell. There is plenty of different activities with different lengths for everyone to enjoy.

  • @bloodybil Wow I wish I had the balls to play at lunch, but im super slow at everything SoT, lol.

    It's worth mentioning we've all had those times where you just have to give up on what ever you were doing. I've had to leave loot before....well because life.

  • @badassfro said in PvP Way to rewarding, reaper's ruining the game:

    @bloodybil Wow I wish I had the balls to play at lunch, but im super slow at everything SoT, lol.

    Haha when I do I take a handful of supplies and off I go, with a mindset of whatever happens happens in 30 mins, no care about the outcome (which I feel is the best way to enjoy the game, carefree and without stress of losing anything)

    It's worth mentioning we've all had those times where you just have to give up on what ever you were doing. I've had to leave loot before....well because life.

    Of course, I've had times where I had to leave the game, whether being chased by a crew or just being a bit too far from an outpost and needing to get back now, it's just a few pieces of loot, I still had my fun sailing around.

    People need to stop acting like they were hard at work and that their time has been entirely wasted if they don't get to cash in every single coin. Get over yourselves, it's a game and you still progress in other ways whether you sell or not anyways.

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