As I've seen pointed out in numerous posts attackers tend to have no loot on their ship and have nothing to lose while the defenders have everything to lose.
What if we made each ship have a value for being sunk.
Here's how I would do it.
Each ship has six cosmetics minus the flag.
Make each piece worth something based on what kind of cosmetic being used.
Vanilla ship 100g per cosmetic.
Low cost cosmetic 250 per
High cost cosmetic 500 per
Legendary and emporium 750 per.
This would at least give players something to point to when someone asks well why did they sink me I had nothing. Also it would add value to those who defend their ship multiple times from the same attackers. This might lead to players running the vanilla ship more but from what it sounds like they are already doing it anyway. It may also lead to more pvp than people want but from my experience it's going to happen anyway so why not get a little something for your trouble. I dunno just a thought.
