Adventure vs Arena

  • There shouldn’t be pvp in adventure mode, arena is in the game for a reason. I can’t do anything when two people roll up on me while I’m looting a skeleton outpost. I shouldn’t have to put in 40 minutes of fighting skeletons just to have that taken in 2 mins

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  • The threat of other pirates provides most of the excitement.

  • @acat02
    You're correct. Arena is in the game for a reason... Just not the reason you are implying. Arena is just a condensed version of Adventure for people who want something faster paced that only lasts 25 minutes. The goal is still the same: dig up treasure, turn it in, don't get sunk, sink other ships.

    If you don't want to get sunk at a skull fort, I recommend finding other crewmates and defending your ship.

    Skull forts were originally designed as the PvP hub of Sea of Thieves. It has lessened considerably since they are much more common but it is still one of the number one places that you should expect other ships to attack you in Sea of Thieves.

  • @acat02
    Adventure started as and always will be pvpve. They actually encourage pvp with the reapers chests.

  • @acat02 said in Adventure vs Arena:

    There shouldn’t be pvp in adventure mode, arena is in the game for a reason. I can’t do anything when two people roll up on me while I’m looting a skeleton outpost. I shouldn’t have to put in 40 minutes of fighting skeletons just to have that taken in 2 mins

    Don't ask the game to change to accommodate for your faults - instead, learn from them. Why did they get close enough to attack you? Were you not paying attention? Was your ship anchored? Were you too focused on the task at hand? Etc.

    ALWAYS be aware of your surroundings.

    If you don't like being ganged up on by multiple ships at once, then perhaps you should take the initiative by forming your own alliance 1st.

    Also learn to accept that no matter how good you become that sometimes you will still lose - and that's okay. It should even be expected. What you do after is what matters. Do you learn from it? Get revenge? Get help? Switch servers? Take a break? Do something else on the seas instead? Etc. All are perfectly reasonable solutions.

  • @acat02 Posts like this are ruining the game, honestly. It's pirate game with dangers around every corner. Learn to pay attention.

  • Get rid of this thread now, many people (unfortunately, myself included) have made posts somewhat similar to this you’re only gonna get flak, and frustrated cuz nobody seems to care about one’s dilemma.

    Word from the somewhat wise pirate - arena was only a somewhat recent addition to the game!! It wasn’t always there.

    If I might ask - when did you start playing SoT?

  • @acat02
    Are you trolling? Serious question

  • [mod edit]

  • Skeleton forts were meant to be fought over. That’s why clouds appear in the sky. Adventure mode is not pve only. It shouldn’t take 40 minutes to take down a fort specially since skeletons have been nerfed. There are tactics to survive. Always be aware of your surroundings. Based off this post you are probably new to the game. If you need help or tips recruit a veteran or watch YouTube videos. Arena was just added to the game and was not meant to stop people from fighting in adventure. Your statements are false.

  • @galactic-geek this is one of those posts you just copy and paste right? Lol

  • All I’ve done since this game released is PVP

    In Adventure mode.

  • @andyxxpanda1290 If I'm solo, how do I take down a fort in less than 40 mins? Serious question, I've been playing almost a year, always solo except for Arena, just got as far as I ever have at a fort, was wailing away on some metal skellies (I had run out of GPBs) and reached my time limit before work. Played over 90 mins, went for the nearby fort as soon as I spawned. If you have tips, could you share a few?

  • once again people stop asking for this pvp is part of the game get used to it or don't play at all and arena is not just for pvp I also highly doubt that rare would get rid of pvp in adventure and its a pirate game and pirates fight.

  • @kevininnyc there are risks to plying solo. The skull fort is meant to fought over. I can solo a fort in about 20. If you run out of gun powder barrels golds take 1 shot from blunder point blank as long as they are wet. When on island always look around you. When spawning on boat if you die look around. Hide key don’t open unless you are sure there is no one. There is meant to be a risk in the game. Specially solo.

  • @acat02 Your post has been edited as it goes against the Forum Rules and Pirate Code.

    ALWAYS:

    Be courteous. Don’t insult players you don’t know. If humour is the intent, remember that this can be lost or misinterpreted online, and words can very easily offend. Be mindful of what you’re saying and if someone asks a question, see if you can help them out as you’d appreciate being helped out yourself if the roles were reversed.

    NEVER:

    Harass, bully, intimidate, threaten or encourage others to do harm. None of these behaviours will be tolerated. Any activity you engage in that is solely designed to target and upset another player or crew constitutes bullying. Repeated activity designed to ruin the experience of another player or crew constitutes harassment. Not only do we take these things very seriously, many law enforcement agencies recognise online abuse as an offence. If necessary, we will report incidents to the relevant authorities to take further action.

    Please read and abide by the Forum Rules and Pirate Code in future.

    Thank you.

  • Oh lord, there's two in one day.
    He was throwing some serious shade though before mods stepped in, once again tainting the already spotted PVE community with unnecessary toxicity.

  • It seems to me majority of the complaints about pvepvp are from new players. I believe a lot of people see pirates and buy the game without realizing what the game is or what it was built around. With this general misconception and being new to the game I can see where people get frustrated. When I first heard of this games development I waited for it to come out. I knew exactly what was in store and was excited. I have had no regrets.

    The player in this post started 2/12/19 based off his stats he hasn’t played it much. Only 32 voyages completed. Barely anything turned in. My assumption is he loses treasure and puts the game down for a while until he decides to try again. Gold is so easy to come by in this game and has gotten easier over time. If you just stick to it I can promise things get easier. Roll with me and I’ll give you a hand I like playing with fresh players.

    The 2015 premiere didn’t say much. The trailer for 2016 e3 is cinematic only so here’s 2017 pay attention to the end of it and what he says. Either way all of which show players killing each other before there ever was an arena.

  • @kevininnyc said in Adventure vs Arena:

    @andyxxpanda1290 If I'm solo, how do I take down a fort in less than 40 mins? Serious question, I've been playing almost a year, always solo except for Arena, just got as far as I ever have at a fort, was wailing away on some metal skellies (I had run out of GPBs) and reached my time limit before work. Played over 90 mins, went for the nearby fort as soon as I spawned. If you have tips, could you share a few?

    I beat 1 in 10 minutes going solo, because every skeleton was a standard run of the mill skeleton, and none even had any weapons - they were pretty hands-on, though. An additional 5 minutes to load the loot, and done. Only ever happened once though - it's rare to get that lucky of a setup.

  • @acat02 The issue lies in the fact that developers are banking on sloops captained by single players to do the heavy lifting. Honestly, So many sloop those athenas. Big percentage get hit by brigs and galleons before they final chapter. Lots of gold others spent time on, Hours lost no "percentage prestige" in these seas apparently. Your right there should be something to help solo players, maybe one hit skeletons? Serious talk. I have solo raided over three hundred forts and all I got for day one dedication and regular log ins is 37 fort skulls, 42 fort chests and the "Experience" of being actually robbed and murdered hundreds of times across every skull fort and map edge in this game. The game doesn't reward anyone for sticking it out alone. This Game Forces You To Partner Up Whether You Want Or Not. Doesn't matter to the developers either way, they already got your money and see no reason to help out those who in there eyes seem to be doing this to themselves. You know because why wouldn't you want to team up with a bunch of randoms? It's great when Everyones the Captain,right? The alternative to randoms? Recruit a crew off of the community page? To get brigged for not leaving because some cousins brothers sisters dad wanted to join and its two vs one, Always. Try inviting your own friends, you all are technically at home at three am so. . . Theres that. The only solution I see causes even more fracturing of servers. Like Private Servers for money. How much would you be willing to pay the people who introduced you to this game you already paid for to have an uninterrupted experience sailing the seas of adventure? 5.99? 6.99? 9.99?!! Look out on those horizons for pirates love pockets! Pockets of gold!!!

  • @blazedrake100 Turned in about seven of these reapers, Haven't been challenged to any of them. Smooth sailing, krakens permitting.

  • @cannibalbob said in Adventure vs Arena:

    @acat02 The issue lies in the fact that developers are banking on sloops captained by single players to do the heavy lifting. Honestly, So many sloop those athenas. Big percentage get hit by brigs and galleons before they final chapter. Lots of gold others spent time on, Hours lost no "percentage prestige" in these seas apparently. Your right there should be something to help solo players, maybe one hit skeletons? Serious talk. I have solo raided over three hundred forts and all I got for day one dedication and regular log ins is 37 fort skulls, 42 fort chests and the "Experience" of being actually robbed and murdered hundreds of times across every skull fort and map edge in this game. The game doesn't reward anyone for sticking it out alone. This Game Forces You To Partner Up Whether You Want Or Not. Doesn't matter to the developers either way, they already got your money and see no reason to help out those who in there eyes seem to be doing this to themselves. You know because why wouldn't you want to team up with a bunch of randoms? It's great when Everyones the Captain,right? The alternative to randoms? Recruit a crew off of the community page? To get brigged for not leaving because some cousins brothers sisters dad wanted to join and its two vs one, Always. Try inviting your own friends, you all are technically at home at three am so. . . Theres that. The only solution I see causes even more fracturing of servers. Like Private Servers for money. How much would you be willing to pay the people who introduced you to this game you already paid for to have an uninterrupted experience sailing the seas of adventure? 5.99? 6.99? 9.99?!! Look out on those horizons for pirates love pockets! Pockets of gold!!!

    I dislike seeing posts like this. This game isnt after your money. The game was designed around playing with a crew of multiple people. The developers have been open about this. If you played solo and the rewards were similar to playing in a crew, what would be the point to playing in a crew? Also, there is many ways you can find competent crew mates (Discord, LFG on Xbox, Reddit, Trueachievements, etc.).

  • @acat02 a dit dans Adventure vs Arena :

    There shouldn’t be pvp in adventure mode, arena is in the game for a reason. I can’t do anything when two people roll up on me while I’m looting a skeleton outpost. I shouldn’t have to put in 40 minutes of fighting skeletons just to have that taken in 2 mins

    Sorry, it'd become a meme with time but, what's the title of the game already.. ?

    Yup, you got it.

  • can't make it solo? find a mate to sail with, while solo is possible its not efficient and runs many risks.

  • I would sooner argue that either...

    ...there shouldn't be an Arena mode at all (and all it's good elements should be placed within the "real game".

    or

    ... there should be some sort of third mode like Arena but for PvE.

    Adventure Mode is fine in it's current form of PvPvE.

  • It’s easier to play on sloop in general. Risks to playing solo. There are tactics to stay alive. You don’t have to always lose your treasure. Play smart.

  • @acat02 Ok, you lost a fort and are somehow salty... am I wrong, is it this kind of posting? Welcome, sailor, this is the result of your decisions. Let me tell you, why I think it is.

    First, I think you're wrong about the Arena. Arena is a concentrate of adventure mode, less a pvp mode. A smaller map, a fixed number of players. It's more kind of a turbo adventure mode. As Arena is not a PVP mode, your leading argument is wrong.

    Your description sounds like you are sailing alone. If this is true, you should know the explicit dangers of doing so. You don't have a ship's guard, therefore hardly a warning in time and you run a high risk of being attacked. You have to take that into account. If you start a raid at a fort ( == skeleton outpost?) as a single sailor, you visit the potentially most dangerous place for solo players in this period of the game. Every other ship will see that the fort can be robbed, too. And some will want to try, a lot of them are sailed by a crew. You consciously, by free will visit the hottest point for PvP and take the risk of being sunk. Your reward will be correspondingly high, if you win.
    Don't complain, you could have chosen some less risky options.

  • @andyxxpanda1290 sagte in Adventure vs Arena:

    @galactic-geek this is one of those posts you just copy and paste right? Lol

    Seriously, I have also thought about creating a template as an answer for these contributions. 🤣

  • @acat02

    Sounds like you were solo... which does not surprise me at all coming from this kind of post. Solo players are always the first to insist that they should be entitled to some sort of game changing PvE protections to accommodate the fact that they chose to sail solo...

    Sea of Thieves is a multiplayer/ shared world / social game where team play is the encouraged way to experience the game. Yes we are absolutely free to sail solo, but if you choose to do so, you accept the risks and disadvantages that come from doing this in a game that’s meant to be played with others. That’s just how it is in a game where everything is designed around team play.

    As for PvE exclusive modes, or thinking that Adventure should not have PvP - you’ll find that nobody will agree with this. That’s not within the spirit of Sea of Thieves. There is a unique and unpredictable multiplayer dynamic that we have in Adventure mode that comes from the possibility of encountering any type of player in on shared world - and this would be lost if there were PvE servers or if Adventure just became PvE only.

    It would ruin the game for everyone who already enjoys the game for what it is

  • @acat02 You got to be kidding me lol. How is it our problem you left your ship UNATTENDED. That is a weak excuse and a rookie move. Even if you were by yourself, LOOK AROUND for other boats before bringing items on board. This is a PIRATES GAME, so learn how to be one. Arena is NOT MEANT for just PvP. It's a separate mode for people who can't put in the hours but still want a taste of the game. If you are that new to the game, join some Gally Open Crew's and learn how to play and maybe you can make some new crew mates. I am so sick of hearing people complain about not wanting PvP in an ABSOLUTE PVP GAME lol. Learn how to defend your ship, learn how to PREVENT getting attacked. This is a game where you need to always know your surroundings. Do you realize Skelly Forts are MEANT for PvP, are you kidding me? lol What the heck would you do back when the first game came out when it was just Skelly Forts in the sky every 3 hours and there was the entire server at that location fighting over it, you would NEVER stand a chance lol. It's simple, if you don't like PvP then don't play the game. Go play GTA Online and go into Passive Mode if you want an open multiplayer world to make money if you can't handle the heat. My crew would of taken your loot in less than 2 mins lol Hope to see you at a skull fort in the near future, happy sailing =)

  • @acat02 ... I wonder if it is always you, the same guy who constantly opens new accounts, writes such contributions and then never answers again... Are there one-time-usable accounts in tens somewhere?

  • @cannibalbob
    Things are already easier for sloops than other ships. Solo players don't need more nerfage for them. The game is already easy enough for soloing

    About reapers chests, I think they do need some kind of added challenge if Noone is nearby when you grab them. Maybe if they do that, they wouldn't have to nerf letters into nothingness.

  • @blazedrake100

    Yeah, this morning I had a reapers chest stolen by a brigantine while soloing after a friend has left but I'm worried the attention people give them is purely due to the being new, in a bit they'll just sit there and people will get them by accident while fishing for wreckers.

    That said, if Rare upped the dubloon amount for cashing them in, it would become the most efficient way to reputation grind and more experienced players would go for them. This will certainly make the Hunters Call grind I'm experiencing a lot easier, they are like an indirect mermaid gem that doesn't have to give you reputation boosts and can be spent on Duke stuff if you are PL or just want it.

  • @acat02 i will just copy something in here from the SoT code of conduct:

    Be a good sport. Sea of Thieves is a pirate game, and stealth, stealing and battles are all part of the fun. All pirates on the seas accept that, but be a good sportsman in both victory and loss.

  • @acat02 "You may think the scale of this place means there's plenty of space for everyone, but you'll soon encounter other ships and crews as you undertake your voyages. It's up to you how you interact and what kind of crew you choose to be. Create allies or enemies, be benefactors or betrayers, exchange banter or broadsides – you make the call! Of course, what you can't know in advance is how other ships' crews will react upon seeing you..."

    Please read this over and over and over and over. Especially The Last Part. This is what makes this game PERFECT. There are no rules, and you have the freedom to do ANYTHING you want. There is no crying over spilt milk. Get Good at the game or Get Moving.

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