Pet ideas

  • So I spent some time thinking about pets in SoT.
    In most games, "pets" are used to help their owner in fights, search of items scattered around the world or carrying a load and/or the player himself.
    From what we think we know, there will at least two pets to pick from.
    A cat and a parrot.

    Now I can't see these being the usual type of battle pets and they most likely will be more of an entertainment but I still was able to think of a decent system that could make them a very useful feature.
    At first imagine that there would be 3 main types of pets. (Swimming , walking and flying based animals) Each would have their own pros and cons depending on their type and all would be helpful in different situations of gameplay. Speaking of "swimming" I do not mean anything that couldn't also walk on the land.

    Now all three would then have abilities to help in different ways.

    • Spotting
      So the first ability would be common to all three types. Lets pretend that to a cat and a parrot there would be another pet added. An otter.
      Now the way I see it this would be an ability to be cast either on yourself, friend, enemy or an area (In case you wanna scout an outpost or pretty much anything) . Whatever would be the target, the pets would follow it, scouting out for danger. If on a ship, a parrot would be flying above around the ship in circles, cat sitting somewhere high up and the otter swimming around following the ship.
      If an enemy ship or just enemy alone would be spotted, the pet would make a sound signal of some sort.
      As I said, each would have their own pros and cons. For example, only an otter could spot enemies swimming under water (only while under water itself). The parrot could have the most vision distance as it would be high in the sky, and while the cat would have the same vision distance as the otter, it could also spot enemies at night at the same distance as it can do during the day. Others would have a very limited spotting ability at the darkness.

    • Snatching
      Now this is what we see Jack the monkey do most of the time in Pirates of the Caribbean and so it seems like a good idea.
      Let's say you see an enemy player and manage to sneak up on him without being spotted (should have used a parrot, heh)
      If you manage get your pet close enough and then guide it behind the enemies back, you could perhaps command it to snatch a little pouch (50 gold?) from behind enemy player's belt. Ofc, if the player turns around and sees the pet, the snatch command would be cancelled.

    • Energy based aura
      Now, I think it would be cool if you were to take a little bit of care for your pet. Being able to pet it, feed it, and just let it rest around would automatically fill up an "energy bar". Commanding the pet to scout around, snatch gold or possibly fight would however make the bar go down. Once depleted completely, the aura buff would ofc be 0% and the pet would only be following you around, trying to rest at moments of calm. This bar would be directly linked to a passive aura ability different for each species. For the purpose of this lets just say that a fully energised pet would give you +25% of a selected attribute. A happy otter could make you swim faster, a parrot maybe jump higher or give you more air control (which would be actually pretty useful while shooting yourself on an enemy ship) and the cat could maybe take away 25% of the fall damage and make you run 25% faster? You get the point tho. And obviously, the lower the bar, the weaker the aura for you and your friends. 50% energised pet would only give you 12.5% buff or something.

    This way the pets would be rather useful while making you want to take good care of them too. As I said, I don't see them fighting in a normal sense. Maybe knocking a weapon out of the enemy hands or stunning them by jumping on their head and scratching, but that's about it. Also, if pet gets killed, it would get "spirited away" just like the players and at some point just respawned back to the owner.

    So what do you think? Good idea or am I just overthinking it? Should the pets be warriors or just cute little balls of fluff and what pets would you want to see apart from parrots, cats and otters? Leave all your thoughts below!

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  • It seems like an interesting idea. As long as I get a chicken though I'm not overly fazed. If the effects apply to the rest of the team, would probably have to ensure they don't stack if the team has multiple of the same animal.

  • This honestly sounds amazing but I will be honest it won’t happen. The devs have already talked about how they want new playes on an even playing field as someone with months of gameplay time.
    Giving pets boots and stat enhancement would destroy that even playing field. Sorry

  • @zombie-p1ague That sounds fair enough. I still want a chicken as a pet though.

  • Totally overpowered and won't be implemented: A monkey or a parrot who could steal treasure from other ships.

  • I would want a turtle that can go underwater and help to damage/kill sharks. I think this would be pretty balanced considering the turtles wouldn’t do massive damage and they would only target sharks. This would make it a little bit easier to swim to a nearby island and not get killed.

  • @zombie-p1ague Unless you'd get a basic all rounded animal to begin with. Like the cat. But it's just an idea for fun anyways :)

  • Would like a lobster who lost a claw and solid gold one as replacement 🦐

  • Parrots
    Monkeys
    Fish (a fish in a bowl you can keep in your captains deck)
    Pigs
    Cats
    Chickens
    Snakes

  • @bedgroover72 That sound pretty funny actually. If not a lobster, at least a crab, that could walk on land with you... Sideways ofc. I wish Rare was actually reading and commenting on the ideas of gamers. Even if just by saying "sounds cool, but won't happen". I posted so many new features ideas and getting a Rare response is becoming my lifetime goal :D

  • @tuls-elbaroda watch the Sea Of thieves YouTube group they do read our posts ALOT. So don’t be discouraged just because I or anybody else told you that something might not happen. Your opinion as a gamer is always important.

  • @zombie-p1ague I watched all but 2 so far and I know Rare is a great developer that cares about their fans and I never meant to be disrespectful to them. I more meant it in a way that I'm always very excited to see what others think of my ideas and hope that one day someone from Rare will tell me their opinion too. I should be more careful about precision of my sentences and their meaning :).

  • Pets shouldn't be any more then at most decorative, good looking, sitting on your shoulders or in the cabin. No freaking mounts ot combat abilities, this is NOT ARK or WoW. But I think you should get to have a parrot on your shoulder or a snake crawling around on your body, should be recieved by either quests, quest-ranks or maybe some other achievement.

  • @cptputtz I was wondering if anyone had this opinion. Good to know... Ty for sharing your thoughts :)

  • @tuls-elbaroda Awesome ideas, yes pets please!!

  • @epic-isover9000

    Now im going a little deeper
    Baby Phoenix
    Baby Griffon
    Baby dragon
    Cow
    Crocodile
    Dolphine

    There are more

    like half skeleton half normal monkey (Undead Monkey)
    Ghost parrot
    Baby Ghost Dragon

  • Penguin please

  • Same as Retto Elbaroda, pets should be only cosmetic, stats would badly complicate the game and combat. I think pets should be for looks, interractions with them and additional things like 1/500 chance a parrot/monkey will find a coin and bring it to you. Maybe things like animation of your pet fighting with enemy but really it should be small and not game changing things. :)

  • Amazing ideas, I love all of them. I'd love a little monkey or even an octopus perched on my shoulder or hat.
    The idea of them being more than a cosmetic is (in my opinion) a really good one. Having to take care of them and getting some benefits in return is a much needed mechanic.

    If possible it would be really good to give the pets their own personality. So if you dont take good care of your companion they maybe dont heed your commands as much (think ash's charizard) , or straight up don't like you. Where as a well cared for pet would be cuddly and follow you more closely.

    Can't wait for pets to be implemented in SoT!

    Keep it up with the good ideas though, this post is amazing!

  • I just want a pet little person. That growls.

  • I want to keep my lower ship deck with a bit of water and have a pet shark so I don't get spawn killed.

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