Here's my idea:
A box or chest that can hold a large number of loot items.
Loot items can go in, but can only come out when sold.
The chest would be marked on the map, and the colour of the map marker would change depending on the value of loot inside it.
Risk/ reward balancing:
The reward would be convenience - making it far easier to carry large amounts of loot across land.
The risk would be that you would be advertising to all ships on the server, not just that you have loot, but how much and whether it's worth trying to attack you for it.
Potential problems:
Currently one of the risks of being a reaper is the extra time it takes you to sell your loot at reaper's hideout because of the lack of harpoons at the hideout and the short walk from where you unload your boat to where you sell. This gives players extra time to come and attack you while you're selling. Having a lootbox would negate this risk which I think is a problem. Possibly you could restrict it's use for selling to reapers but the whole point of marking it on the map is to make your ship more attractive to reapers in order to balance risk and reward. Not sure what the solution is here. Maybe there isn't one and the whole idea wouldn't work. Interested to hear what others think.
