Diving has ruined the experience Sea of Thieves servers gave prior to the update. Before, you would have a ton of crews battling every world event, have notoriety with pirates in the lobby, and insane loot stacks. Now, it is just diving to find specific world events and hourglass.
They need to remove diving as a whole for voyages. Diving should only be given to raid voyages and hourglass, and even for raid voyages, there should be a cooldown for each time you dive. Limited time mega-stashes (like the ashen chest stash, the current reaper fort, etc.) should be available for natural spawning world events only to give incentive to stay in the same server.
I also like the idea some people mentioned on player bounties. If you are causing chaos within a server (sinking ships, collecting loot, and doing quests), your bounty would increase. Players who sink you will get a ton of reputation for their faction, as well as gold and other treasures to show that you sank a notorious pirate. The treasure could be a more extravagant logbook, the flag on their mast, or their skull.
