The last time I made this thread a mod locked it because they misinterpreted me saying that a comment I made was a joke to mean that I was saying the whole thread was a joke. I am serious about this.
With the upcoming addition of quickswap being given to all players, I think it's time we look back at another skill based mechanic for the sword. Being able to hit the sword on the ground to start a combo. Not only does it take skill because you have to look away from your opponent for a portion of a second, but it also reduces the overall amount of damage you can do in a combo. If you use your first hit on the ground to start the combo, you can only do 50 damage per combo. The other reason it requires skill is because you need to time it very tightly so that your second swing actually hits. I think the second swing hitting the ground should cancel the combo, so you can't just sword spam at the floor to keep people away and have infinite combos.
Adding this back to the sword would make the swordplay even smoother in my opinion.
