Pirates who sail their opponents out of bounds to win.

  • In regards to Solo Hourglass..
    Its become common practice to simply board your opponent, spawn kill them and sail them out of bounds for the win.
    My personal opinion of this is that its sad they must do this to win.. or to win quickly. It negates all navel combat, which is amazing in this game.
    If you must do this to win.. atleast give me some navel fore play prior to beginning boarding attempts..
    Maybe Do some damage and protect the damage for the sink.. instead of sailing your opponent out of the play area.

    Sailing an opponent out of bounds should give far less Reputation than a legit sink.
    More Rep for a more honorable, rewarding victory.. That honors the games core mechanic.. Sailing & Navel combat.

    Sinking an opponent by overwhelming them with damage is a rewarding win..
    I know i will get hate for this but.. Sailing an opponent out of the play area is just.. cheap. I refuse to do it.
    And like myself.. im sure others avoid HG due to this tactic..

    People would do this less if they got less Rep

    Board me, light me a flame, And sink me that way! Sailing out of bounds is shouldnt be a win.. You won because you got your opponent disqualified.. smh

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  • A win is a win.

    You need improve your counter to the board. Make sure you have your blunder and some blunderbombs. Try and get 2/3 hits on their boat first. This will limit how much time they can spend on your ship.

    Boarding is part of the game and is a legitimate way to win a fight.

    You will generally find that board spamming solo players aren't the best at naval. So improving your counter to the board will give you the upper hand in the fight.

  • i think u missed the point..
    a win is a win.. yes.
    And obvi stopping boarding is key..

    However, sailing your opponent out of the play area..
    is you being disqualified for leaving.. and them winning by default.

    That is not a reasonable victory.. Victory, Yes.. But a cheap way to win by getting ur opponent disqualified.
    And therefore, imo should not warrent full reps equivilant to actuallly defeating your opponent by sinking them.

  • I agree, and to counter it they just need to add more spawn points around the ship as it’s far too easy to be spawn camped and you know when ppl are spawning as the game lags as they come back from ferry of the damned.

    A win is a win yes… but it’s just boring and I’ve done it myself.

    I have also won a few by just letting the boarder waste his time on my ship as I knew I had at least one hole in theirs.

    It’s easy for people to say get good at TDM but OG arena TDM players are on a level that can’t be reached anymore as that game mode is gone and won’t return.

    We either accept the loss and move on as they out fought us. Or we keep a good distance and defend the board as best we can and get enough pressure on them to stop them boarding.

  • @li-jratt-li that's your viewpoint. There is objectively no rules or requirements in how you have to fight in hourglass or otherwise. The great thing about the game is that you can play on a variety of ways and no one can tell you otherwise.

    If you prefer naval (as do I, my close quarters isn't bad but compared to top players it is) then it's your job to force the engagement to suit your strengths. If you simply get a couple holes on them then they can't stay on your ship for long periods.

    A blunderbomb will counter most board attempts. If they do get a kill your goal is to bucket and anchor on respawn to extend the fight. Camping certainly isn't the easiest method.

    Good luck in your fights, try to get out of the mindset of people who don't play the same way as you being wrong as that is just setting yourself up for frustration.

  • @li-jratt-li Ahoy!

    If you don't want to do it, don't do it.

    But I'm not ready to chase you for two hours, it's easier for me to kill you and get you out of the zone in a minute.

  • @ixxxoloff

    it takes you 2 hours to sink someone? Yikes..
    I understand why you would need to resort to getting them Dq'd

  • @hiradc
    Thanks man. I dont HG very often due to it.. But when i jumped in the other day it seems all i was getting was
    Rep farmers purposely sailing out of bounds or people who sail me out of bounds 1st chance they get.

    I dont play COD or APEX so TDM'rs dont have to try too hard to double gun me down.. and thats fine.
    Its the mindset of winning by getting ur opponent disqualified that bothers me.

    I wish people didnt go into a HG match intending no navel.. just board & sail em out.
    It takes the fun out of it. Most those who do it likely cant navel anyway, so i get it..
    but SOT kinda encourages it by giving the win & full rewards to the "winner" WhereAs if SOT were
    to only give half REP if your opponent is DQ'd.. it wouldnt be such a popular strat.

    Plus it would cut back on Rep farmers, which is so annoying.
    Level up by sailing out of bounds.. Shouldnt be a thing.

  • Its become common practice

    Havnt seen this common practice. It more common to see “runners” or those death defining aim bots. :)

  • @li-jratt-li Think about this. If I can sail you out of bounds, and not use my supplies that's a big win. Plus it's quick. This is not a problem.

    It's a matter of adjusting your defense. As it was mentioned. Try and get 1 hole on their boat before they board you. Then just waste their time. On respawn, try and anchor yourself.

    There are things to be done, but changing the xp is not move imo.

  • @li-jratt-li giving half rep would be the devs saying this playstyle is wrong, it's not. Might be frustrating to play against. In theory it's most efficient if you can pull it off because don't need supplies. If it makes you feel any better people who are very good at boarding and camping you probably could also beat you in naval. There's a meme going around calling it evil mode where they practice tdm by doing this.

  • If you are bad at CQC, dont let them on board. Ive sailed people out, Ive been sailed out, its just part of the game

  • I agree 110%!!! Thar's even honor amongst Thieves. We should have some dignity in our wins. Sailing out of bounds while spawn killing just cheapens the game, steals game play. Sink me fine but earn it.

    The most fun is when there is a battle.

  • As long as the person losing the fight gets a little rep I don't have an issue with it.

    Rare can't make people considerate and they can't make people into what people perceive as fun opponents.

    I rarely have any pvp fight in SoT that I enjoy. A lot of different preferences and styles and mine aren't the most common. It's all good, take the L or the W and move along to the next, imo.

    People that lose in HG should definitely be getting a little rep for participating though.

  • @paisleyrain2135

    Yes, Honor among thieves.. Pirate code.
    Getting your opponent DQ'd is beyond cheap..

    Everyone keeps trying to give advice on how to prevent boarding.. lol. Like people dont know..
    This post was about winning by sailing an opponent out of the play area, thus disqualifying them.
    And that how that should not be a Winning Scenario, Or Not getting the same rewards as actually sinking your opponent.
    Cus sailing someone out of bounds is not sinking them..

    Fake.. i know, but an example, a WWE wrestler keeps his/her title by getting them self DQ'd.. Is it a Win.. No, But they keep that title.
    This is a similar situation..

    If people dont want to Shoot cannons & dont want to sail on a ship.. Why the heck even play a sailing game?
    Unless they just want to grief people and prevent them from enjoying the game, win or lose.. sink or sunk.. it matters not.. just wana play the game.
    But im wrong for wanting to sail & shoot cannons in a pirate game.. go figure.

    These people just want to get their #s up for cosmetics.. Dont want to actually sail. TDM'ers.. smh
    Theyre as bad as the people who just sail themselves out of bounds for Rep. and shouldnt be encouraged.. its 1 of the many reasons people dont HG anymore..

    I enjoy HG and would like to see it stick around.. but w peoples opinions on this.. its more clear than ever.. HG isnt going to last much longer, Its already full of cheaters, griefers & farmers.
    Maybe 1 of 5 matches are actually a match. oh well.. RIP HG, Enjoy sailing people out of bounds everyone!

  • @burnbacon

    Run? where.. in a circle.. you literally have like 9 squares where the battle takes place.. Not a large area.
    By running do u mean pulling away from ur opponent for reps after a decent broad side? Thats hardly running imo

  • Sloops are incredible tanky when manned by semi competented player and there is still need to board to secure sink.

    So I uderstand desire to sail out of bonds.

    Its legit way to win and it's nothing cheap about that being able to propelry board, spawnlock enemy and sail.

    It's just you don't like it so you build whole narrative aroud it to excuse punishing it.

  • @li-jratt-li OK so you've demonstrated you're not willing to consider any viewpoint other than your own. Maybe post elsewhere if you just want to rant because this is a forum for discussion of ideas.
    The irony is the game developers disagree with you. They have deemed sailing people out to be a legitimate tactic
    Originally going out of bounds didn't reward loss xp and this was changed so it is an intentional decision.

  • @li-jratt-li drop your own anchor everytime you spawn if they're on your ship they can't damage you with theirs.

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