So, with Season 6, the Phantoms of the Spanish Armada (those from Sea Forts) have been added to the game, so i've got some ideas for weapons, partially related to them (except of Handcannon).
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Rapier (alt Cutlass):
A bit faster slashes on shorter distance.
3rd slash changed on precise blow, which sets enemies on bleeding. Skeletons/Phantoms get 15 more damage instead.
-OR-
Block changed on Parry Stace. You can leap in Parry Stance. Parry Stance can be active only for 1-2 seconds. While in Parry Stance, next enemy's melee hit will be countered, dealing 50 damage and inflicting knockback to the target. -
Musket (alt Eye-of-Reach):
Has no scope = Has lesser zoom
A little bit faster reloading speed
Deals 65 damage.
A bit more accurate in hip firing.
Takes more time to swap. -
Handcannon:
It has much less power than a regular cannon, but still better than throwing it yourself
Can shoot blunderbombs, firebombs, cursed (not ghostly) cannonballs, flares and fireworks.
Shooting flares and fireworks will set player and everything around him on fire.
Pressing R opens a radial menu to choose an ammunition.
Takes some time to reload.
Those weapons should make fights more interesting for everyone:
New instument for fans of double guns
New melee weapon to improve the swordsmanship of their own.
And even weapons for those people who do not mind changing one of the active weapon slots for a support tool that can be useful in most cases of PvP and PvE.
