Alliance Reputation system

  • This isn’t a complaint about alliances. They work just fine. Just a fun idea to have a rep system where if you adhere to an alliance without betrayal you get a positive rep and if you betray you get a negative one. All gamer tags in the session will be on a list posted outside all outposts along with your rep. It’d be a fun way to see how notorious players have been throughout their career and a chance for redemption for the diabolical. Maybe have a max level on either end with cosmetic rewards to match.

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  • @whyo Not the first time this has been suggested.

    Honestly, i would like to have a system like that, but there's a good reason for them not to add it, it ruins the whole unknown aspect of social interaction by feeding people information on the pirates in question, making the unknown, very much known. : /

    The whole draw of the game, is the unknown aspect, what will they do, attack, ally, negotiate, tell jokes, sing songs? etc etc... It's part of the core of the game. :)

  • @whyo sound good I like this idea

  • @tak225 It's not, for the reasons that @Sweltering-Nick has already mentioned.

    @Whyo Even if it was implemented, it's not going to stop an angel of a pirate to suddenly turn to the dark side, but it could hurt a former bad boy trying to turn over a new leaf. This in turn influences player actions negatively. So, even if the game tells you they may act 1 way, there's truly no real way to actually know.

    The way it is now simply works better. Tools, not rules.

  • @Galactic-Geek @Sweltering-Nick
    I get what y’all are saying about the unknown but how did we get stories of notorious pirates such as Blackbeard, Charles Vane and Jack Rack’em? For example, take the Lore character of Flameheart. He’s known and feared throughout the Sea of Thieves. There’s no unknown, every NPC fears the Ashen Dragon.

    Each server is its own “Sea of Thieves” with 6 ships manned by their various crews. I think the pirates (us) should be able to have their bad@$$ reputation known on the Sea of Thieves. The NPCs recognize us as having made it to the shores of gold, I think it’s time we recognize each other. Two years on the Seas and it doesn’t feel like the “shared world” that Rare is aiming for. When we set sail with our crews that server exists by itself. In isolation from the rest of the broader community. We should know who occupies the same world. It’s the very reason pirates had their own colors that they hoisted. It was their reputation that made them infamous.
    I want named vessels and custom flags as calling cards. I’d love to be able to hoist my own flag and have another crew recognize that that’s that chill crew on the list or that’s that bunch of madmen. Or, don’t put your personal flag up at all and they’ll know who you are right before you cut their throat or offer up a cheers. That being said my crew and I aren’t even super cutthroat. Me and my crew are pretty chill but are by no means slouches either. We’d probably not make the list as villainous, we are more like hooligans, looking for fun but occasionally like a good scrap.

    That being said, I just think it’d be good for the community, especially those of us who have been around a while. I’m not super vocal in here but I check the forum almost daily. I recognize your names from the forum. It’d be cool to look on the wall and see your names and some of your accomplishments or dirty deeds.

  • @whyo Flameheart is a lore character though, not the same thing. :P

    Players are depicted in the lore as "anonymous adventurers", your characters name isn't written in the lore, and so making your name famous is hard, due to your anonymous nature. xD

  • @galactic-geek still think it's a good idea some people might want a good rep

  • @tak225 said in Alliance Reputation system:

    @galactic-geek still think it's a good idea some people might want a good rep

    You want something we already have. All it really is is a number, and we have plenty of those:

    Gold Hoarder lvl. 50
    Order of Souls lvl. 50
    Merchant Alliance lvl. 50
    Hunter's Call lvl. 50
    Sea Dogs lvl. 50
    Athena's Fortune lvl. 50

    These numbers show that you can get the job done. The 1st shows that you're good at finding things; the 2nd that you're good at PvE; the 3rd that you're good at moving merchandise quickly; the 4th that you're good at stocking up supplies; the 5th that you're good at PvP; the 6th that you are finally above average. Here's a participation trophy - after all, you deserve it:
    🏆

  • I particularly like the idea of ​​a reputation system, but I think it's unnecessary, as Sea of ​​Thieves is not a game that does things for you. Did a member of the alliance betray you? Warn others, go for revenge.

  • @sweltering-nick
    We are part of the lore as well. All the NPCs know our characters. The Pirate Lord knows us, the mermaids help us etc. Our characters exist simultaneously within the lore created by Rare. Flameheart is literally talking to us on this latest tall tale.
    All it is is a list with Gamertags and reputation stats, maybe a poster with your pirate’s ugly mug on it, maybe what colors they usually fly. Personally it’s not like I’ll trust anyone immediately regardless of their rep, it just adds a level of personalization and makes it feel more like a shared world, instead of a shared world of anonymity. I’d love to look into my Spyglass and see a flag and recognize it from the Pirate Registry and say “oh-snap that’s @Sweltering-Nick’s crew!”

  • @galactic-geek
    A monkey with a controller and a long enough timeline can accomplish everything on that list. Everything you mentioned is just a grind. Hell, you don’t even need to drop voyages any longer with all the loot laying around.
    We don’t agree that’s cool. However your attempts at ad hominem attacks about participation trophies screams of immaturity and childishness. Like I said I’ve seen you all over the forums and expect nothing less from you. Good day!

  • @targasbr
    No betrayal happened. My crew and I have strict rules when in alliances. If you attempt to board us without an invite or requesting permission we attack. I’m not worried about that stuff. I’m all for all types of play styles. I just think if we are existing in this world as a community then we should be recognized on some level as individuals and crews. Cosmetics are great but they don’t give a feeling of what I believe rate is really aiming for. It’d be cool to recognize who we share the world with. Let’s face it, we have reputation stats in this forum. Why? It doesn’t change how people interact with each other, it’s just a little bit of background and this forum can get just as friendly or hostile as being on the Seas.

  • I dont know, I kind of agree with people who are saying it will take away from the mystery. I mean if you see someone has a really bad rep would you form an alliance with them? I just think that kind of warning will take away from the point of the risk of teaming up.

    Then again I hate alliances and wont do them so maybe I am not the best opinion for this.

  • @whyo

    We have some problems to implement this system of yours, they are:

    • We have no way of knowing who betrayed or not;
    • Not all players play with alliances, I avoid it myself;
    • Listing the names in the outposts would only help players who have a personal problem with other players, in addition to increasing the stream sniping. It would also make it easier to form closed alliance servers;
    • The game is session based, even if everything above has a solution in some way, this reputation would be reset when the player leaves the session;
    • Even if the reputation was not reset, we would have the problem that we call here "witch hunt", sometimes the person had reasons to betray the alliance, as toxicity of some alliance player, this is quite common.
  • @whyo

    We are part of the lore as well.

    Yes i know, i said so...

    All the NPCs know our characters.

    They know a newcomer, the same way they know everyone else, the sea of thieves isn't exactly huge, it's a fairly small community, lorewise. :P

    The Pirate Lord knows us

    Yes, he knows a newcomer, because, he is in fact, in charge of putting newcomers on the path of legends, he literally guides the newcomers into the sea of thieves from his island retreat just outside the shroud during the maiden voyage TT, remember? :P

    He kinda introduced us to the Sea of Thieves. xD

    Our characters exist simultaneously within the lore created by Rare.

    Yes, but your INDIVIDUAL character isn't written into the story...

    Yes, my name is Sweltering Nick, but no pirate has ever vocally referred to my name in-game, in the story... because the writers literally don't know who i am, i am just some random player.

    My role in the lore, is not as a NAMED individual, but an anonymous newcomer and adventurer.

    The Gold Hoarder, was not killed by "Sweltering Nick", he was killed by "a band of adventurous pirates"... My specific name, is not in the lore.
    Good lord, imagine if the writers had to take into account every players name, and integrate them into the lore, hah... They'd never finish. xD

    Brother, i have 8-9 years of roleplaying experience, not RPG experience, Roleplaying experience, like LARPing and stuff... I know how lore works.

    Flameheart is literally talking to us on this latest tall tale.

    Yeah, he's talking to "A Newcomer", AKA, the player, specifically the role the player plays in the story as "a newcomer", to Flameheart, i am not Sweltering Nick, i'm just a faceless newcomer pirate, a silouette of a pirate, whom you can project ANY players identity onto depending on who's currently doing the TT, which means player identity means nothing.

    I’d love to look into my Spyglass and see a flag and recognize it from the Pirate Registry and say “oh-snap that’s @Sweltering-Nick’s crew!”

    Yes, that would be amazing, but how can you program IRL humans, to recognize "famous/infamous" pirates based on a numerical stat? xD

    Rare develops games, not brainwashing techniques... If a player hasn't met you before, or remembers you, they're just going to go "... who dis?". xD

    There's no encounter consistency, i haven't met the same pirate twice yet, and even if i did, i meet so many others that i just simply don't bother remembering names. Remembering regulars, and those who stand out from the regulars, would be much easier, with more consistency in encountering players.

    Like in TF2, i had a server i used to play a lot on, so i started recognizing the regulars, and getting an idea of which of said regulars seemed to have more skill than the rest of the regulars. As things are right now, never meeting the same pirate twice, it's impossible to get recognized.

    About the only way i can get an actual reputation as a pirate, is by becoming a famous SoT youtuber or streamer. :P

    We've all heard of Captain Falcore, Pace22, Summit1g, Hitbotc, etc... But does anybody recognize the notorious Sweltering Nick? No. : /

    Well, maybe they do recognize me on these forums, seeing as i'm a regular (precisely what i just explained. xD), but in-game? Nobody knows who i am, and i have no idea who anybody else is. I cri everytiem. T_T

  • @galactic-geek yes bet this is not a indicator of if your a good pirate or a bad pirate which I think makes this a interesting idea as I like to make alliances and only attack players who are aggressive to me and a alliance reputation system could give you a idea if a player is trust worthy or.if.you need to be weary of them in a alliance

  • @sweltering-nick
    The Players would recognize you on the server in each session because your ship and crew, along with your colors would be displayed at the out post.

    I don’t agree with your “newcomer” theory. You’re probably in the same boat as a lot of us, Pirate legend Athena 10. That’s not a newcomer in the slightest. Just a bunch of newbies to the seas who defeated the first Meg, Skelly fleets in all three seas, Briggsy, Graymarrow, the Gold Hoarder, freed the souls of dead sailors, inadvertently released Flameheart and have reached the highest ranks of the three main alliances, possibly Hunter’s and Sea Dogs as well. We have the titles to prove it but we aren’t part of the lore? The lore doesn’t exist in a vacuum. There is no lore without the player because the lore was created for the player to become immersed in and become a part of.

    As far as stream sniping and all that, I don’t care about streamers. I play games I don’t watch people play them. Streamers go around seeking other players, sinking ships and running amok, making content at the expense of their opponents, which is all fine and part of the game but then cry when they get chased down and targeted? C’mon man.
    We can use the recent player list to hunt and target people if we want. Or to message and link up to try and form alliance with, or see if they are streaming. That’s corny though. Takes you out of the immersion of the game.
    Don’t know if you are on the insider program or not but based on what’s coming (not giving anything away here) my idea might not be too far off base.

  • @whyo

    The Players would recognize you on the server in each session because your ship and crew, along with your colors would be displayed at the out post.

    My ship and crew aren't any more famous than i am though... My dude, that makes no sense. -.-'

    I don’t agree with your “newcomer” theory.

    It's not a theory, that's just how lore works, it's fact... I am a RPer, for crying out loud... I know these things.

    You’re probably in the same boat as a lot of us, Pirate legend Athena 10. That’s not a newcomer in the slightest.

    Yes it is, you're not denied legendary status just cause you're a newcomer, you become a legend by impressing the other pirates in the Sea of Thieves... that's all it takes, you're still a newcomer, you haven't been there for decades, in lore-time. :P

    Just a bunch of newbies to the seas who defeated the first Meg, Skelly fleets in all three seas, Briggsy, Graymarrow, the Gold Hoarder, freed the souls of dead sailors, inadvertently released Flameheart and have reached the highest ranks of the three main alliances, possibly Hunter’s and Sea Dogs as well.

    Like i said, by impressing the other pirates, that's how you become a legend, you don't stop being the newcomer just cause you impressed the veterans. :P

    And also, lorewise, there are other newcomers too, meaning YOU aren't necessarily part of the "Band of Adventurous Pirates" that did every single thing, that might be an entirely different band of them... Nobody knows for sure, because YOU, specifically, do not get to hog the spotlight in the lore, due to anonymity.

    We have the titles to prove it but we aren’t part of the lore?

    WE are... YOU aren't... Get it? We are COLLECTIVELY part of the lore, but we aren't individually part of the lore.

    ANONYMITY, we're just faceless newcomers, in the lore. Your individual identity, is not included, but our efforts, are. What WE did, is included, but the lore never specifically mention any of ours names, and so our individual identities don't freaking matter. : /

    The lore doesn’t exist in a vacuum.

    That sentences makes zero sense, completely incoherent.

    There is no lore without the player because the lore was created for the player to become immersed in and become a part of.

    You have no idea what lore even is, bro... :P

    The lore is the setting, the complete sum of official knowledge of the timeline of a piece of fiction... it is absolutely independent of players, but it's there to increase player immersion by providing a world to explore and learn from.

    As far as stream sniping and all that, I don’t care about streamers.

    I don't think you know what stream sniping is either. o_o
    I never mentioned stream sniping, lol...

    I play games I don’t watch people play them.

    Good for you.

    Streamers go around seeking other players, sinking ships and running amok, making content at the expense of their opponents, which is all fine and part of the game but then cry when they get chased down and targeted? C’mon man.

    Wait, so you DO watch them? I'm confused...

    We can use the recent player list to hunt and target people if we want.

    I'm pretty sure you can't do that. :P

    Or to message and link up to try and form alliance with, or see if they are streaming.

    Yeah, not everybody streams via Xbox-detectable programs, so no, you can't see if they're streaming... If i stream using OBS Studio, your "recent players" list isn't going to know that. :P

    That’s corny though. Takes you out of the immersion of the game.

    That's entirely subjective, and optional.

    Don’t know if you are on the insider program or not but based on what’s coming (not giving anything away here) my idea might not be too far off base.

    Yes, you do... All our forum titles are listed right under our name in every post we make... Yours include the "Insider" title, right under "Master"... Mine does not.

    Don't you have a non-disclosure agreement or something?

  • @tak225 said in Alliance Reputation system:

    @galactic-geek yes bet this is not a indicator of if your a good pirate or a bad pirate which I think makes this a interesting idea as I like to make alliances and only attack players who are aggressive to me and a alliance reputation system could give you a idea if a player is trust worthy or.if.you need to be weary of them in a alliance

    One should always be wary of joining an alliance - that’s how alliances are intended to work in this game. Having an alliance rep visible to everyone would destroy that aspect of the game because you would know not to trust a particular crew - based not on interaction with that crew, but because of a stat.

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