Sloops seriously need a captain feature

  • This is for sloops. I’m so sick of getting trolls and griefers on my team when I’m in the middle of doing a mission. Half the time it’s someone leaving me stranded on a island while they take off with the ship, turn in what’s on it and then just quit the lobby. It’s not fair to the teammate that actually put in all the work and trying to enjoy the game. We already have to deal with other ships, krakens, sharks, bad weather and skeletons. We shouldn’t have to worry about our own teammate taking off with the ship.

    Designate the person who was in the lobby first to be the captain.

    • Let the captain put a lock on the anchor in settings, so people can’t remove it unless the captain does or leaves the lobby.

    • let the captain lock the troll in the brig. It’s so stupid you aren’t letting us use a feature for what it’s supposed to be for. Why the hell does a 2 man ship not let the captain lock someone up? The fact we can’t isn’t right

    If I took the time to stock the ship, bought the maps, sail to the island, hunt the treasure. I should have say in what’s happening. Not be completely helpless to the person who just loaded in to steal the ship. I made the time investment, they didn’t.

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  • You have made the biggest error in assuming its your ship to command. If you don't want to deal with crew-members than go closed crew, but the minute you go open, its no longer your ship. Its also theirs, if you can't cooperate with strangers, don't play with strangers. Its unreasonable to expect someone who is of equal standing and important (its in the Code by the way) to be forced under the will of someone who could be a control freak.

    You talk about fairness, when its completely unfair of you to impose your whims to your equal.

  • If they turn it in, you still get the full amount for it so that is a complete non-issue. You still get credit for your "work" and didn't have to work to turn it in - they may have been doing you a favor in that instance. And you could have always taken the mermaid to the ship once they sailed away from you and been on the ship with them. If they left the ship would be right where they left it or where it respawned if they sank it.

    If it happened as you said, you only experienced a minor inconvenience of having to stop what you were doing and taking a mermaid to your new ship location. Any treasure turned in you got credit for. If not then the more likely thing that happened was they sailed your ship into rocks or something else to sink it, never turned in the treasure (letting it sink) and then left - then they would have truly been trolling you.

    I sort of agree about being able to brig someone on a sloop to control less than cooperative crewmates as I've had other issues with them (firing at others in my alliance as we were turning in treasure, grinding in front of the helm as I'm trying to steer the ship, etc). But at the same time I also realize the way such a feature can be abused so I'm on the fence about it myself. If we can't use the brig on a sloop then just remove it since it has no use on that vessel.

  • Easy, play by yourself or with friends in closed crew.

  • @nabberwar said in Sloops seriously need a captain feature:

    You have made the biggest error in assuming its your ship to command. If you don't want to deal with crew-members than go closed crew, but the minute you go open, its no longer your ship. Its also theirs, if you can't cooperate with strangers, don't play with strangers. Its unreasonable to expect someone who is of equal standing and important (its in the Code by the way) to be forced under the will of someone who could be a control freak.

    You talk about fairness, when its completely unfair of you to impose your whims to your equal.

    It goes to whoever was in the lobby the longest. It’s completely fair that the person going the longest to be the captain. Also solo was not made for this game. Piloting a sloop solo is frustrating . If they made a ship made for solo I would use it. Nothing I suggested is unfair to another player. It only punishes griefers trying to leave thier team behind

  • @yorha-2z Sailing a solo sloop is impossible?

    🤣🤣🤣🤣🤣

    No. It's not.

  • @dlchief58 that doesn’t work when you are in the middle of treasure hunting. When I have 4 chests lined up on a island. I can’t take them with me on a mermaid. So I’m supposed to spend 30 minutes fighting over the ship with a troll just to get where I need too, just so I can get the ship back and finish something I already started before a ramdom joins? The current system completely favors trolls and griefers and leaves the person trying to play a decent game helpless. The system needs to be reworked. People need to beable to have more control over thier adventures. And nothing I suggested is unfair to the other player.

  • @galactic-geek no it’s a pain in the butt that wasn’t meant for solo play.

    Trying to steer in a storm with holes in your ship constantly being made is frustrating solo, trying to deal with skeleton ships, megs and krakens solo is frustrating.

    Sloops were not made for solo and I don’t enjoy having to do 3 tasks at once while fighting off whatever.

  • @galactic-geek said in Sloops seriously need a captain feature:

    @yorha-2z Sailing a solo sloop is impossible?

    🤣🤣🤣🤣🤣

    No. It's not.

    Quoted for truth. Solooping can be one of the most exciting ways to play this game. It's also the most challenging, but far from impossible.

  • Parking with your anchor down is a death sentence for sloops a lot of the time anyway, unless you're in the DR then there's no need to use it for stopping.

  • @yorha-2z Solo sloop is hardly impossible, I play that way over 95% of the time and have reached Pirate Legend that way. Much easier than dealing with uncooperative players by far. It is harder (starting out that is), requires a different mindset and different strategies but is far from "impossible".

    In regards to your recent post that just popped up, you can always hide them on the island and come back for them later (barring a server merge, lost a couple of Ashen Keys that way just this weekend before I could go back for them). I have to do this myself at times when a crew may roll up and just sink the ship on sight (or wasn't paying attention and left a hole in the ship allowing to to sink while unattended). Inconvenient, yes but still better than losing everything. Easiest solution - don't play with random players, I gave up on that during the first week and went primarily solo because of it (only playing with people I know or found to be trustworthy in game).

    And yes it can be unfair to other players if you have the option to brig or kick them. Imagine that YOU joined a random crew and they did it to you, even if you did nothing wrong (the reason I gave up on open crews)? Not every captain will be fair to their crew, even if you might be. It is a double edge sword which is why I am torn on the issue as I see both the benefits and abuse of such systems - and have been on the latter side of it myself. That is why I am glad they added the feature of closed crews so early on so as not to have to deal with others idiocy.

  • @hijack-hayes it’s to keep a griefer that just joined from taking off with the ship. While you are treasure hunting on a island that you took the time to sail too, on the ship you took the time to stock, with the maps you purchased

  • @yorha-2z said in Sloops seriously need a captain feature:

    @galactic-geek no it’s a pain in the butt that wasn’t meant for solo play.

    Nope it wasn't. It wasn't supposed to be in the first place, yet people wanted to be able to play by themselves. Such is the price to pay to be the only commander of your vessel.

    Trying to steer in a storm with holes in your ship constantly being made is frustrating solo, trying to deal with skeleton ships, megs and krakens solo is frustrating.

    Frustrating, sure, but far from impossible.

    Sloops were not made for solo and I don’t enjoy having to do 3 tasks at once while fighting off whatever.

    If you don't enjoy it or can't pull it off, accept the fact that you need help but that you won't be necessarily giving orders or have them obeyed. (Unless playing with like-minded friends)

    Not being able to accomplish something doesn't make it impossible. I can't juggle, yet other people can do it. Maybe with practice, someday, you will manage to solo a sloop and I will be able to juggle?

  • @bloodybil for get the word impossible. It’s a exaggeration for overly frustrating given it’s circumstances. Obviously it’s not impossible.

  • I think you need to just practise a little more.

    I solo sloop almost all the time, I navigate storms, fix holes during battles, sink galleons and fight PvE elements. It’s just a learning curve.

    If you really don’t want to do it alone, set up an LFG. Your more likely to find a cooperative player, but if your an idiot barking orders at them, it might encourage them to behave badly.

    Set out clearly in your LFG that you want to be in charge, and request someone of a certain skill/ability level. Like a causal, a new player, PvP focused, PL ect

    Open crews are a nightmare, generally best avoided, but what your suggesting would absolutely make open crews less tolerable.

  • @yorha-2z

    Nothing I suggested is unfair to another player.

    What stops a player on a whim to brig another player unprovoked? What stops a player from brigging another player because they don't like the way they sound? What stops a player from brigging another player because he wants him to leave so he can get that friend that just showed online? The fact that one person has power over the other demonstrates a clear imbalance between people who are supposed to be equal. This opens avenues of clear abuse that you refuse to accept. Here is the reminder of the Code you seem to miss.

    Article 4:
    Let each crewmate be respected as equal and free to follow their own bearing, speak openly and vote in affairs of the voyage.

    Its quite clear you are incapable of cooperating with other people without treating them like they are invalids. You give the impression of being a control freak. You already have the solution to your problem. Sail closed crew, you now have the solo ship you want.

  • @yorha-2z

    Ok, without trying to sound condescending... You're obviously new to the game.

    The first ship in the game was the Galleon (4 person crew) and it was there because Rare wanted players to be part of a crew (social aspect of the game) and encounter other crews which would lead to more social interaction. At the time, the "Gally" was the only ship available.

    There was an outcry from players who wanted to sail solo, so Rare created the Sloop. They stated multiple times that the game was not designed for solo experiences, but was designed to be experienced as a group. Some solo players complained (and still are) that the game is "too hard" for solo play... But, that's why rare said they really didn't want to create the Sloop in the first place. It's a dangerous digital world out there. You, and other solo players, can negate some of those bad experiences by changing your expectations and playing defensively.

    Just so you know, I'm speaking from experience... I've been playing the game since the Alpha testing (about 3.5 years, now) and have been solo sailing since the Sloop was introduced. Even though I've been pummeled by the game / other players many times, but still prefer solo to randoms.

  • I just want a kick option. Met some poor excuses of trolls who pretended to be dumb and "accidentally" blew up our ship.

  • @yorha-2z looking for groups function, closed crew with friends or discord makes this a redundant issue and therefore such a feature next to useless.

  • @yorha-2z

    You want to prevent the ship from leaving, mermaid back, drop that anchor and hold it.

    There you go, you now prevent the ship from moving and can talk about the situation.

  • @shammy-mcred "Even though I've been pummeled by the game / other players many times, but still prefer solo to randoms."

    • I would prefer not to play the games to randoms (open crew)
  • This would be really helpful, BUT there would be issues finding a teammate and it would take a lot longer because everyone will just start closed crew and then open it so they can be captain of a ship. Then there will be very few people who will go straight to open crew and they will probably end up with one of the other people who chose to be captain.

  • @hijack-hayes said in Sloops seriously need a captain feature:

    @shammy-mcred "Even though I've been pummeled by the game / other players many times, but still prefer solo to randoms."

    • I would prefer not to play the games to randoms (open crew)

    Maybe I phrased that badly, not sure what you were meant, but...

    I prefer to play solo (closed crew) instead of letting randoms log onto my ship (open crew).

  • @yorha-2z said in Sloops seriously need a captain feature:

    @galactic-geek no it’s a pain in the butt that wasn’t meant for solo play.

    Trying to steer in a storm with holes in your ship constantly being made is frustrating solo, trying to deal with skeleton ships, megs and krakens solo is frustrating.

    Sloops were not made for solo and I don’t enjoy having to do 3 tasks at once while fighting off whatever.

    Ha, try solo sailing a brigantine.

    When you do that comfortably you will realize that a sloop indeed is made for solo.

    Its actually less hassle solo sailing it than relying on a crew member.

    Its all down to experience.
    Any ship can be anything you want it to be. Its just all about playstyle.

    Push through the discomfort and it becomes comfort. Before you know it, you'll never wanna sail a sloop with an open crew ever again :)

  • i leave games when someone says im the captain its really infuriating having someone dictate how you play your game "do this do that dont do this and dont do that" bro i've played for 2000+ hours i know what im doing

  • @daringclarky said in Sloops seriously need a captain feature:

    @yorha-2z said in Sloops seriously need a captain feature:

    @galactic-geek no it’s a pain in the butt that wasn’t meant for solo play.

    Trying to steer in a storm with holes in your ship constantly being made is frustrating solo, trying to deal with skeleton ships, megs and krakens solo is frustrating.

    Sloops were not made for solo and I don’t enjoy having to do 3 tasks at once while fighting off whatever.

    Ha, try solo sailing a brigantine.

    When you do that comfortably you will realize that a sloop indeed is made for solo.

    Its actually less hassle solo sailing it than relying on a crew member.

    Its all down to experience.
    Any ship can be anything you want it to be. Its just all about playstyle.

    Push through the discomfort and it becomes comfort. Before you know it, you'll never wanna sail a sloop with an open crew ever again :)

    I agree... Sailing a Brig solo is more difficult than a Sloop solo. I worked at it for a bit when the Brig was released. Personally, I wish I could clear out / remodel the inside of my sloop (too much stuff I barely use) but, the ease of handling alone can't be beat. Since the addition of rowboats, solo Slooping is a breeze for the most part.

  • @cotu42 how big of a time investment do you think that takes? Trolls don’t give up. They will constantly keep messing with your ship until they Ruin you. We need a way to punish bad players. Period

  • @jollyolsteamed if they were on the sloop before you and they are already on a mission then leave. You spent zero time invested. You have nothing to lose. That person invested time stocking the ship, buying the quest, sailing out. To have your own teammate come in and ruin everything isn’t right

  • @nabberwar that’s a two wait street and no I’m not a control freak. It’s not unreasonable to not want your teammate to greif your game. If you already put in the time to prep everything and make the time investment to get there. Then all the sudden a random spawns in and takes off with your ship or crash it. You are not being treated as a equal. You’re being treated as a helpless victim to a greifer that’s trying to take control of your game.

  • @yorha-2z said in Sloops seriously need a captain feature:

    @nabberwar that’s a two wait street and no I’m not a control freak. It’s not unreasonable to not want your teammate to greif your game. If you already put in the time to prep everything and make the time investment to get there. Then all the sudden a random spawns in and takes off with your ship or crash it. You are not being treated as a equal. You’re being treated as a helpless victim to a greifer that’s trying to take control of your game.

    Ok, since you're not actively trying to take constructive criticism, I'll attempt to put this another way...

    If you want to play with others, then there are options for finding someone to crew up with instead of having randoms pop into your crew. It's a very simple solution that does not require these steps: Rare designing a new system, Insiders testing, in-game release & testing, player complaints about trolling & griefing, hot fix, etc.

    Basically, why should Rare create a new system in order to solve an issue that you, as an individual can easily resolve yourself?

  • @yorha-2z

    It’s not unreasonable to not want your teammate to greif your game.

    This is exactly what will happen if Rare makes what you suggest. All you have done is created a tool for players to grief others. If you join in on my ship, what stops me from doing what I said before? I can brig you on a whim, and there is nothing you can do about it except quit. You seem to be ignoring the massive faults I suggested earlier.

    The fact that you desire a tool to magically control everything about the voyage without allowing your supposed partner/equal say in any of it does in fact make you a control freak. Mate, face the facts, you literally asked for a lock that takes control from someone, you don't even trust them enough to handle the boat without your express permission. How is this any different than putting a lock on the communinal fridge because you are paranoid someone might touch your lunch? Its not your fridge to claim rights to. Does it make right if someone takes you lunch? No, but it isn't your private fridge to suddenly make rules over and stop others from entering it.

    If you can't handle playing with others, you have the solution to your problems. It is called Closed Crews. When you choose open crews, its no longer your game, it is now a team game where both of you have equal say in what goes on in the game. Using the mindset of "My way or the Highway," makes you a control freak.

  • @yorha-2z said in Sloops seriously need a captain feature:

    @jollyolsteamed if they were on the sloop before you and they are already on a mission then leave. You spent zero time invested. You have nothing to lose. That person invested time stocking the ship, buying the quest, sailing out. To have your own teammate come in and ruin everything isn’t right

    i can agree that this certainly is annoying but i hate having someone calling themselves "captain" 9/10 times they're going to be controlling and try to boss everybody around i guess its nice for the roleplay aspect of the game but then everyone is in on it i wouldn't want it to be forced upon us all

  • Seriously.... All of what you complained about is easily avoided, you just choose not to.

    Closed crew solves all of this (Thank Rare).
    Solo Sloop is amazing, get better at it and you'll be fine. (Oh and not hard to avoid storms..)

    Yeesh, How about we just play the game for you since you can't be bothered to play it like everyone else does?

    Come on man, this is just an aimless rant.

  • @yorha-2z usually about 5 mins before they leave as they notice they cannot do anything in the middle of the ocean and they move on to annoy the next person.

    You act like I don't open crew, I have been playing the game since day one and dabbled with open crews from the start. Dealt with my fair deal of trolls and afk farmers who are way worse. At least trolls are online and there. Usually I just state the situation I can sit here and hold the anchor in the middle of nowhere till a megalodon eats the ship and we can start over no issues. Then they notice I actually am just sitting there holding down the anchor while asking them things like, so how long have you been playing? Are you enjoying this as much as I am? You know we could be earning mad coin together right now if you weren't so annoying and man this anchor is heavy could you help me put it down more it doesn't seem to move.

    I am one stubborn pirate and can troll the trolls. Most of them are out to get some type of gold or satisfaction of being a troll and ruining your fun. Give them neither and they tend to move on quickly.

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