Change Sovereign to accept all loot from everyone even if you're not using a captained ship

  • So today I finally convinced one of my oldest and dearest friends to install Sea of Thieves and play it with me!

    However they don't play any PvP whatsoever in any games they play because of a health condition that causes them to have seizures if they become too stressed (they have severe epilepsy).

    But I told them about Safer Seas and explained to them how we could play the game together without any fear of any PvP whatsoever.

    And we had a friggin BLAST! We played for a good 7-8 hours straight without stopping and didn't have any issues at all.

    They've never played Sea Of Thieves before so I was focused on trying to teach them everything I know about this game XD

    We did all of the tutorial voyages, and then we did a TON of other stuff and ended up with a MASSIVE amount of loot at the end.

    We did a gold hoarder vault, a lost shipment, skeleton captains, skeleton lord, skeleton fleet world event, ashen winds world event, sunken treasury, plus whatever emergent skeleton sloops and megalodons that spawned during our voyage.

    So by the time we were done we had A TON of loot. And I mean a literal ton XD.

    And this is where we ran into the only thing that really made my friend dislike the game. Selling all of our loot.

    Because we were in safer seas we weren't on a captained ship which meant we had to manually sell all of our loot to each of the corresponding vendors...

    I'm not kidding it took us at least 25-30 minutes at Sanctuary outpost to sell all of the loot we had collected from our day of adventure.

    My friend's hands started cramping after about 10 minutes of selling from repetitively hitting the same buttons over and over and over and over for so long.

    They had to stop and take a break for a few minutes while I kept selling it was so bad.

    They were like "why the heck haven't they added a person who you can just sell all of the loot too instead?" And then I explained how that already exists with the sovereign and showed them the sovereign tent and everything and explained how it was only available in High Seas with PvP enabled because you have to have a captained ship which you can't use in safer seas and my friend said "that's stupid AF" and I agreed XD.

    They said everyone should be able to sell to the sovereign regardless of owning a captained ship or not because selling all of your loot at the end of your adventure without being able to sell it all to the sovereign is absolutely abysmal and I fully agreed because it truly is.

    They said they understand the restrictions put in place for safer seas in order to keep players from staying in the game mode and never moving on to high seas, but at the same time they also said selling loot shouldn't be something you dread doing when you're done playing and I fully agreed.

    So now I'm here making this post saying Rare seriously you need to make it so that everyone can sell loot to the sovereign regardless of what ship their using captained or not.

    Especially for safer seas where you have no reason to stop playing and having fun to sell your loot until you're done playing for the day.

    By the time we were ready to go sell we were already getting tired and worn out from playing so long and having to manually sell all of our loot to each of the vendors only amplified that and made it so much worse...

    It was so bad that my friend said they don't think they're going to play SOT again because even though we had a ton of fun playing it just isn't worth it to end up hating getting the rewards for all of our hard work and effort we spent all day on.

    So yeah I think you should change the sovereign to accept all loot from everyone regardless of them being on a captained ship or not because the sovereign was a VERY MUCH needed quality of life improvement that everyone deserves to have access to regardless of what game mode you're playing.

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  • As long as their goal is to get people into high seas for at least some of a person's play it'll require staying firm on restricting some of the conveniences.

    It might not be the best way to acclimate people to high seas but it has zero chance by adding more high seas convenience to safer seas.

    The people they have a chance to get into high seas are the people prioritizing reward over vibe. Vibers are either lifers in safer seas or they will just work out a mix that works for them. It's the ones that want the rewards that are realistic for incentives to work.

    Safer seas or high seas it's still an online game with risks, teaching them to stack is setting them up for a lot of frustration. Nothing wrong with doing it but the reward is a screenshot (in a sea full of extreme and/or contrived loot screenshots) and the loss is hours of time, worth it to some, but most people aren't truly willing to take that L (without throwing out blame) when it happens. Mainly just a habit that most people are better off not forming.

  • Don't wait until the end of the session selling items ?

    You might have completed one less thing, but even on Safer Seas having loads of loot might impact the gameplay or you might have lost your ship and thus the loot because of a random keg or some PvE at the end because of getting tired or whatever reason.

    Glad to hear you and your friend had fun, but IMHO there is already too much given to players in Safer Seas.

  • And this is where we ran into the only thing that really made my friend dislike the game. Selling all of our loot

    Ah yes. It a chore but a fun chore

    I hate to be these kids when the whole sovereign weren’t a thing and they had to sell by hand to every tent.
    Spoiled kids.

  • @burnbacon it's not a fun chore. It's awful and tedious. Back when there was way less loot, it was tolerable. I can't imagine going back to the old way with the amount of loot you can easily amass these days.

    _
    Anyways, I'd be down for them allowing Sovereign use for non-captained ships if there was a service fee or something. Like they charge 20% gold/rep or something like that.

  • @lem0n-curry this would apply to both high seas and safer seas, it's not something that would be exclusive to safer seas. I'm saying that selling loot manually is outdated and shouldn't be a thing at all anymore and EVERYONE regardless of playing in safer seas or high seas should be able to sell their loot to the sovereign even if they're not using a captained ship.

  • @wolfmanbush same thing I just told the other person, this isn't something that would apply exclusively to safer seas. This would apply to both high seas and safer seas. I'm saying that selling loot manually is outdated and awful and EVERYONE regardless of playing in high seas or safer seas should be able to sell their loot to the sovereign even if they're not using a captained ship.

  • @sweetsandman

    I still use the old methods from time to time. Makes the risk worth it when a ship is closing in. The thrill.

    I be happy if they did this, they make it so: If you choose to do so, you lose half the profit much like Hunters call. Want full profit? Sell to the tents :D

    This just benefits the kids who rush to sell without owning a captain ship or as they said Captain leaves.
    What the point of captain ships now? Trinkets? Pff.

  • @m1ke-da-1ke said in Change Sovereign to accept all loot from everyone even if you're not using a captained ship:

    @wolfmanbush same thing I just told the other person, this isn't something that would apply exclusively to safer seas. This would apply to both high seas and safer seas. I'm saying that selling loot manually is outdated and awful and EVERYONE regardless of playing in high seas or safer seas should be able to sell their loot to the sovereign even if they're not using a captained ship.

    As most ships on the High Seas will be captained ships, this will impact High Seas not that much (only for newer players who are not sailing on captained ships or where the captain left and there is no guild member on the ship), this is basically just a request for more features on Safer Seas and taking away a feature from captaincy.

  • @m1ke-da-1ke
    I only don't understand one thing... (because everything else is crystal clear) - why are you people bringing up medical conditions, almost exclusively in cases when you know there is a high chance something won't be given to you? There are many players that have bad health conditions, yet they never ask for freebies/special treatment.

    Oh, and btw, on top of that - nice made up story, that nobody bought.

    Just say openly you're asking for adding Sovereigns on SS without any friend involved whatsoever, so that mods can lock this thread up, and we can move on. xD

  • @r3vanns said in Change Sovereign to accept all loot from everyone even if you're not using a captained ship:

    @m1ke-da-1ke
    bringing up medical conditions,

    There's an accessibility option under tickets for that...

    @M1KE-DA-1KE
    sell frequently and it won't be an issue.

  • @lem0n-curry new players shouldn't have to go through the painful process of selling manually, selling loot to the sovereign should not be exclusive to captained ships.

  • @r3vanns my story isn't made up, I have a friend who has severe epilepsy and they do in fact have seizures if their heart rate gets too high (which happens anytime they get stressed out from something like PvP)

    We did in fact actually play Safer Seas and do all of the stuff that I put in my post. If you don't believe me then that's on you.

    But it did happen and I shared their comments that they made to me in my post.

    As for the medical condition I brought it up because of the fact that it's something they struggle with and have all their life and I felt it was relevant information.

    At the end of the day the point of my post is manually selling loot in high seas or safer seas is extremely frustrating and annoying and selling loot to the sovereign in my opinion is something that shouldn't be exclusive to captained ships.

    Especially for new players who don't have the money to buy a captained ship yet and are just beginning. They shouldn't be forced to be at a MASSIVE disadvantage having to sell all of their loot manually instead of selling it all to the sovereign like everyone else does.

    If Rare actually wants new players to actually stick with this game and keep playing it and not leave after only playing a few times this would absolutely make a MASSIVE difference in that and would definitely help A LOT in retaining new players.

  • @th3-tater their condition isn't something that the accessibility settings can solve. My friend has severe epilepsy and if their heart rate gets too high they can and will have a seizure. Playing PvP is typically very stressful and raises both heart rate and blood pressure and my friend has tried playing PvP games in the past and it always caused them to have a seizure and because of this they simply don't touch any PvP anymore.

  • @th3-tater

    There's an accessibility option under tickets for that...

    Xcept, this ain't a support, but a forum. Not a case, but a feedback channel.

    Bringing up medical difficulties in gameplay/feature change request, which got nothing to do with actual accessibility, should have no place in feedback in the first place. It just comes off as ingenuine, or plain pity farming.

    Admittedly, that may be only how I perceive such posts.

    @M1KE-DA-1KE

    new players shouldn't have to go through the painful process of selling manually, selling loot to the sovereign should not be exclusive to captained ships.

    My heart is just breaking for them. And yes, they should. As millions of players did before. And by "millions" I'm not implying the number is important. What's important is that they all had to earn it.

    Safer seas wasn't introduced so ppl can speed farm gold. That's the first thing all of you who actively ask for restriction removals need to understand.

    And to further clarify - I don't even mind the asking itself. But when people feel entitled while doing so.

  • @r3vanns yeah you've got it all wrong and I fully disagree with you. In my opinion selling loot manually is outdated and shouldn't be forced upon anyone, especially new players. Especially if you actually want this game to retain new players and not have them uninstall within a week of installing and playing this game.

    As for the things said about my disabled friend their disability has nothing to do with my point. My point is that selling loot manually is awful and outdated and should become a thing of the past. Their medical condition has nothing to do with it and the fact that so many people keep focusing on it instead of the actual point of my post makes it clear that y'all are just poking at anything you can to try and get to me for no reason. Seriously leave my friend and their disability out of this because it has nothing to do with my point and was just a part of my post that I put there simply as context and nothing else.

    As for the actual point of my post selling loot manually is outdated and should no longer be a thing in this game for anyone. It's not for farming safer seas or anything like that either because I can do that all the same with or without this change. It's actually more for high seas than it is for safer seas because new players in high seas being forced to sell manually because they don't have a captained ship yet is extremely awful and puts new players at a MASSIVE disadvantage compared to anyone with a captained ship.

    If Rare wants new players to actually stick around and keep playing this game and not uninstall within a week this would definitely be a huge step in the right direction for player retention.

  • @M1KE-DA-1KE
    The only community you're doomglooming about are pure PvE players that would exclusively play on SS. Because EVERYBODY else new in HS has captained ships and access to Sovereigns after a day of playtime. Your arguments are first and foremost falling flat there.

    Second thing - the community you're referring to is not majority of players, but actually the far side of it (same as pure PvP players), and game is still alive, and will be. With our without them.

    SoT might be having problems with retention, but lack of Sovereigns in SS definitely isn't one. No matter how much you're pretending this isn't a SS request.

  • If Rare wants new players to actually stick around and keep playing this game and not uninstall within a week this would definitely be a huge step in the right direction for player retention.

    Citation required. Your anecdotal experience on the tutorial isn’t it.

  • The price for the sovereign's convenience, is being a captain. It costs 250k to buy your own sloop, and that much gold can be amassed in an hour or less.

    I get it - handing in that much loot is a drag (veterans know this all too well, since we didn't have that convenience early on), but PvP, love it or hate it, is a core part of Sea of Thieves, and you'll need to sail on High Seas and face the risks if you want all the bells and whistles.

    Safer Seas is great for exactly the scenario you described above; sailing with your buddies and having a blast, but a PvP free zone of free loot gathering comes at a price, friend.

  • @m1ke-da-1ke You mean like every veteran player, pre-captaincy had to? When we had massive loot hauls, we had to hand turn-in every piece of loot, to every company tent and usually while being chased by other players - that was part of the thrill, and made selling the loot that much more valuable.

    You want convenience and access to more lucrative sell options? Buy your own ship, and play High Seas, like everyone else did. I really wish this new player entitlement would stop..

  • @M1KE-DA-1KE I really don't get being "forced into something" narrative in game. Game that is cheap as cheesburger ( first month of gamepass) I understan that man's gonna eat but still in Safer Seas you have all time needed for stop and sell and if it's too much just move to something more fast paced.

    There is also old pro tip that was hauling loot on board of harpoon rowboat.

    @R3vanNS it's quite hard to recipe it diffrienty.
    Also love therm "pity farming" allwas imagine it as some medieval peasant diging up sad-faced turnips.

  • @valor-omega i miss manually selling to much more tension.

  • @ghutar

    @R3vanNS it's quite hard to recipe it diffrienty.
    Also love therm "pity farming" allwas imagine it as some medieval peasant diging up sad-faced turnips.

    I'd def rather have sad-faced turnips for farming in SoT than what was suggested. I might've even upvoted him xD

  • @ghutar said in Change Sovereign to accept all loot from everyone even if you're not using a captained ship:

    @M1KE-DA-1KE I really don't get being "forced into something" narrative in game. Game that is cheap as cheesburger

    Not to mention that they literally purchased a PvPvE game with content meant to be fought over, with their own free will. Unless of course someone forced them to purchase and play it.

    I’ll never understand the mentality.

  • @r3vanns only if we get wheelbarrows for turnips.

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