@a-double-deagle said in The Blunderbuss is so op! Please Nerf:
I can 1v4 in this game, cause pvp is like all I do. These guys weren't very good either, so I wasn't expecting that
Another thing that this video is poor evidence of.
@a-double-deagle said in The Blunderbuss is so op! Please Nerf:
I can 1v4 in this game, cause pvp is like all I do. These guys weren't very good either, so I wasn't expecting that
Another thing that this video is poor evidence of.
@a-double-deagle alright well whatever helps you sleep at night man but the blundys are fine the way they are. I now think that your just mad cuz you lost that fight, maybe not the match but that little hustle there is what got you huh? Just accept the defeat in this this time. Next time make sure that you can record them in all angles if you can cuz that battle looked pretty normal for a team of players trying their hardest against you aswell.
I'm pretty sure they can move their character out of the way of YOUR screen fast enough in time to not see them after you die. I've been seeing it happen so much in arena, I'll be like how did I die and then an enemy player will walk over after a second or so when my screen is zooming out, but upon immediate death i dont see them right away, i see me and a small area around me first. They could've easily shot you and moved on just like that (snaps fingers) and you wouldnt have known the difference.
I agree that the Blunderbuss one shot is a problem but I think it more has to do with problems with the way pirates can move than with the Blunderbuss itself. It makes sense that someone deserves to get one shotted if they charge someone who is using a blunderbuss. It doesn't really make sense though how viable it is for people to bunny hop in and out of a fight to try to get no scope one shots. There needs to be more time for someone using a pistol to take out someone charging with a Blunderbuss.