Avast ye scurvy dogs, Zevaryian is on deck!
Reading through this thread, man, has slightly put a damper on my night. Personally speaking, I love to go through the suggestions people post for the game, and 9/10 times, I'm just left with the though of, "That was actually pretty nifty."
This post, though. This one has left me sad. Even though, yea, I can agree the greifing can get out of hands and hooks sometimes, I don't believe we should let the players who are trying to hold this community together be pushed apart by a toxic behavior.
This goes beyond 'being mad because people play differently', or 'whining because you were sunk'.
I constantly hear or read people saying, "It Sea of Thieves". Yea, thanks, that's the title. It's a pirate game, but you know what most people don't know about? Pirates.
Pirates were a very democratic society, often spending any time on shore amongst the crew they sailed with or the commune they called home, like Port de Rocher on Tortuga and The Brethren Of The Coast. Pirates still had standards, and more often than not, shared the belief of 'Honor amongst thieves'.
For example, The Brethren Of The Coast was one of the most notorious Pirate Communities, and you wanna know what they did most of the time? Free slaves, recruit the freed slaves, and stole supplies for their home and crews. Pirates didn't just go around slaughtering people just for fun, that's serial killers. We have Friday the 13th for that.
Personally speaking, I believe that we as the Sea of Thieves community should hold ourselves to the same standards, showing honor amongst us. Though we may disagree, and though we may both have valid points, it's still better to seek to understand why people are wanting these changes. And the reason they want theses changes? Griefers.
Spawn killing, and essentially preventing the other person from even playing the game, is inherently bad sportsmanship. If you're keeping them from progressing, then you're a greifer.
I would like to clarify, though, that if you steal someone's loot, either while they're not watching or by sinking them, you're still giving them a chance to farm more loot or try to kill you for their loot back. Spawn killing? Yea, kinda prevents any fighting back, so essentially preventing others from playing.
Now for the toxic chat? That's something that should definitely not be tolerated. Sure, I know my mom is fat, but I don't need to have some random 13 year old repeatedly tell me that while spawn killing me and saying how he'd do explicit things to her. You see the difference?
The line between greifing and PvP is pretty darn clear, and with that being said, I'd like to just take one last moment to touch on the main subject of this thread: PvE Servers.
Now, I don't necessarily believe a PvE mode should be needed, however I can understand the reasoning why people would want such a thing. I've posted another thread, not about a different game mode, but rather a safe haven where you could play the game unimpeded by PvP if you so chose, however, the dedication of an entirely different game mode may be a bit much. Though, again, I do wish to say that I recognize that greifing is still a problem that needs to be addressed. Maybe a PvE server is the way, maybe only safe zones, and maybe nothing at all. I suppose only time will tell.
