Just a short discussion on the necessity of preventing ship spawns meg spawns and kraken spawns while playing solo on any ship.
I've played twice solo recently, yesterday and today.
I load up some resources start my singular mission and i get half a nautical out from my outpost and both times i got ship battled or krakened.
Now not saying you cant sink a ship by yourself, it just takes some composure and persistence, but in no way can a single person take on a kraken solo, unless you get full wind, get lucky and run away without getting sucked or the the kraken prevents you from bailing water.
The only suggestion i really have is the game can clearly detect how large a crew is, don't let those things spawn on them.... at all.
Solo Spawn Rates
I disagree on you about not possible to defeat a kraken as solo player. I defeated a couple already..
A while ago there was a topic where there was a suggestion about only spawning Karen in the deeper parts of the ocean.. So you could take the risk of sailing through deep water and encouter Karen, or you could take a longer route and avoid the deep waters.. I think that is a better sollution.
@ktingaling you jest sir, surely the second you are sucked up and cant get back to a damaged boat it would sink, also, the kraken grabbing your boat right at the stairs preventing you from bailing water as it puts more and more holes in your ship sinking you. Both situations you would have to be lucky not to have happen to you.
The other main thing is a prevention on spawning at the gate. Both times i had been in the game for barely 5 minutes and got spawned on. That has never happened to me with a full crew before although i have had bad timed spawns on that part.I had figured that the spawn rates for Forts, Kraken, Megladons and Skeleton ships would go down after shrouded spoils had ended but I'm wrong.
I'm missing skeleton ship battles because of the constant fort spawns (Can't even linger for a bit or ship battles wil despawn for a fort).
While I have no problem with the Megladon or Kraken (I welcome them as I still need the Achievement) they still do seem to spawn way to often on a sloop (while on a Galleon I just can't run into the Kraken)
The ship battles that spawn on you bother me the most when solo'ing. It's the difficulty curve I can understand (with 2 players they go down real fast) but solo it's hard. I wouldn't mind the spawn rates of all these things to go down a notch now that the event has ended. Make it special again in stead of a constant stream of spawns.That being said, It's still a multiplayer game and the sloop is a 1-2 player vessel so you can't make it so it doesnt spawn when solo, that would impact duo play too and believe me Sloop players literally begged rare to be included in Kraken spawns.
So in short: Yes let them spawn less (overall) but don't take away spawns for 1 player since that would also impact 2 players.
@hynieth that is why i make the assumption that the game knows or should know when only one person is on a crew on a ship. and if it can know then it should have an automatic block or expand the spawn rate to the point that they shouldn't spawn for hours.
Not knocking solo play, i played a lot of solo play back during the summer. It is one of the main ways to get good and hone your skills.
I worry for new players that don't have people to play with that want to try the game out solo, and how can they do that if half the time they cant even get to the next island to do a mission to learn the game if they get stopped by one of the emergent threats.
But then those who want to encounter the threats are left out again.
It's literally the solo players who begged rare to let them encounter the Kraken sometimes.Now it's not sometimes anymore, it's often so yeah that's a bad. But bring it back to sometimes and it's ok.
If you get chased by a skeleton galleon sometimes that's ok. Run em into islands or just keep bailing/ repairing untill it leaves you alone. But run into it multiple times per session and it's just a time waster.
If you run into a Kraken that's also no problem, just steer your ship into a direction with favorable wind and make sure you hold your course while keeping the ship alive (don't go above deck too often or you'll get sucked up). But again annoying if you keep running into kraken all the time.
If you run into Megladons.. ugh they often don't even bother themselves so skip that.@hynieth people need to read into posts more often. If kraken doesn't grab you or doesn't hit you running away is "EASY" if Kraken grabs you at the stairs, you cannot survive you might as well scuttle. You can only repair and there is no bailing.
Before it was not solo players that were complaining about no kraken. It was sloop players who were complaining about it. Sloops didn't get kraken spawns and sloop players wanted the opportunity to fight it.
@x301-kaiser said in Solo Spawn Rates:
@ktingaling you jest sir, surely the second you are sucked up and cant get back to a damaged boat it would sink, also, the kraken grabbing your boat right at the stairs preventing you from bailing water as it puts more and more holes in your ship sinking you. Both situations you would have to be lucky not to have happen to you.
The other main thing is a prevention on spawning at the gate. Both times i had been in the game for barely 5 minutes and got spawned on. That has never happened to me with a full crew before although i have had bad timed spawns on that part.It depends. If the Kraken has sucked you up and you currently have holes in the bottom part of your deck then yes, you may be in trouble.
But to be in this situation you have already made two mistakes. First, you got sucked up, which is entirely avoidable and second, you didn't immediately patch lower deck holes.
The kraken wrapping you by the stairs is a little more problematic. I have not personally experienced this so the following is speculation. First, does this create lower deck holes? When it wraps over the wheel/canvas the are usually "mid-deck"/back holes which can be ignored until you get it to unwrap.
I would imagine you can still get the tentacle off in time but it will depend on the number of holes it puts in your lower deck. Hit the short tentacle close to the ship, not the one wrapping. If you have a row boat, detach it at the start of the fight (make sure sails are up). You can then jump of your ship, swim to the back, attach with the rowboat to go repair holes. Then detach again and get to your ladders to go back to your cannons.
when stuck below you cannot save the ship while solo. you cannot attack the tentacle enough and get it off the ship while also repairing wholes that it makes while grabbing the ship, if you are lucky to have full wind it doesn't matter anyways as you are still not moving. the sucking up thing is yes avoidable but then again if you run from getting sucked and then the tentacle prevents you from leaving the hold of the ship was it not the plan to get you stuck in the bottom of your ship to begin with. You can get lucky with timing if you have more than 1 person but there needs to be a specific way to get tentacles off your ship faster or at the very least get rid of the ability to grab you at the stairs, if it grabs you anywhere else, then yes a battle of attrition can be won by waiting out the tentacle letting go as you repair and bail.
@x301-kaiser As @xCALYPT0x already said, you can prevend getting sucked up. As soon as you see the "dark wind" around the mount of the tentacle, you go below deck.. That way it will stop trying to suck you in.
The second argument, i have never encountered that myself. The only times i got wrapped, is on the capstan and it is no problem for bailing or patching holes.
@x301-kaiser sagte in Solo Spawn Rates:
... but in no way can a single person take on a kraken solo, unless you get full wind, get lucky and run away without getting sucked or the the kraken prevents you from bailing water.
Sorry, mate, this is wrong. The truth is, you allways can. The easiest way: stay below, bail water a lot, repair only lower deck and when necessary, only step into the cabin to fetch ammo or shoot through the windows, when you see or here the stinky breath of the kraken, go below deck, quickly.
brave way: search the forum, there is a solo against kraken video tutorial to be found.@x301-kaiser not true at all, solo the kraken is easy, by far easier than with more people...it attacks not that often and it needs less hits to unwrap you
And no matter where it wraps around your sloop, you can always repair/bail waterAll I keep hearing is no, no, no... Well, I'm here to say yes, yes, yes! You can beat a kraken.
• stay below to prevent being swallowed
• you can still bail water through a wrapping tentacle
• if a tentacle wraps, alternate bailing and shooting the closest tentacle to the wrapped tentacle
• put the ship into a spin to more effectively use cannons
• getting that "uplifting" feeling? Grab hold of a cannon to stop it!
• stuck behind a tentacled wall? Jump overboard and climb the ladder, reattach rowboat, or shoot nearby tentacle
• want to escape? Sails down into the wind and shoot front tentacles
• don't want to get slapped? Identify the wind-up animation and hit'em back 1st!Killing a kraken solo is hard but not impossible; I have done it, and that means that with a little more perserverence, you can too! ✌😁
@dooby said in Solo Spawn Rates:
I am a bit confused about the 'wrapping by the stairs' thing ... are you solo-ing on a Brigantine?
That's exactly what I was thinking.
Nothing wrong with soloing on a brig. You'll have a hard time with Karen though.
I laughed so hard the first time the Kraken blocked me in the hold of a brig. Bucket full of water, not one window that wasn't painted shut. We had no chance to save the ship that time.
Side question: Did they change things so that Karen targets sloops now? I seem to remember it giving sloops a free pass unless they sailed into the ink when it was fighting a bigger ship.
@boxcar-squidy said in Solo Spawn Rates:
Side Question: Did they change things so that Karen targets sloops now?
Side Answer: Yes; it occurred with the Shrouded Spoils update. 😉
@boxcar-squidy said in Solo Spawn Rates:
@dooby said in Solo Spawn Rates:
I am a bit confused about the 'wrapping by the stairs' thing ... are you solo-ing on a Brigantine?
That's exactly what I was thinking.
Nothing wrong with soloing on a brig. You'll have a hard time with Karen though.
I laughed so hard the first time the Kraken blocked me in the hold of a brig. Bucket full of water, not one window that wasn't painted shut. We had no chance to save the ship that time.
Side question: Did they change things so that Karen targets sloops now? I seem to remember it giving sloops a free pass unless they sailed into the ink when it was fighting a bigger ship.
Indeed nothing wrong with solo-ing on a brig, it's just I was assumign a Sloop and got confused how you could be stopped from bailing if Karen wraps the stairs... given all the windows.
and yes, she attacks Sloops too now ... I have got very familiar with rowboats recently :)@galactic-geek Interesting.
I've not been attacked by one on a sloop yet. It does seem to like to say hello more often than I remember though.
All of the PVE threats are challenging solo though. Skellie ships with any of the balls that stunlock you. Meg with her knockback that so frequently launches you off your boat on a sloop.
I think, if I had anything I didn't want to lose on board I'd probably just do my best to do a Brave Sir Robin and make good my escape while shouting "nope, nope, nope, nope"
I like that they've added challenging PVE encounters. The randomness of them does mean that they are equally likely to attack players who do not want to be challenged at that level though.
Solo isn't for the faint of heart I guess.
