I wondered if you Pirates would have any ideas how to improve fishing? I am not a fan of the current implementation. I never wanted fishing, but now it is here there must be ways to make it better.
I am sure there are a few who like fishing in real life, maybe even some who like the current version of fishing in game? If that is you, how would you improve it?
My issues with the current implementation.
1: Its boring (imo) It is even more basic in its skill requirement than a golf swing mechanic and its outcome for success essentially 100%.
2: The reward for catching fish is extremely poor (Perhaps in view of how easy fishing is?)
3: With the outcome for success 100% it seems at odds with having to give the activity 100% of your attention.
Suggestions ( I will add other peoples feedback to keep it concise in-case Devs read this )
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Add fishing rod stands on the ships that you can attach your fishing rod too. Then when you get a bite it jiggles a bell and you need to respond to it.
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The actual fishing needs to be more difficult and bites more infrequent (less predictable). Inline with it being more difficult, the reward for catching the fish should be higher.
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Add some bigger fish that are even more difficult to catch. These large species can be handed in without the need to cook them, too avoid the issue of stove size.
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Allow harpoon to catch larger fish.
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Allow smaller fish to be bait for larger fish.
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Add passive fishing method such as lobster pots/nets
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Get better rods, which allow you to catch bigger fish as you level up.
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Reduce the catch times and health benefits of more common fish.