Improvements to Cooking

  • It would be extremely beneficial if the names of the food we're cooking signified it's changes.

    1. uncooked [named meat]
    2. raw [named meat]
    3. cooked [named meat]
    4. burnt [named meat]

    This way if the lights aren't right, or the users computer/monitor/tv isn't that great, they can still cook a decent meal. Also, snake is nearly impossible to tell when it's finished; it's either done or burnt.

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  • I agree some meats are difficult to tell, but I feel like naming them would make them too easy.

    For the tougher meats, I go by smoke and sound to determine if it is fully cooked. The smoke becomes darker and tighter together, and the sound becomes a sizzle with louds pops here and there.

  • @Church6633
    It is intended to not have name cooked tier on the food for immersion.
    There is 2 way to know if your food is ready, visial AND audio. When you are used to it it's easy to tell just by the sound that it's ready eaven in the darkest area.

  • @church6633 I have always my phone next to me and use a timer...
    Fish - 45 seconds
    Trophy - 90 seconds
    Meat (pig, chicken, shark, snake) - 1 minute
    Big meat (kraken, meg) - 2 minutes

    This way I never burned anything and you can do other stuff that time...

  • Just look at it. Are the eyes white, is the skin brown?

    I think cooking could use improvements in other ways. Make the pans like a barrel and so you can place multiple ingredients in to it make a dish, also, let me cook more than one piece of meat in a skillet at a time please.

    Edit: I 100% agree about the snake though.

  • @church6633
    This would make it too easy. Cooking would require no skill, because it would literally tell you when it's done.

  • I am speechless by the lack of brain...

  • Unless you're deaf AND colorblind, this isn't a problem. How dare you ask for immersion-breaking content! 😅

  • the sound audio does get blocked by other sounds and I can understand if you wanted it for accessibility reasons, but not to make it easy.

  • I, too, like the idea it you need to rely on appearance and sound. However, I see no harm in the OP's suggestion if your own Hunters' Call level was less than 10. Once, you get to 10, it could revert to the "no hint" behaviour. There is a tiny risk of someone using an "alt" (or less experienced crewmate) to do all the cooking, but I think this would be more bothersome than it was worth, and no one would bother.

    EDIT: I was unaware of the chat wheel descriptions of food, and its state, as described by @Lt-Swag-Johnson below. That's all we need, I think. I retract my suggestion. :-)

  • @surveyorpete
    I mean, I use the chat wheel as a check. I'm never sure of myself, and I sometimes go too early, but it helps me to know. That's all the hand holding I need for cooking.

  • @church6633 said in Improvements to Cooking:

    It would be extremely beneficial if the names of the food we're cooking signified it's changes.

    1. uncooked [named meat]
    2. raw [named meat]
    3. cooked [named meat]
    4. burnt [named meat]

    This way if the lights aren't right, or the users computer/monitor/tv isn't that great, they can still cook a decent meal. Also, snake is nearly impossible to tell when it's finished; it's either done or burnt.

    Open up the Pirate Chat with said piece of food in hand:

    • Uncooked This needs cooking
    • Raw This needs cooking
    • Cooked This looks tasty
    • Slightly burnt A little overdone
    • Burnt This looks burned
  • @schwammlgott me too!!!!

  • It's all about immersion.
    Just looking at a nametag isnt immersive.

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