Microtransactions may be down the road. But here's why microtrans will ruin Rare.

  • I understand that it will be necessary for rare to make money. I understand that they continuously rolling out content will need some form of payment. But if Rare adds microtransactions, Sea of Thieves stops being special. Rare stops being the company to challenge the gaming industry to be better.

    I really think this game could stand for something more in the gaming industry. Rare needs to take a stand against the status quo and prove to the big gaming companies you don't need to shove extra unnecessary costs into your game just because people will buy them and it's a good business strategy.

    Many great gaming companies have come and gone because of the Industry giants like EA and Activision. Bungie is one of the saddest examples. A company who's name was once synonymous with innovation is now synonymous with sellout. Activision's business first mentality ruined Bungie and I want Rare to show everyone that money isn't everything.

    I want to see rare show the gaming industry they aren't like everyone else and they do want to change the industry for the betterment of the gamer. I want Rare to prove everyone wrong.

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  • Nah, they need money to keep adding content to stuff without making people pay for dlcs and splitting the player base.

  • @realbadhor5e yes i understand they need money but that's not my point. Did you even read the post?

  • @realbadhor5e said in Microtransactions may be down the road. But here's why microtrans will ruin Rare.:

    Nah, they need money to keep adding content to stuff without making people pay for dlcs and splitting the player base.

    I thought that was why we payed the full AAA price.

  • This is about the only game I actually support the decision of microtransactions for since the plan is only to have "cosmetic" enhancements in the transaction area. That means there is no pay-to-win or unbalancing aspect.

    The moment they add unique weapons with special effects to the store or new ships that are stronger -- then it's a dark path.

    Who cares if someone buys a special hat. It doesn't impact gameplay ...

  • asking a company to take a moral high ground at the expense of potential profit is LOL, ill personally be supporting the game through microtransactions.

  • I mean in a nutshell if your only form of progression is cosmetics what to do if you can just buy them eh?

  • People shouldn't feel the need to complain about the price. It's going to drop to half price in no time like battlefront 2 and plenty of other titles out there. If you're cheap, wait a couple months. That said, micro-transactions are how they'll keep making money off of people who aren't cheap. It'll help fund development to a degree and keep the servers up.

  • I could understand if your argument was against loot boxes or a gamble, but you will know exactly what you are getting. Continued content development is needed in this, but things that enhance gameplay without enhancing players abilities are fine. Also per the devs, it seems like they want to add items that can be earned in-game. So pets, for example, may offer a cat/monkey/parrot and you can earn a pet at random, but if you want to be guaranteed a Monkey you can pay for it.

    Microtransactions are healthy for consistent game development, but not for advantages for players.

  • Ok nevermind, I guess I hoped some people would understand the bigger picture Im trying to paint. I understand microtransactions are going to happen, they have already been confirmed. I just wanted to point out the plight we gamers have been experiencing from the business focused gaming companies. But the power these large companies have over gaming has won i guess.

  • Its a pretty messy situation all round, but sadly, very sadly, being a sell out is more profitable than putting the player experience first.

    Wizards card games are a good example of this. Magic, Pokemon, Yu Gi Oh... The initial idea is pure and honest, and then come addition after addition of paid content that just leads to the game being a flash your cash top trumps.

    Its ruined cards games, videogames (mmo especially) and tabletop gaming for me. It's all pay to win now because that makes more money.

    If Rare had a quality product like they shoudl have done, they'd have phenomenal full price sales and a massive amount of community support. Instead we have a half baked product that is definately going to need MTs to stay fundable. The one mistake I really hope they don't make here is making the purchasable cosmetics more impressive than the unlockable ones in game. That would undermine the whole point of the games rather fickle progression appeal really.

  • @nightmare247365 yes warframe style microtransactions are as good as it gets but if you get rid of it all together you prove a greater point.

  • @hobosloth28 What is the greater point? That you are a business not out there to make money?

    Let's be honest, if you do a passion project, let's say you are a movie maker and you take a 1-time paycheck of $60, but they expect you to work for the next 3 years on sequels and updates to the movie, but won't give you additional budget or any more money are you going to want to work? No, you would probably quit and never approach the subject again.

    The thing is that money makes the world go round. People don't work for free when they have families, pets, and wants/needs themselves. Companies like EA, Microsoft, RARE, or Digital Extremes still pay their skilled workers a salary and if they have no money coming in they go out of business. While your point is that they could say we as a company are not greedy and don't believe in microtransactions they would have to find a way to make money post initial sales. So do they make SoT a pay per month like WoW? Or do they charge for Season Passes? How about paid DLC?

    RARE's stance is that all DLC is free. They believe that all pirates/players deserve long-term commitment without needing to purchase DLC to play. I am ok with the Microtransactions versus a $30 DLC every 3 months or a price point of $300 over the life of the game.

    Their stance is simple, you get what you paid for. You invested in us, we invest in the game. However, we need operating costs so we will make some things behind a paywall for us to make more money to keep the doors and lights on.

  • I'd rather pay like $25 for some cosmetic what not so I can have free DLC entirely. Plus it helps them pay for services to stay on top of updates and additions, not to mention the server side of it all.

  • @hobosloth28 I think you're forgetting that games are a PRODUCT. In order for this game to fill its own shoes, it needs more content. In order to keep up with the demand for this content, and future content, it needs cash inflow.

  • I know some look at all microtransactions as the devil, but a game needs a way to be sustainable over a long period of time which Rare intends, so if the microtransactions are removed they must be replaced with something else. As pointed out dlc would disjoint the player base and that's good for no one. This truly seems like the best option.

  • @lifewcoke well the price we pay at launch goes towards what they've already spent on developing it up to launch, and maybe a tiny bit after launch, but that isn't going to keep the lights on long term

  • @nightmare247365 yes yes you dont need to explain it to me. I understand that they need mircrotransactions. mircrotransactions are confirmed for the games future. they wont survive without them. I was just trying to spark the conversation of the morality of extra payments in gamming.

  • Title of the thread:

    "Microtransactions may be down the road. But here's why microtrans will ruin Rare"

    Inside the post :

    if Rare adds microtransactions, Sea of Thieves stops being special.

    Errr... okay. And the rest is only about your expectations so... clickbait?

    @Hobosloth28 Enlighten me... will microtransaction ruin Rare before or after safe zones absence ruins it? Or before/after toxicity ruins it? Or before/after the lack of content ruins it? Or before/after all of these nonsense threads ruins it?

    I'm kinda lost with all these so-called prophecies.

  • @thejolirouge I meant ruin as in it will Ruin the image of rare as an innovator in the videogame industry. But obviously having a more exciting title helps spark conversion and it seemed to work so.

  • @thejolirouge also safe zones are already confirmed never to be in sea of thieves. just if you were wondering.

  • @hobosloth28 Oh I'm very fine with that. Just mentioned it and all others because actually everyone predicts how SOT will fail/ruin Rare for a reason or another. It's the new game on these forums. Kinda boring to see that.

  • I mean if they don't do micro-trams they'll have to do full on mass content drops as traditional DLC (aka $20+ dollar chunks of content/updates).

    I'm in favor of that more than anything, but then they'll most likely have to create DLC locked servers so no one gets to experience the content free for one. Plus there is the bigger issue of people being stingier every day towards traditional DLC when they can just be goaded into spending a buck here or there.

    Plus with bigger paid DLC dropping in chunks the expectations will most likely be a lot higher. But I think for that very reason we could get better higher quality updates from that content.

  • You do realize that the cost of these AAA games has stayed basically the same for like 20 years?
    While the cost of almost everything else including the cost to make these games has increased about 150% to 300% on some areas of expense.

    So basically in order to make a game and support for a few years they pretty much have to get more than 60 bucks. They will go bankrupt otherwise. So we have a couple of options:

    Games could have their base prices increased to reflect actual inflation rates. (somewhere in the 90-120 range is probably what that is).

    They can sell the addition content in lumps as episodic DLC, which will divide the community, and marginalize players who dont want to pay for more content.

    Or they can somehow put in micro-transactions to generate that revenue and remain solvent.

    Micro-transactions is a touchy subject with me too, as I have seen it done really poorly. I mean bungie-activision have a team of psychologists trying to teach them how to capitalize on addictive behaviors for theirs in Destiny. But if its just cosmetics, then I dont really care if this game has them. Now if they have the Micro-transaction they dont get to charge for DLC as well (this is actually why I left Destiny). And if they make the Micro-transactions required to be competitive thats also a dealbreaker for me.

    But just having them doesnt ruin the game for me. Ill take a wait and see approach with it. If they are scummy with it ill dip. If its just a few birds and some fancy pants for people who want to spend their money on it then IDGAF.

    Good Day

  • @thejolirouge ya, I absolutely love sot and I only want the best for it.

  • the point is RARE is owned my MS and will do whatever MS tells them to, MS is just as bad as those other companies, rare havent been an independant company in a long long time now

    MS have been using MT's in its games for a long time now

  • Do you want this game to last a year? Or ten years? With free content continuously coming out. You think the people hard at work at rare are going to work for free? I understand you saying be “different” from the other gaming companies but at what expense? I would be more than happy to purchase cosmetics for real money if it helps fund rare for a while longer. I love this game and don’t want it to fizzle out due to lack of funding. You can’t possibly think that this game can coast on its initial sales of the game for more than a year to keep bringing us new and exciting content that will be free of charge. I respect what you are saying tremendously don’t get me wrong. Microtransactions have destroyed many games but rare aren’t offering loot crates. You will know what exactly you are buying when you buy it. And it won’t give any players an unfair advantage because of it, unlike some other games that are AAA titles. I believe rare is taking a step in the right direction. @hobosloth28

  • Disagree completely.

  • I believe the issue is the opposite. Result is still the same though so that doesn't change.

    If all they wanted was money and that would be all they need to succeed, they would be able to make the best game they could ever make right off the bat. However, there is this convenience variable to consider as well. That and other limitations eat the dream. Plus, they are financed already by Microsoft so there's that too.

    Still, the result doesn't change. I wish it was all about the money.

  • @hobosloth28 said in Microtransactions may be down the road. But here's why microtrans will ruin Rare.:

    I understand that it will be necessary for rare to make money. I understand that they continuously rolling out content will need some form of payment. But if Rare adds microtransactions, Sea of Thieves stops being special. Rare stops being the company to challenge the gaming industry to be better.

    I really think this game could stand for something more in the gaming industry. Rare needs to take a stand against the status quo and prove to the big gaming companies you don't need to shove extra unnecessary costs into your game just because people will buy them and it's a good business strategy.

    Many great gaming companies have come and gone because of the Industry giants like EA and Activision. Bungie is one of the saddest examples. A company who's name was once synonymous with innovation is now synonymous with sellout. Activision's business first mentality ruined Bungie and I want Rare to show everyone that money isn't everything.

    I want to see rare show the gaming industry they aren't like everyone else and they do want to change the industry for the betterment of the gamer. I want Rare to prove everyone wrong.

    I don't understand peoples issue with microtransactions, I'm for them. Give me them microtransactions, I don't mind spending a bit extra cash on to help fund the game when I can afford it and to add to my enjoyment. I spent 500dollars on Black Desert Online on Microtransactions and I would do it again.

  • @roosterhome said in Microtransactions may be down the road. But here's why microtrans will ruin Rare.:

    @hobosloth28 said in Microtransactions may be down the road. But here's why microtrans will ruin Rare.:

    I understand that it will be necessary for rare to make money. I understand that they continuously rolling out content will need some form of payment. But if Rare adds microtransactions, Sea of Thieves stops being special. Rare stops being the company to challenge the gaming industry to be better.

    I really think this game could stand for something more in the gaming industry. Rare needs to take a stand against the status quo and prove to the big gaming companies you don't need to shove extra unnecessary costs into your game just because people will buy them and it's a good business strategy.

    Many great gaming companies have come and gone because of the Industry giants like EA and Activision. Bungie is one of the saddest examples. A company who's name was once synonymous with innovation is now synonymous with sellout. Activision's business first mentality ruined Bungie and I want Rare to show everyone that money isn't everything.

    I want to see rare show the gaming industry they aren't like everyone else and they do want to change the industry for the betterment of the gamer. I want Rare to prove everyone wrong.

    I don't understand peoples issue with microtransactions, I'm for them. Give me them microtransactions, I don't mind spending a bit extra cash on to help fund the game when I can afford it and to add to my enjoyment. I spent 500dollars on Black Desert Online on Microtransactions and I would do it again.

    You are not helping the company, but the investor who financed the company already. It's not the company you pay for, or at least not just them. The pot is most likely divided.

    MTs are okay. As long as they don't compete with basic content and promote them instead.

  • @mythicalfable Still it helps fund the games future development and stability. I just don't get the big deal over it, its not like you have to do it you dont have to pay extra if you dont want to would you guys rather being paying for DLCS? I don't care either way but its one or the other to keep the game moving forward.

  • @realbadhor5e said in Microtransactions may be down the road. But here's why microtrans will ruin Rare.:

    Nah, they need money to keep adding content to stuff without making people pay for dlcs and splitting the player base.

    Simple, keep adding content that would attract players. World of Warcraft did this for years, before micro trans period. Expand the stuff to do, add more features, millions bought and maintained monthly subs for warcraft, hell id be willing to pay 9.99 up to 14.99 a month if they dish out the content. In theory though, if they'd just add consistent content thats replayable, they'd attract more customers. DLC is a good point to being with. Again I dont mind buying expansions for mmo's so why would i care to pay a bit for some dlc?

  • @hobosloth28 said in Microtransactions may be down the road. But here's why microtrans will ruin Rare.:

    @nightmare247365 yes yes you dont need to explain it to me. I understand that they need mircrotransactions. mircrotransactions are confirmed for the games future. they wont survive without them. I was just trying to spark the conversation of the morality of extra payments in gamming.

    What do you mean by "morality"? Are you indicating it is immoral for a gaming company to make extra money? Maybe you think it is "greedy" and "evil". I don't understand this movement in our world right now, where everyone thinks Businesses are the big boogie man and they have some corporate social responsibility to the community. Well...they don't! The only responsibility they have to the community is providing you what you pay for. A business, any business, does what it does for ONE reason alone...Profit. Any business that doesn't, will be destroyed by its competitors. MTs will keep Sea of Thieves alive by feeding Rare and it's employees. I hope it enriches them, grows their studio. That is what making money is all about. So far their cosmetics are the hot ticket. They are likely to make gobs of cash off of silly digital hats and f*****g monkeys. Wish I would have thought of it.

  • Cosmetic micro transaction i'm more than fine with.

    What is not cool is CS:GO/PUBG style loot crate lotto or items that give an advantage.

    If i can pay money to have my ship look like a giant banana or a pig. Hells yeah.

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